\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - 3D Spherical Geometry Kernel

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SphericalKernel::DoOverlap_3 Concept Reference
Geometric Concepts

## Definition

## Operations
An object of this type must provide:
bool | operator() (const SphericalKernel::Line_arc_3 &l0, const SphericalKernel::Line_arc_3 &l1, const bool known_equal_supporting_line=false)
| For two line arcs. More...
bool | operator() (const SphericalKernel::Circular_arc_3 &a0, const SphericalKernel::Circular_arc_3 &a1, const bool known_equal_supporting_circle=false)
| For two circular arcs. More...

## Member Function Documentation

bool SphericalKernel::DoOverlap_3::operator() | ( | const SphericalKernel::Line_arc_3 & | l0,
|  | const SphericalKernel::Line_arc_3 & | l1,
|  | const bool | known_equal_supporting_line = `false`
| ) |  |

For two line arcs.

The computation may be faster when the boolean is set to true.

bool SphericalKernel::DoOverlap_3::operator() | ( | const SphericalKernel::Circular_arc_3 & | a0,
|  | const SphericalKernel::Circular_arc_3 & | a1,
|  | const bool | known_equal_supporting_circle = `false`
| ) |  |

For two circular arcs.

The computation may be faster when the boolean is set to true.