\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - Triangulated Surface Mesh Deformation

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RawPoint_3 Concept Reference
Concepts

## Definition

Concept describing the set of requirements of a simple point type.

## Creation
| RawPoint_3 ()
| RawPoint_3 (double x, double y, double z)

## Coordinates Accessors
double & | operator[] (int i)
| `i<=0 && i<3`
double | operator[] (int i) const
| `i<=0 && i<3`