\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)

CGAL 4.8 - 2D Straight Skeleton and Polygon Offsetting

All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Groups Pages
Examples
Here is a list of all examples:

- Straight_skeleton_2/Create_offset_polygons_2.cpp
- Straight_skeleton_2/Create_saop_from_polygon_with_holes_2.cpp
- Straight_skeleton_2/Create_skeleton_and_offset_polygons_2.cpp
- Straight_skeleton_2/Create_skeleton_and_offset_polygons_with_holes_2.cpp
- Straight_skeleton_2/Create_straight_skeleton_2.cpp
- Straight_skeleton_2/Create_straight_skeleton_from_polygon_with_holes_2.cpp
- Straight_skeleton_2/Low_level_API.cpp
- Straight_skeleton_2/Show_offset_polygon.cpp
- Straight_skeleton_2/Show_straight_skeleton.cpp