\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - 3D Skin Surface Meshing

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Class and Concept List
Here is the list of all concepts and classes of this package. Classes are inside the namespace CGAL. Concepts are in the global namespace.
[detail level 1 2]

CGAL |
Skin_surface_3 | The `Skin_surface_3` is the main class in this package
Skin_surface_polyhedral_items_3 | An items class for the `Polyhedron_3` that stores information in faces instead of an auxiliary data structure
Skin_surface_traits_3 | The class `Skin_surface_traits_3` is designed as a default traits class for the class `Skin_surface_3<SkinSurfaceTraits_3>`
Union_of_balls_3 | The `Union_of_balls_3` is used to represent a skin surface with shrink factor equal to one, which is the boundary of the union of the input balls
SkinSurface_3 | The concept `SkinSurface_3` defines a skin surface and provides an interface for the dedicated skin surface mesher. The concept requires a constructor from an iterator range of weighted points and a shrink factor. By default the input balls are grown in such that the skin surface wraps around the input balls
SkinSurfaceTraits_3 | Required types and member functions for the `SkinSurfaceTraits_3` concept. This geometric traits concept is used for the construction of a polyhedral mesh approximating a skin surface `CGAL::Skin_surface_3`