\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - 3D Skin Surface Meshing

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CGAL::Skin_surface_3< SkinSurfaceTraits_3 > Class Template Reference
3D Skin Surface Meshing Reference

`#include <CGAL/Skin_surface_3.h>`

## Definition

The `Skin_surface_3` is the main class in this package.

It is a model of the concept `SkinSurface_3`.

The template argument must be a model of the concept `SkinSurfaceTraits_3`, which means that it provides predicates to construct a regular triangulation of the weighted points and for point location in the mixed complex.

Is Model Of:
  `SkinSurface_3`

Examples:
  Skin_surface_3/skin_surface_pdb_reader.cpp, Skin_surface_3/skin_surface_retrieve_defining_weighted_points.cpp, Skin_surface_3/skin_surface_subdiv.cpp, and Skin_surface_3/skin_surface_subdiv_with_normals.cpp.