OpenMesh
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Groups Pages
OpenMesh::Subdivider::Uniform::LongestEdgeT< MeshType, RealType > Class Template Reference

Uniform LongestEdgeT subdivision algorithm More...

#include <OpenMesh/Tools/Subdivider/Uniform/LongestEdgeT.hh>

Inheritance diagram for OpenMesh::Subdivider::Uniform::LongestEdgeT< MeshType, RealType >:
Collaboration diagram for OpenMesh::Subdivider::Uniform::LongestEdgeT< MeshType, RealType >:

Public Types

typedef RealType real_t
typedef MeshType mesh_t
typedef SubdividerT< mesh_t,
real_t > 
parent_t
typedef std::vector
< std::vector< real_t > > 
weights_t
typedef std::vector< real_t > weight_t
typedef std::pair< typename
mesh_t::EdgeHandle, real_t > 
queueElement
- Public Types inherited from OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >
typedef MeshType mesh_t
typedef RealType real_t

Public Member Functions

 LongestEdgeT (mesh_t &_m)
const char * name () const
 Return name of subdivision algorithm.
void set_max_edge_length (double _value)
- Public Member Functions inherited from OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType >
virtual ~SubdividerT ()
 Descructor (calls detach())
 SubdividerT (void)
 Constructor to be used with interface 2.
 SubdividerT (MeshType &_m)
 Constructor to be used with interface 1 (calls attach())
bool operator() (MeshType &_m, size_t _n, const bool _update_points=true)
 Subdivide the mesh _m _n times.
bool attach (MeshType &_m)
 Attach mesh _m to self.
bool operator() (size_t _n, const bool _update_points=true)
 Subdivide the attached _n times.
void detach (void)
 Detach an eventually attached mesh.

Protected Member Functions

bool prepare (mesh_t &_m)
 Prepare mesh, e.g. add properties.
bool cleanup (mesh_t &_m)
 Cleanup mesh after usage, e.g. remove added properties.
bool subdivide (MeshType &_m, size_t _n, const bool _update_points=true)
 Subdivide mesh _m _n times.
Overload theses methods

Detailed Description

template<typename MeshType, typename RealType = float>
class OpenMesh::Subdivider::Uniform::LongestEdgeT< MeshType, RealType >

Uniform LongestEdgeT subdivision algorithm

Very simple algorithm splitting all edges which are longer than given via set_max_edge_length(). The split is always performed on the longest edge in the mesh.


The documentation for this class was generated from the following file:

acg pic Project OpenMesh, ©  Computer Graphics Group, RWTH Aachen. Documentation generated using doxygen .