\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - 2D and 3D Linear Geometry Kernel

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Kernel::Vector_2 Concept Reference
Kernel Geometric Object Concepts

## Definition

A type representing vectors in two dimensions.

Refines:

  CopyConstructible

  Assignable

  DefaultConstructible

See Also
  `CGAL::Vector_2<Kernel>`
  `Kernel::ComputeDeterminant_2`
  `Kernel::ComputeX_2`
  `Kernel::ComputeY_2`
  `Kernel::ComputeHx_2`
  `Kernel::ComputeHy_2`
  `Kernel::ConstructDirection_2`
  `Kernel::ConstructOppositeVector_2`
  `Kernel::ConstructPerpendicularVector_2`
  `Kernel::ConstructScaledVector_2`
  `Kernel::ConstructDividedVector_2`
  `Kernel::ConstructSumOfVectors_2`
  `Kernel::ConstructDifferenceOfVectors_2`
  `Kernel::ConstructVector_2`
  `Kernel::Equal_2`
  `Kernel::Orientation_2`