    // Copyright (C) 2005  Davis E. King (davis@dlib.net), and Nils Labugt, Keita Mochizuki
    // License: Boost Software License   See LICENSE.txt for the full license.

    #ifndef DLIB_FONTs_
    #define DLIB_FONTs_

    #include "fonts_abstract.h"
    #include "../gui_core.h"
    #include <string>
    #include "../algs.h"
    #include "../serialize.h"
    #include "../unicode.h"
    #include "../array.h"
    #include "../array2d.h"
    #include "../threads.h"
    #include "../smart_pointers_thread_safe.h"

    namespace dlib
    {

    // ----------------------------------------------------------------------------------------

        class letter
        {
            /*!
                INITIAL VALUE
                    - defined by constructor

                CONVENTION
                    - if (points != 0) then
                        - points == an array of count point structs
                    - w == width()
                    - count == num_of_points()
            !*/
        public:
            struct point
            {
                point (){}

                point (
                    signed char x_,
                    signed char y_
                ) :
                    x(x_),
                    y(y_)
                {}

                signed char x;
                signed char y;
            };

            letter (
            ) :
                points(0),
                w(0),
                count(0)
            {}

            letter (
                unsigned short width_,
                unsigned short point_count
            ) :
                points(new point[point_count]),
                w(width_),
                count(point_count)
            {}

            ~letter(
            )
            {
                if (points)
                    delete [] points;
            }

            unsigned short width (
            ) const { return w; }

            unsigned short num_of_points (
            ) const { return count;}

            point& operator[] (
                unsigned short i
            )
            {
                DLIB_ASSERT (i < num_of_points(),
                        "\tvoid letter::operator[]()"
                        << "\n\ti:               " << i
                        << "\n\tnum_of_points(): " << num_of_points() );
                return points[i];
            }

            const point& operator[] (
                unsigned short i
            ) const
            {
                DLIB_ASSERT (i < num_of_points(),
                        "\tvoid letter::operator[]()"
                        << "\n\ti:               " << i
                        << "\n\tnum_of_points(): " << num_of_points() );
                return points[i];
            }

            friend void serialize (
                const letter& item,
                std::ostream& out
            );

            friend void deserialize (
                letter& item,
                std::istream& in
            );

            void swap (
                letter& item
            )
            {
                exchange(points, item.points);
                exchange(w, item.w);
                exchange(count, item.count);
            }

        private:
            // restricted functions
            letter(letter&);        // copy constructor
            letter& operator=(letter&);    // assignment operator

            point* points;
            unsigned short w;
            unsigned short count;
        };

        inline void swap (
            letter& a,
            letter& b
        ) { a.swap(b); }

    // ----------------------------------------------------------------------------------------

        class font
        {
        public:
            virtual ~font() {}

            virtual bool has_character (
                unichar ch
            )const=0;
            bool has_character(char ch) const    { return this->has_character(zero_extend_cast<unichar>(ch)); }
            bool has_character(wchar_t ch) const { return this->has_character(zero_extend_cast<unichar>(ch)); }

            const letter& operator[] (char ch)   const { return (*this)[zero_extend_cast<unichar>(ch)]; };
            const letter& operator[] (wchar_t ch)const { return (*this)[zero_extend_cast<unichar>(ch)]; };

            virtual const letter& operator[] (
                unichar ch
            )const=0;

            virtual unsigned long height (
            ) const = 0;

            virtual unsigned long ascender (
            ) const = 0;

            virtual unsigned long left_overflow (
            ) const = 0;

            virtual unsigned long right_overflow (
            ) const = 0;

        // ------------------------------------------------------------------------------------

            template <typename T, typename traits, typename alloc>
            void compute_size (
                const std::basic_string<T,traits,alloc>& str,
                unsigned long& width,
                unsigned long& height,
                typename std::basic_string<T,traits,alloc>::size_type first = 0,
                typename std::basic_string<T,traits,alloc>::size_type last = (std::basic_string<T,traits,alloc>::npos)
            ) const
            {
                typedef std::basic_string<T,traits,alloc> string;
                DLIB_ASSERT ( (last == string::npos) || (first <= last && last < str.size())  ,
                              "\tvoid font::compute_size()"
                              << "\n\tlast == string::npos: " << ((last == string::npos)?"true":"false")
                              << "\n\tfirst: " << (unsigned long)first
                              << "\n\tlast:  " << (unsigned long)last
                              << "\n\tstr.size():  " << (unsigned long)str.size() );

                unsigned long line_width = 0;
                unsigned long newlines = 0;
                width = 0;
                height = 0;

                if (str.size())
                {
                    if (last == string::npos)
                        last = str.size()-1;
                    const font& f = *this;

                    for (typename string::size_type i = first; i <= last; ++i)
                    {
                        // ignore '\r' characters
                        if (str[i] == '\r')
                            continue;

                        if (str[i] == '\n')
                        {
                            ++newlines;
                            width = std::max(width,line_width);
                            line_width = 0;
                        }
                        else
                        {
                            if (is_combining_char(str[i]) == false)
                                line_width += f[str[i]].width();
                        }
                    }
                    width = std::max(width,line_width);

                    height = (newlines+1)*f.height();
                    width += f.left_overflow() + f.right_overflow();
                }
            }

        // ------------------------------------------------------------------------------------

            template <typename T, typename traits, typename alloc, typename pixel_type>
            void draw_string (
                const canvas& c,
                const rectangle& rect,
                const std::basic_string<T,traits,alloc>& str,
                const pixel_type& color,
                typename std::basic_string<T,traits,alloc>::size_type first = 0,
                typename std::basic_string<T,traits,alloc>::size_type last = (std::basic_string<T,traits,alloc>::npos),
                const rectangle area_ = rectangle(std::numeric_limits<long>::min(), std::numeric_limits<long>::min(),
                                                std::numeric_limits<long>::max(), std::numeric_limits<long>::max())
            ) const
            {
                typedef std::basic_string<T,traits,alloc> string;
                DLIB_ASSERT ( (last == string::npos) || (first <= last && last < str.size())  ,
                              "\tvoid font::draw_string()"
                              << "\n\tlast == string::npos: " << ((last == string::npos)?"true":"false")
                              << "\n\tfirst: " << (unsigned long)first
                              << "\n\tlast:  " << (unsigned long)last
                              << "\n\tstr.size():  " << (unsigned long)str.size() );

                rectangle area = rect.intersect(c).intersect(area_);
                if (area.is_empty() || str.size() == 0)
                    return;

                if (last == string::npos)
                    last = str.size()-1;

                const font& f = *this;

                long y_offset = rect.top() + f.ascender() - 1;

                long pos = rect.left()+f.left_overflow();
                for (typename string::size_type i = first; i <= last; ++i)
                {
                    // ignore the '\r' character
                    if (str[i] == '\r')
                        continue;

                    // A combining character should be applied to the previous character, and we
                    // therefore make one step back. If a combining comes right after a newline,
                    // then there must be some kind of error in the string, and we don't combine.
                    if(is_combining_char(str[i]) &&
                       pos > rect.left() + static_cast<long>(f.left_overflow()))
                    {
                        pos -= f[str[i]].width();
                    }

                    if (str[i] == '\n')
                    {
                        y_offset += f.height();
                        pos = rect.left()+f.left_overflow();
                        continue;
                    }

                    // only look at letters in the intersection area
                    if (area.bottom() + static_cast<long>(f.height()) < y_offset)
                    {
                        // the string is now below our rectangle so we are done
                        break;
                    }
                    else if (area.left() > pos - static_cast<long>(f.left_overflow()) &&
                        pos + static_cast<long>(f[str[i]].width() + f.right_overflow()) < area.left() )
                    {
                        pos += f[str[i]].width();
                        continue;
                    }
                    else if (area.right() + static_cast<long>(f.right_overflow()) < pos)
                    {
                        // keep looking because there might be a '\n' in the string that
                        // will wrap us around and put us back into our rectangle.
                        continue;
                    }

                    // at this point in the loop we know that f[str[i]] overlaps
                    // horizontally with the intersection rectangle area.

                    const letter& l = f[str[i]];
                    for (unsigned short i = 0; i < l.num_of_points(); ++i)
                    {
                        const long x = l[i].x + pos;
                        const long y = l[i].y + y_offset;
                        // draw each pixel of the letter if it is inside the intersection
                        // rectangle
                        if (area.contains(x,y))
                        {
                            assign_pixel(c[y-c.top()][x-c.left()], color);
                        }
                    }

                    pos += l.width();
                }
            }
            template <typename T, typename traits, typename alloc>
            void draw_string (
                const canvas& c,
                const rectangle& rect,
                const std::basic_string<T,traits,alloc>& str
            ) const
            {
                draw_string(c,rect, str, 0, 0, (std::basic_string<T,traits,alloc>::npos),
                            rectangle(std::numeric_limits<long>::min(), std::numeric_limits<long>::min(),
                                      std::numeric_limits<long>::max(), std::numeric_limits<long>::max()));
            }

        // ------------------------------------------------------------------------------------

            template <typename T, typename traits, typename alloc>
            const rectangle compute_cursor_rect (
                const rectangle& rect,
                const std::basic_string<T,traits,alloc>& str,
                unsigned long index,
                typename std::basic_string<T,traits,alloc>::size_type first = 0,
                typename std::basic_string<T,traits,alloc>::size_type last = (std::basic_string<T,traits,alloc>::npos)
            ) const
            {
                typedef std::basic_string<T,traits,alloc> string;
                DLIB_ASSERT ( (last == string::npos) || (first <= last && last < str.size())  ,
                              "\trectangle font::compute_cursor_rect()"
                              << "\n\tlast == string::npos: " << ((last == string::npos)?"true":"false")
                              << "\n\tfirst: " << (unsigned long)first
                              << "\n\tlast:  " << (unsigned long)last
                              << "\n\tindex:  " << index
                              << "\n\tstr.size():  " << (unsigned long)str.size() );

                const font& f = *this;

                if (last == string::npos)
                    last = str.size()-1;

                long x = f.left_overflow();
                long y = 0;
                int count = 0;

                if (str.size() != 0)
                {
                    for (typename string::size_type i = first; i <= last && i < index; ++i)
                    {
                        ++count;
                        if (str[i] == '\n')
                        {
                            x = f.left_overflow();
                            y += f.height();
                            count = 0;
                        }
                        else if (is_combining_char(str[i]) == false &&
                                 str[i] != '\r')
                        {
                            x += f[str[i]].width();
                        }
                    }
                }

                x += rect.left();
                y += rect.top();

                // if the cursor is at the start of a line then back it up one pixel
                if (count == 0)
                    --x;

                return rectangle(x,y,x,y+f.height()-1);
            }

        // ------------------------------------------------------------------------------------

            template <typename T, typename traits, typename alloc>
            unsigned long compute_cursor_pos (
                const rectangle& rect,
                const std::basic_string<T,traits,alloc>& str,
                long x,
                long y,
                typename std::basic_string<T,traits,alloc>::size_type first = 0,
                typename std::basic_string<T,traits,alloc>::size_type last = (std::basic_string<T,traits,alloc>::npos)
            ) const
            {
                typedef std::basic_string<T,traits,alloc> string;
                DLIB_ASSERT ( (last == string::npos) || (first <= last && last < str.size())  ,
                              "\tunsigned long font::compute_cursor_pos()"
                              << "\n\tlast == string::npos: " << ((last == string::npos)?"true":"false")
                              << "\n\tfirst: " << (unsigned long)first
                              << "\n\tlast:  " << (unsigned long)last
                              << "\n\tx:  " << x
                              << "\n\ty:  " << y
                              << "\n\tstr.size():  " << (unsigned long)str.size() );
                const font& f = *this;

                if (str.size() == 0)
                    return 0;
                else if (first >= str.size())
                    return static_cast<unsigned long>(str.size());

                y -= rect.top();
                x -= rect.left();
                if (y < 0)
                    y = 0;
                if (x < 0)
                    x = 0;

                if (last == string::npos)
                    last = str.size()-1;

                // first figure out what line we are on
                typename string::size_type pos = first;
                long line = 0;
                while (static_cast<unsigned long>(y) >= f.height())
                {
                    ++line;
                    y -= f.height();
                }

                // find the start of the given line
                for (typename string::size_type i = first; i <= last && line != 0; ++i)
                {
                    if (str[i] == '\n')
                    {
                        --line;
                        pos = i + 1;
                    }
                }

                // now str[pos] == the first character of the start of the line
                // that contains the cursor.
                const typename string::size_type start_of_line = pos;

                long cur_x = f.left_overflow();
                // set the current cursor position to where the mouse clicked
                while (pos <= last)
                {
                    if (x <= cur_x || str[pos] == '\n')
                        break;

                    if (is_combining_char(str[pos]) == false &&
                        str[pos] != '\r')
                    {
                        cur_x += f[str[pos]].width();
                    }
                    ++pos;
                }

                if (x <= cur_x)
                {
                    if (pos != start_of_line)
                    {
                        // we might actually be closer to the previous character
                        // so check for that and if so then jump us back one.
                        const long width = f[str[pos-1]].width();
                        if (x < cur_x - width/2)
                            --pos;
                    }
                }
                return static_cast<unsigned long>(pos);
            }

        };

    // ----------------------------------------------------------------------------------------

        const shared_ptr_thread_safe<font> get_native_font ();

    // ----------------------------------------------------------------------------------------

        class default_font : public font
        {
            letter* l;

            default_font(
            );
            default_font(default_font&);        // copy constructor
            default_font& operator=(default_font&);    // assignment operator

        public:
            static const shared_ptr_thread_safe<font>& get_font (
            )
            {
                static mutex m;
                static shared_ptr_thread_safe<font> f;
                auto_mutex M(m);
                if (f.get() == 0)
                    f.reset(new default_font);

                return f;
            }

            ~default_font(
            )
            {
                delete [] l;
            }

            unsigned long height (
            ) const { return 16; }

            unsigned long ascender (
            ) const { return 12; }

            unsigned long left_overflow (
            ) const { return 1; }

            unsigned long right_overflow (
            ) const { return 2; }

            bool has_character (
                unichar ch
            )const
            {
                if (ch < 256 && (l[ch].width() != 0 || l[ch].num_of_points() != 0))
                    return true;
                else
                    return false;
            }

            const letter& operator[] (
                unichar ch
            ) const
            {
                if(ch < 256)
                    return l[ch];
                return l[0]; // just return one of the empty characters in this case
            }
        };

    // ----------------------------------------------------------------------------------------

        class bdf_font : public font
        {

        public:
            bdf_font( long default_char_ = -1 );

            long read_bdf_file( std::istream& in, unichar max_enc, unichar min_enc = 0 );
            unsigned long height() const
            {
                return fbb.height();
            }
            unsigned long ascender() const
            {
                return std::max( 0L, 1 - fbb.top() );
            }
            unsigned long left_overflow() const
            {
                return std::max( 0L, -fbb.left() );
            }
            unsigned long right_overflow() const
            {
                return right_overflow_;
            }
            const letter& operator[] ( unichar uch ) const
            {
                if ( !has_character(uch) )
                {
                    return gl[default_char];
                }
                return gl[uch];
            }

            bool has_character (
                unichar ch
            )const
            {
                if (ch < gl.size() && (gl[ch].width() != 0 || gl[ch].num_of_points() != 0))
                    return true;
                else
                    return false;
            }

            void adjust_metrics();
        private:

            bool bitmap_to_letter( array2d<char>& bitmap, unichar enc, unsigned long width, int x_offset, int y_offset );

            array<letter> gl;
            unichar default_char; // if (is_intialized == true), then this MUST be an actual glyph
            bool is_initialized;
            rectangle fbb;
            unsigned long right_overflow_;

            unsigned global_width;
            bool has_global_width;
            long specified_default_char;

            bdf_font( bdf_font& );      // copy constructor
            bdf_font& operator=( bdf_font& );  // assignment operator

        };

    // ----------------------------------------------------------------------------------------

    }

    #ifdef NO_MAKEFILE
    #include "fonts.cpp"
    #endif

    #endif // DLIB_FONTs_