1 #ifndef INCLUDE_UNITTESTS_OpenMeshAddFaceTriangleMesh_HH
2 #define INCLUDE_UNITTESTS_OpenMeshAddFaceTriangleMesh_HH
4 #include <gtest/gtest.h>
5 #include <Unittests/unittests_common.hh>
13 virtual void SetUp() {
19 virtual void TearDown() {
33 virtual void SetUp() {
39 virtual void TearDown() {
61 Mesh::VertexHandle vhandle[4];
63 vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
64 vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
65 vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
66 vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
69 std::vector<Mesh::VertexHandle> face_vhandles;
71 face_vhandles.push_back(vhandle[2]);
72 face_vhandles.push_back(vhandle[1]);
73 face_vhandles.push_back(vhandle[0]);
75 mesh_.add_face(face_vhandles);
77 face_vhandles.clear();
79 face_vhandles.push_back(vhandle[2]);
80 face_vhandles.push_back(vhandle[0]);
81 face_vhandles.push_back(vhandle[3]);
82 mesh_.add_face(face_vhandles);
92 EXPECT_EQ(4u, mesh_.n_vertices() ) <<
"Wrong number of vertices";
93 EXPECT_EQ(2u, mesh_.n_faces() ) <<
"Wrong number of faces";
104 Mesh::VertexHandle vhandle[4];
106 vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
107 vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
108 vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
109 vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
112 std::vector<Mesh::VertexHandle> face_vhandles;
114 face_vhandles.push_back(vhandle[0]);
115 face_vhandles.push_back(vhandle[1]);
116 face_vhandles.push_back(vhandle[2]);
117 face_vhandles.push_back(vhandle[3]);
119 mesh_.add_face(face_vhandles);
129 EXPECT_EQ(4u, mesh_.n_vertices() ) <<
"Wrong number of vertices";
130 EXPECT_EQ(2u, mesh_.n_faces() ) <<
"Wrong number of faces";
141 Mesh::VertexHandle vhandle[8];
142 vhandle[0] = mesh_.add_vertex(Mesh::Point(-1, -1, 1));
143 vhandle[1] = mesh_.add_vertex(Mesh::Point( 1, -1, 1));
144 vhandle[2] = mesh_.add_vertex(Mesh::Point( 1, 1, 1));
145 vhandle[3] = mesh_.add_vertex(Mesh::Point(-1, 1, 1));
146 vhandle[4] = mesh_.add_vertex(Mesh::Point(-1, -1, -1));
147 vhandle[5] = mesh_.add_vertex(Mesh::Point( 1, -1, -1));
148 vhandle[6] = mesh_.add_vertex(Mesh::Point( 1, 1, -1));
149 vhandle[7] = mesh_.add_vertex(Mesh::Point(-1, 1, -1));
152 std::vector<Mesh::VertexHandle> face_vhandles;
154 face_vhandles.clear();
155 face_vhandles.push_back(vhandle[0]);
156 face_vhandles.push_back(vhandle[1]);
157 face_vhandles.push_back(vhandle[3]);
158 mesh_.add_face(face_vhandles);
160 face_vhandles.clear();
161 face_vhandles.push_back(vhandle[1]);
162 face_vhandles.push_back(vhandle[2]);
163 face_vhandles.push_back(vhandle[3]);
164 mesh_.add_face(face_vhandles);
168 face_vhandles.clear();
169 face_vhandles.push_back(vhandle[7]);
170 face_vhandles.push_back(vhandle[6]);
171 face_vhandles.push_back(vhandle[5]);
172 mesh_.add_face(face_vhandles);
174 face_vhandles.clear();
175 face_vhandles.push_back(vhandle[7]);
176 face_vhandles.push_back(vhandle[5]);
177 face_vhandles.push_back(vhandle[4]);
178 mesh_.add_face(face_vhandles);
182 face_vhandles.clear();
183 face_vhandles.push_back(vhandle[1]);
184 face_vhandles.push_back(vhandle[0]);
185 face_vhandles.push_back(vhandle[4]);
186 mesh_.add_face(face_vhandles);
188 face_vhandles.clear();
189 face_vhandles.push_back(vhandle[1]);
190 face_vhandles.push_back(vhandle[4]);
191 face_vhandles.push_back(vhandle[5]);
192 mesh_.add_face(face_vhandles);
196 face_vhandles.clear();
197 face_vhandles.push_back(vhandle[2]);
198 face_vhandles.push_back(vhandle[1]);
199 face_vhandles.push_back(vhandle[5]);
200 mesh_.add_face(face_vhandles);
202 face_vhandles.clear();
203 face_vhandles.push_back(vhandle[2]);
204 face_vhandles.push_back(vhandle[5]);
205 face_vhandles.push_back(vhandle[6]);
206 mesh_.add_face(face_vhandles);
211 face_vhandles.clear();
212 face_vhandles.push_back(vhandle[3]);
213 face_vhandles.push_back(vhandle[2]);
214 face_vhandles.push_back(vhandle[6]);
215 mesh_.add_face(face_vhandles);
217 face_vhandles.clear();
218 face_vhandles.push_back(vhandle[3]);
219 face_vhandles.push_back(vhandle[6]);
220 face_vhandles.push_back(vhandle[7]);
221 mesh_.add_face(face_vhandles);
225 face_vhandles.clear();
226 face_vhandles.push_back(vhandle[0]);
227 face_vhandles.push_back(vhandle[3]);
228 face_vhandles.push_back(vhandle[7]);
229 mesh_.add_face(face_vhandles);
231 face_vhandles.clear();
232 face_vhandles.push_back(vhandle[0]);
233 face_vhandles.push_back(vhandle[7]);
234 face_vhandles.push_back(vhandle[4]);
235 mesh_.add_face(face_vhandles);
253 EXPECT_EQ(8u, mesh_.n_vertices() ) <<
"Wrong number of vertices";
254 EXPECT_EQ(12u, mesh_.n_faces() ) <<
"Wrong number of faces";
263 Mesh::VertexHandle vh[7];
264 Mesh::FaceHandle fh[4];
285 vh[0] = mesh_.add_vertex (Mesh::Point (0, 0, 0));
286 vh[1] = mesh_.add_vertex (Mesh::Point (1, 1, 1));
287 vh[2] = mesh_.add_vertex (Mesh::Point (2, 2, 2));
288 vh[3] = mesh_.add_vertex (Mesh::Point (3, 3, 3));
289 vh[4] = mesh_.add_vertex (Mesh::Point (4, 4, 4));
290 vh[5] = mesh_.add_vertex (Mesh::Point (5, 5, 5));
291 vh[6] = mesh_.add_vertex (Mesh::Point (6, 6, 6));
293 mesh_.add_face( vh[0], vh[1], vh[2] );
294 mesh_.add_face( vh[0], vh[3], vh[4] );
295 mesh_.add_face( vh[0], vh[5], vh[6] );
298 mesh_.add_face( vh[3], vh[0], vh[4] );
301 EXPECT_EQ(7u, mesh_.n_vertices() ) <<
"Wrong number of vertices";
302 EXPECT_EQ(4u, mesh_.n_faces() ) <<
"Wrong number of faces";
314 Mesh::VertexHandle vhandle[4];
322 std::vector<Mesh::VertexHandle> face_vhandles;
324 face_vhandles.push_back(vhandle[0]);
325 face_vhandles.push_back(vhandle[1]);
326 face_vhandles.push_back(vhandle[2]);
327 face_vhandles.push_back(vhandle[3]);
329 mesh_.add_face(face_vhandles);
339 EXPECT_EQ(4u, mesh_.n_vertices() ) <<
"Wrong number of vertices";
340 EXPECT_EQ(1u, mesh_.n_faces() ) <<
"Wrong number of faces";
351 Mesh::VertexHandle vhandle[8];
362 std::vector<Mesh::VertexHandle> face_vhandles;
364 face_vhandles.clear();
365 face_vhandles.push_back(vhandle[0]);
366 face_vhandles.push_back(vhandle[1]);
367 face_vhandles.push_back(vhandle[2]);
368 face_vhandles.push_back(vhandle[3]);
369 mesh_.add_face(face_vhandles);
371 face_vhandles.clear();
372 face_vhandles.push_back(vhandle[7]);
373 face_vhandles.push_back(vhandle[6]);
374 face_vhandles.push_back(vhandle[5]);
375 face_vhandles.push_back(vhandle[4]);
376 mesh_.add_face(face_vhandles);
378 face_vhandles.clear();
379 face_vhandles.push_back(vhandle[1]);
380 face_vhandles.push_back(vhandle[0]);
381 face_vhandles.push_back(vhandle[4]);
382 face_vhandles.push_back(vhandle[5]);
383 mesh_.add_face(face_vhandles);
385 face_vhandles.clear();
386 face_vhandles.push_back(vhandle[2]);
387 face_vhandles.push_back(vhandle[1]);
388 face_vhandles.push_back(vhandle[5]);
389 face_vhandles.push_back(vhandle[6]);
390 mesh_.add_face(face_vhandles);
392 face_vhandles.clear();
393 face_vhandles.push_back(vhandle[3]);
394 face_vhandles.push_back(vhandle[2]);
395 face_vhandles.push_back(vhandle[6]);
396 face_vhandles.push_back(vhandle[7]);
397 mesh_.add_face(face_vhandles);
399 face_vhandles.clear();
400 face_vhandles.push_back(vhandle[0]);
401 face_vhandles.push_back(vhandle[3]);
402 face_vhandles.push_back(vhandle[7]);
403 face_vhandles.push_back(vhandle[4]);
404 mesh_.add_face(face_vhandles);
422 EXPECT_EQ(8u, mesh_.n_vertices() ) <<
"Wrong number of vertices";
423 EXPECT_EQ(6u, mesh_.n_faces() ) <<
"Wrong number of faces";
428 #endif // INCLUDE GUARD