#include <fncdialog.h>
Public Member Functions | |
FncDialog (QWidget *parent=0) | |
virtual | ~FncDialog () |
QString | currentName () |
void | retranslateUi () |
Private Slots | |
void | okButtonState () |
void | setokButtonState () |
void | resetTreeWidget (const QString &text) |
void | resetUserDefinedType () |
FncDialog::FncDialog | ( | QWidget * | parent = 0 |
) |
creating function
FncDialog::~FncDialog | ( | ) | [virtual] |
virtual destructor
QString FncDialog::currentName | ( | ) |
get actual item with ": " add on as function type string
void FncDialog::okButtonState | ( | ) | [private, slot] |
return okButton state
void FncDialog::resetTreeWidget | ( | const QString & | text | ) | [private, slot] |
reset tree widget if the text of the user defined line edit was changed
&text | is only used to signal/slot handling |
void FncDialog::resetUserDefinedType | ( | ) | [private, slot] |
reset user defined type input by a tree item selection
void FncDialog::retranslateUi | ( | ) |
retranslate Ui
void FncDialog::setokButtonState | ( | ) | [private, slot] |
set ok button by a tree item selection