\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - Geometric Object Generators

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Generator/random_polygon2.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/point_generators_2.h>
#include <CGAL/random_polygon_2.h>
#include <CGAL/Polygon_2.h>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef K::Point_2 Point_2;
typedef std::list<Point_2> Container;
typedef CGAL::Polygon_2<K, Container> Polygon_2;
typedef CGAL::Random_points_in_square_2< Point_2 > Point_generator;
int main() {
Polygon_2 polygon;
// create 50-gon and write it into a window:
CGAL::random_polygon_2(50, std::back_inserter(polygon),
Point_generator(0.5));
std::cout << polygon;
return 0;
}