OpenMesh
|
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels and mesh traits. More...
Namespaces | |
namespace | Attributes |
This namespace holds per item attributes like normal/color. | |
namespace | Concepts |
Descriptions of the concepts used in OpenMesh. | |
namespace | Decimater |
Software related to mesh decimation. | |
namespace | GenProg |
Utilities for generative programming. | |
namespace | IO |
This namespace contains functions for reading and writing polygonal meshes and a list of supported file formats. | |
namespace | Iterators |
Contains all mesh iterators and circulators. | |
namespace | Kernel_OSG |
In this namespace resides the OpenSG integration of OpenMesh. | |
namespace | Utils |
Collection of little utility classes and helpers. | |
namespace | VDPM |
Software related to view dependent progressive meshes. |
Classes | |
class | VDPMSynthesizerViewerWidget |
class | LoopSchemeMaskT |
implements cache for the weights of the original Loop scheme supported: More... | |
class | NormalConeT |
/class NormalCone NormalCone.hh <ACG/Geometry/Types/NormalCone.hh> More... | |
class | ArrayKernel |
Mesh kernel using arrays for mesh item storage. More... | |
class | AttribKernelT |
The attribute kernel adds all standard properties to the kernel. More... | |
class | BaseKernel |
This class provides the basic property management like adding/removing properties and access to properties. More... | |
class | BaseMesh |
Base class for all meshes. More... | |
struct | FinalMeshItemsT |
Definition of the mesh entities (items). More... | |
class | BaseHandle |
Base class for all handle types. More... | |
struct | VertexHandle |
Handle for a vertex entity. More... | |
struct | HalfedgeHandle |
Handle for a halfedge entity. More... | |
struct | EdgeHandle |
Handle for a edge entity. More... | |
struct | FaceHandle |
Handle for a face entity. More... | |
class | PolyConnectivity |
Connectivity Class for polygonal meshes. More... | |
struct | PolyMesh_ArrayKernel_GeneratorT |
Helper class to build a PolyMesh-type. More... | |
class | PolyMesh_ArrayKernelT |
Polygonal mesh based on the ArrayKernel. More... | |
class | PolyMeshT |
Base type for a polygonal mesh. More... | |
class | DefaultTraits |
Base class for all traits. More... | |
struct | MergeTraits |
Helper class to merge two mesh traits. More... | |
class | TriConnectivity |
Connectivity Class for Triangle Meshes. More... | |
struct | TriMesh_ArrayKernel_GeneratorT |
Helper class to create a TriMesh-type based on ArrayKernelT. More... | |
class | TriMesh_ArrayKernelT |
Triangle mesh based on the ArrayKernel. More... | |
class | TriMeshT |
Base type for a triangle mesh. More... | |
class | AutoPropertyHandleT |
class | BaseProperty |
Abstract class defining the basic interface of a dynamic property. More... | |
class | Endian |
Determine byte order of host system. More... | |
class | PropertyT |
Default property class for any type T. More... | |
class | PropertyT< bool > |
Property specialization for bool type. More... | |
class | PropertyT< std::string > |
Property specialization for std::string type. More... | |
struct | BasePropHandleT |
Base property handle. More... | |
struct | VPropHandleT |
Handle representing a vertex property. More... | |
struct | HPropHandleT |
Handle representing a halfedge property. More... | |
struct | EPropHandleT |
Handle representing an edge property. More... | |
struct | FPropHandleT |
Handle representing a face property. More... | |
struct | MPropHandleT |
Handle representing a mesh property. More... | |
class | PropertyContainer |
A a container for properties. More... | |
class | PropertyManager |
This class is intended to manage the lifecycle of properties. More... | |
class | RandomNumberGenerator |
Generate a random number between 0.0 and 1.0 with a guaranteed resolution. More... | |
class | SingletonT |
A simple singleton template. More... | |
struct | vector_traits |
Helper class providing information about a vector type. More... | |
struct | color_caster< osg::Color3ub, osg::Color3f > |
Helper struct. More... | |
struct | color_caster< osg::Color3f, osg::Color3ub > |
Helper struct. More... | |
struct | vector_traits< osg::Pnt4f > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Pnt3f > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Pnt2f > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Vec4f > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Vec3f > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Vec2f > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Pnt4d > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Pnt3d > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Pnt2d > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Vec4d > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Vec3d > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Vec4ub > |
Vector traits for OpenSG vector type. More... | |
struct | vector_traits< osg::Color3ub > |
Vector traits for OpenSG color type. More... | |
struct | vector_traits< osg::Color4ub > |
Vector traits for OpenSG color type. More... | |
struct | vector_traits< osg::Color3f > |
Vector traits for OpenSG color type. More... | |
struct | vector_traits< osg::Color4f > |
Vector traits for OpenSG color type. More... | |
struct | vector_caster< osg::Vec3f, osg::Pnt3f > |
convert Pnt3f to Vec3f More... | |
struct | vector_caster< osg::Vec4f, osg::Pnt4f > |
convert Pnt4f to Vec4f More... | |
struct | vector_caster< osg::Vec3d, osg::Pnt3d > |
convert Pnt3d to Vec3d More... | |
struct | vector_caster< osg::Vec4d, osg::Pnt4d > |
convert Pnt4d to Vec4d More... | |
class | StripifierT |
This class decomposes a triangle mesh into several triangle strips. More... |
Typedefs | |
typedef TriMesh_ArrayKernelT < VDPM::MeshTraits > | VDPMMesh |
typedef MeshViewerWidgetT < VDPMMesh > | MeshViewerWidget |
typedef LoopSchemeMaskT < double, 100 > | LoopSchemeMaskDouble |
typedef SingletonT < LoopSchemeMaskDouble > | LoopSchemeMaskDoubleSingleton |
Functions | |
template<class T , typename Real > | |
bool | is_zero (const T &_a, Real _eps) |
comparison operators with user-selected precision control | |
template<class T1 , class T2 , typename Real > | |
bool | is_eq (const T1 &a, const T2 &b, Real _eps) |
template<class T1 , class T2 , typename Real > | |
bool | is_gt (const T1 &a, const T2 &b, Real _eps) |
template<class T1 , class T2 , typename Real > | |
bool | is_ge (const T1 &a, const T2 &b, Real _eps) |
template<class T1 , class T2 , typename Real > | |
bool | is_lt (const T1 &a, const T2 &b, Real _eps) |
template<class T1 , class T2 , typename Real > | |
bool | is_le (const T1 &a, const T2 &b, Real _eps) |
float | eps__ (float) |
double | eps__ (double) |
template<class T > | |
bool | is_zero (const T &a) |
template<class T1 , class T2 > | |
bool | is_eq (const T1 &a, const T2 &b) |
template<class T1 , class T2 > | |
bool | is_gt (const T1 &a, const T2 &b) |
template<class T1 , class T2 > | |
bool | is_ge (const T1 &a, const T2 &b) |
template<class T1 , class T2 > | |
bool | is_lt (const T1 &a, const T2 &b) |
template<class T1 , class T2 > | |
bool | is_le (const T1 &a, const T2 &b) |
template<class T > | |
T | sane_aarg (T _aarg) |
Trigonometry/angles - related. | |
template<class T > | |
T | angle (T _cos_angle, T _sin_angle) |
returns the angle determined by its cos and the sign of its sin result is positive if the angle is in [0:pi] and negative if it is in [pi:2pi] | |
template<class T > | |
T | positive_angle (T _angle) |
template<class T > | |
T | positive_angle (T _cos_angle, T _sin_angle) |
template<class T > | |
T | deg_to_rad (const T &_angle) |
template<class T > | |
T | rad_to_deg (const T &_angle) |
double | log_ (double _value) |
template<class Traits > | |
TriMesh_ArrayKernelT< Traits > & | TRIMESH_CAST (PolyMesh_ArrayKernelT< Traits > &_poly_mesh) |
template<class Traits > | |
const TriMesh_ArrayKernelT < Traits > & | TRIMESH_CAST (const PolyMesh_ArrayKernelT< Traits > &_poly_mesh) |
template<class Traits > | |
PolyMesh_ArrayKernelT< Traits > & | POLYMESH_CAST (TriMesh_ArrayKernelT< Traits > &_tri_mesh) |
template<class Traits > | |
const PolyMesh_ArrayKernelT < Traits > & | POLYMESH_CAST (const TriMesh_ArrayKernelT< Traits > &_tri_mesh) |
std::ostream & | operator<< (std::ostream &_os, const BaseHandle &_hnd) |
Write handle _hnd to stream _os . | |
template<class _Mesh , class _PropertyHandle > | |
void | smooth_mesh_property (unsigned int _n_iters, _Mesh &_m, _PropertyHandle _pph) |
template<class _Mesh > | |
void | smooth_mesh (_Mesh &_m, uint _n_iters) |
Cast vector type to another vector type. | |
template<typename src_t , typename dst_t > | |
void | vector_copy (const src_t &_src, dst_t &_dst, GenProg::Int2Type< 1 >) |
Cast vector type to another vector type by copying the vector elements. | |
template<typename src_t , typename dst_t > | |
void | vector_copy (const src_t &_src, dst_t &_dst, GenProg::Int2Type< 2 >) |
Cast vector type to another vector type by copying the vector elements. | |
template<typename src_t , typename dst_t > | |
void | vector_copy (const src_t &_src, dst_t &_dst, GenProg::Int2Type< 3 >) |
Cast vector type to another vector type by copying the vector elements. | |
template<typename src_t , typename dst_t > | |
void | vector_copy (const src_t &_src, dst_t &_dst, GenProg::Int2Type< 4 >) |
Cast vector type to another vector type by copying the vector elements. | |
template<typename src_t , typename dst_t > | |
void | vector_copy (const src_t &_src, dst_t &_dst, GenProg::Int2Type< 5 >) |
Cast vector type to another vector type by copying the vector elements. | |
template<typename src_t , typename dst_t > | |
void | vector_copy (const src_t &_src, dst_t &_dst, GenProg::Int2Type< 6 >) |
Cast vector type to another vector type by copying the vector elements. | |
template<typename dst_t , typename src_t > | |
vector_caster< dst_t, src_t > ::return_type | vector_cast (const src_t &_src) |
Cast vector type to another vector type by copying the vector elements. | |
osg::Vec3f::ValueType | dot (const osg::Vec3f &_v1, const osg::Vec3f &_v2) |
Adapter for osg vector member computing a scalar product. | |
osg::Vec3f::ValueType | dot (const osg::Vec3f &_v1, const osg::Pnt3f &_v2) |
Adapter for osg vector member computing a scalar product. | |
osg::Vec2f::ValueType | dot (const osg::Vec2f &_v1, const osg::Vec2f &_v2) |
Adapter for osg vector member computing a scalar product. | |
osg::Vec3f | cross (const osg::Vec3f &_v1, const osg::Vec3f &_v2) |
Adapter for osg vector member computing a scalar product. |
Variables | |
const float | flt_eps__ = (float)1e-05 |
const double | dbl_eps__ = 1e-09 |
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels and mesh traits.
Martin, 26.12.2004: 1) replaced resize(size()-1) with pop_back(), since the later is more efficient 2) replaced interface_.set_heap_position(entry(0), -1); with reset_heap_position() 3) added const modifier to various functions TODO: in the moment the heap does not conform to the HeapInterface specification, i.e., copies are passed instead of references.
This is especially important for set_heap_position(), where the reference argument is non-const. The specification should be changed to reflect that the heap actually (only?) works when the heap entry is nothing more but a handle. TODO: change the specification of HeapInterface to make less(), greater() and get_heap_position() const. Needs changing DecimaterT. Might break someone's code.