\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - 3D Triangulations

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CGAL::Triangulation_vertex_base_3< TriangulationTraits_3, TriangulationDSVertexBase_3_ > Class Template Reference
Vertex and Cell Classes

`#include <CGAL/Triangulation_vertex_base_3.h>`

## Inherits from

TriangulationDSVertexBase_3_.

## Definition

The class `Triangulation_vertex_base_3` is a model of the concept `TriangulationVertexBase_3`, the base vertex of a 3D-triangulation.

This class stores a point.

This class can be used directly or can serve as a base to derive other classes with some additional attributes (a color for example) tuned for a specific application.

Template Parameters

  TriangulationTraits_3 | is the geometric traits class which provides the point type `Point_3`. Users of the geometric triangulations are strongly advised to use the same geometric traits class `TriangulationTraits_3` as the one used for `Triangulation_3`. This way, the point type defined by the base vertex is the same as the point type defined by the geometric traits class.
  TriangulationDSVertexBase_3_ | is a combinatorial vertex base class from which `Triangulation_vertex_base_3` derives. It must be a model of the `TriangulationDSVertexBase_3` concept. It has the default value `Triangulation_ds_vertex_base_3<TDS>`.

Is Model Of:
  `TriangulationVertexBase_3`

See Also
  `CGAL::Triangulation_cell_base_3`
  `CGAL::Triangulation_ds_vertex_base_3`
  `CGAL::Triangulation_vertex_base_with_info_3`

Examples:
  Triangulation_3/parallel_insertion_and_removal_in_regular_3.cpp, and Triangulation_3/parallel_insertion_in_delaunay_3.cpp.

## Types
typedef TriangulationTraits_3::Point_3 | Point