\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - 2D Straight Skeleton and Polygon Offsetting

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Concepts
2D Straight Skeleton and Polygon Offsetting Reference

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## Concepts
concept | PolygonOffsetBuilderTraits_2
| The concept `PolygonOffsetBuilderTraits_2` describes the requirements for the geometric traits class required by the algorithm class `Polygon_offset_builder_2<Ss,Gt,Polygon_2>`. More...
concept | StraightSkeleton_2
| The concept `StraightSkeleton_2` describes the requirements for the data structure used to represent a straight skeleton. It refines the concept `HalfedgeDS` and adds additional requirements on the nested types `Vertex`, `Halfedge`, and `Face` of the halfedge data structure. More...
concept | StraightSkeletonBuilder_2_Visitor
| The concept `StraightSkeletonBuilder_2_Visitor` describes the requirements of the visitor class required by the algorithm class `Straight_skeleton_builder_2<Gt,Ss,Visitor>` in its third template parameter. More...
concept | StraightSkeletonBuilderTraits_2
| The concept `StraightSkeletonBuilderTraits_2` describes the requirements for the geometric traits class required by the algorithm class `Straight_skeleton_builder_2<Gt,Ss>`. More...
concept | StraightSkeletonFace_2
| The concept `StraightSkeletonFace_2` describes the requirements for the face type of the `StraightSkeleton_2` concept. It is a refinement of the `HalfedgeDSFace` concept with support for storage of the incident halfedge. More...
concept | StraightSkeletonHalfedge_2
| The concept `StraightSkeletonHalfedge_2` describes the requirements for the halfedge type of the `StraightSkeleton_2` concept. It is a refinement of the `HalfedgeDSHalfedge` concept. The `StraightSkeletonHalfedge_2` concept requires no geometric embedding at all. The only geometric embedding used by the Straight Skeleton Data Structure are the 2D points in the contour and skeleton vertices. However, for any halfedge, there is a 2D segment implicitly given by its `source` and `target` vertices. More...
concept | StraightSkeletonItemsConverter_2
| The concept `StraightSkeletonItemsConverter_2` describes the requirements for items converter passed as the third template argument to the class `Straight_skeleton_converter_2<SrcSs,TgtSs,ItemsConverter>`. It converts the `HDS` items from one type of straight skeleton to another. More...
concept | StraightSkeletonVertex_2
| The concept `StraightSkeletonVertex_2` describes the requirements for the vertex type of the `StraightSkeleton_2` concept. It is a refinement of the `HalfedgeDSVertex` concept with support for storage of the incident halfedge. The `StraightSkeletonVertex_2` concept requires the geometric embedding to be a 2D point. More...
concept | VertexContainer_2
| Introduction More...