OpenMesh
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Circulator. More...
#include <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
Public Member Functions | |
VertexVertexIterT () | |
Default constructor. | |
VertexVertexIterT (mesh_ref _mesh, typename Mesh::VertexHandle _start, bool _end=false) | |
Construct with mesh and a typename Mesh::VertexHandle. | |
VertexVertexIterT (mesh_ref _mesh, HalfedgeHandle _heh, bool _end=false) | |
Construct with mesh and start halfedge. | |
VertexVertexIterT (const VertexVertexIterT &_rhs) | |
Copy constructor. | |
VertexVertexIterT & | operator= (const VertexVertexIterT< Mesh > &_rhs) |
Assignment operator. | |
bool | operator== (const VertexVertexIterT &_rhs) const |
Equal ? | |
bool | operator!= (const VertexVertexIterT &_rhs) const |
Not equal ? | |
VertexVertexIterT & | operator++ () |
Pre-Increment (next cw target) | |
VertexVertexIterT & | operator-- () |
Pre-Decrement (next ccw target) | |
HalfedgeHandle | current_halfedge_handle () const |
Get the current halfedge. | |
Mesh::VertexHandle | handle () const |
Return the handle of the current target. | |
operator typename Mesh::VertexHandle () const | |
Cast to the handle of the current target. | |
reference | operator* () const |
Return a reference to the current target. | |
pointer | operator-> () const |
Return a pointer to the current target. | |
operator bool () const | |
Returns whether the circulator is still valid. |
Protected Attributes | |
mesh_ptr | mesh_ |
HalfedgeHandle | start_ |
HalfedgeHandle | heh_ |
int | lap_counter_ |
Friends | |
class | ConstVertexVertexIterT< Mesh > |
Circulator.
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inline |
Get the current halfedge.
There are Vertex*Iters
and Face*Iters
. For both the current state is defined by the current halfedge. This is what this method returns.
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inline |
Returns whether the circulator is still valid.
After one complete round around a vertex/face the circulator becomes invalid, i.e. this function will return false
. Nevertheless you can continue circulating. This method just tells you whether you have completed the first round.