\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - 3D Skin Surface Meshing

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Concepts
3D Skin Surface Meshing Reference

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## Concepts
concept | SkinSurface_3
| The concept `SkinSurface_3` defines a skin surface and provides an interface for the dedicated skin surface mesher. The concept requires a constructor from an iterator range of weighted points and a shrink factor. By default the input balls are grown in such that the skin surface wraps around the input balls. More...
concept | SkinSurfaceTraits_3
| Required types and member functions for the `SkinSurfaceTraits_3` concept. This geometric traits concept is used for the construction of a polyhedral mesh approximating a skin surface `CGAL::Skin_surface_3`. More...