HealthOMeter: Information on how much energy you have. Hitting
the ground or the buildings will hurt you and the energy in your HealthOMeter
will decrease. If the HealthOMeter gets to zero, you die
and have to restart the mission. If you fly over a floating 'health
booster' (+), the amount
of energy in your HealthOMeter will increase.
PoopOMeter: Information on how many poops you have. Everytime
you drop a poop, the PoopOMeter will decrease by 1. To gain
more poops, you have to fly over floating fries (|).
HeightOMeter: Information on your height relative to the
ground.
SpeedOMeter: Information on the speed at which you currently
fly in the world.
Score: Information on your current score.
Level Info: Information about the main objectives of the
level you are currently playing in.
Timer: Information about the time you have left to complete
the mission.
FPS: Information on the average frames per second that are
displayed by your system when playing the game.
PoopOCam: Gives you a view of the world from under the bird.
When you drop a poop, the PoopOCam will follow it until it
reaches its target and will then go back under the bird.
Radar: Information on the elements around you. The green
dots represent pedestrians, the blue dots represent cars, the white
dot represent the North and the red dot in the center of the radar
represents the bird.