// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: wi_stuff.h 3798 2013-04-24 03:09:33Z dr_sean $
//
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 2006-2013 by The Odamex Team.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
//  Intermission.
//
//-----------------------------------------------------------------------------


#ifndef __WI_STUFF__
#define __WI_STUFF__

#include "doomdef.h"
#include "d_player.h"

// States for the intermission

typedef enum
{
	NoState = -1,
	StatCount,
	ShowNextLoc

} stateenum_t;

// Called by main loop, animate the intermission.
void WI_Ticker (void);

// Called by main loop,
// draws the intermission directly into the screen buffer.
void WI_Drawer (void);

// Setup for an intermission screen.
void WI_Start (wbstartstruct_t *wbstartstruct);

void WI_drawLF (void);

#endif


