libQGLViewer  Version 2.6.0
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Friends Macros
Camera Member List

This is the complete list of members for Camera, including all inherited members.

addKeyFrameToPath(unsigned int i)Cameravirtualslot
aspectRatio() const Camera
Camera()Camera
Camera(const Camera &camera)Camera
cameraCoordinatesOf(const Vec &src) const Camera
centerScene()Cameraslot
computeModelViewMatrix() const Camera
computeProjectionMatrix() const Camera
convertClickToLine(const QPoint &pixel, Vec &orig, Vec &dir) const Camera
deletePath(unsigned int i)Cameravirtualslot
distanceToSceneCenter() const Camera
domElement(const QString &name, QDomDocument &document) const Cameravirtual
draw(bool drawFarPlane=true, qreal scale=1.0) const Cameravirtual
drawAllPaths()Cameravirtualslot
fieldOfView() const Camera
fitBoundingBox(const Vec &min, const Vec &max)Cameraslot
fitScreenRegion(const QRect &rectangle)Cameraslot
fitSphere(const Vec &center, qreal radius)Cameraslot
flySpeed() const Camera
focusDistance() const Camera
frame() const Camera
getCameraCoordinatesOf(const qreal src[3], qreal res[3]) const Camera
getFrustumPlanesCoefficients(GLdouble coef[6][4]) const Camera
getModelViewMatrix(GLfloat m[16]) const Camera
getModelViewMatrix(GLdouble m[16]) const Camera
getModelViewProjectionMatrix(GLfloat m[16]) const Camera
getModelViewProjectionMatrix(GLdouble m[16]) const Camera
getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) const Cameravirtual
getProjectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) const Camera
getProjectionMatrix(GLfloat m[16]) const Camera
getProjectionMatrix(GLdouble m[16]) const Camera
getUnprojectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) const Camera
getViewport(GLint viewport[4]) const Camera
getWorldCoordinatesOf(const qreal src[3], qreal res[3]) const Camera
horizontalFieldOfView() const Camera
initFromDOMElement(const QDomElement &element)Cameravirtualslot
interpolateTo(const Frame &fr, qreal duration)Cameraslot
interpolateToFitScene()Cameraslot
interpolateToZoomOnPixel(const QPoint &pixel)Cameraslot
IODistance() const Camera
keyFrameInterpolator(unsigned int i) const Camera
loadModelViewMatrix(bool reset=true) const Cameravirtual
loadModelViewMatrixStereo(bool leftBuffer=true) const Cameravirtual
loadProjectionMatrix(bool reset=true) const Cameravirtual
loadProjectionMatrixStereo(bool leftBuffer=true) const Cameravirtual
lookAt(const Vec &target)Cameraslot
operator=(const Camera &camera)Camera
orientation() const Camera
ORTHOGRAPHIC enum valueCamera
PERSPECTIVE enum valueCamera
physicalDistanceToScreen() const Camera
physicalScreenWidth() const Camera
pivotPoint() const Camera
pixelGLRatio(const Vec &position) const Camera
playPath(unsigned int i)Cameravirtualslot
pointUnderPixel(const QPoint &pixel, bool &found) const Camera
position() const Camera
projectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) const Camera
resetPath(unsigned int i)Cameravirtualslot
rightVector() const Camera
sceneCenter() const Camera
sceneRadius() const Camera
screenHeight() const Camera
screenWidth() const Camera
setAspectRatio(qreal aspect)Cameraslot
setFieldOfView(qreal fov)Cameraslot
setFlySpeed(qreal speed)Cameraslot
setFocusDistance(qreal distance)Cameraslot
setFOVToFitScene()Cameraslot
setFrame(ManipulatedCameraFrame *const mcf)Cameraslot
setFromModelViewMatrix(const GLdouble *const modelViewMatrix)Camera
setFromProjectionMatrix(const qreal matrix[12])Camera
setHorizontalFieldOfView(qreal hfov)Cameraslot
setIODistance(qreal distance)Cameraslot
setKeyFrameInterpolator(unsigned int i, KeyFrameInterpolator *const kfi)Cameraslot
setOrientation(const Quaternion &q)Cameraslot
setOrientation(qreal theta, qreal phi)Cameraslot
setPhysicalScreenWidth(qreal width)Cameraslot
setPivotPoint(const Vec &point)Cameraslot
setPivotPointFromPixel(const QPoint &pixel)Cameraslot
setPosition(const Vec &pos)Cameraslot
setSceneBoundingBox(const Vec &min, const Vec &max)Cameraslot
setSceneCenter(const Vec &center)Cameraslot
setSceneCenterFromPixel(const QPoint &pixel)Cameraslot
setSceneRadius(qreal radius)Cameraslot
setScreenWidthAndHeight(int width, int height)Cameraslot
setType(Type type)Cameraslot
setUpVector(const Vec &up, bool noMove=true)Cameraslot
setViewDirection(const Vec &direction)Cameraslot
setZClippingCoefficient(qreal coef)Cameraslot
setZNearCoefficient(qreal coef)Cameraslot
showEntireScene()Cameraslot
type() const Camera
Type enum nameCamera
unprojectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) const Camera
upVector() const Camera
viewDirection() const Camera
worldCoordinatesOf(const Vec &src) const Camera
zClippingCoefficient() const Camera
zFar() const Cameravirtual
zNear() const Cameravirtual
zNearCoefficient() const Camera
~Camera()Cameravirtual