    // Copyright (C) 2012  Davis E. King (davis@dlib.net)
    // License: Boost Software License   See LICENSE.txt for the full license.
    #undef DLIB_FULL_OBJECT_DeTECTION_ABSTRACT_Hh_
    #ifdef DLIB_FULL_OBJECT_DeTECTION_ABSTRACT_Hh_

    #include <vector>
    #include "../geometry.h"
    #include "../serialize.h"

    namespace dlib
    {

    // ----------------------------------------------------------------------------------------

        const static point OBJECT_PART_NOT_PRESENT(0x7FFFFFFF,
                                                   0x7FFFFFFF);

    // ----------------------------------------------------------------------------------------

        class full_object_detection
        {
            /*!
                WHAT THIS OBJECT REPRESENTS
                    This object represents the location of an object in an image along with the
                    positions of each of its constituent parts.
            !*/

        public:

            full_object_detection(
                const rectangle& rect,
                const std::vector<point>& parts
            );
            /*!
                ensures
                    - #get_rect() == rect
                    - #num_parts() == parts.size()
                    - for all valid i:
                        - part(i) == parts[i]
            !*/

            full_object_detection(
            );
            /*!
                ensures
                    - #get_rect().is_empty() == true
                    - #num_parts() == 0
            !*/

            explicit full_object_detection(
                const rectangle& rect
            );
            /*!
                ensures
                    - #get_rect() == rect
                    - #num_parts() == 0
            !*/

            const rectangle& get_rect(
            ) const;
            /*!
                ensures
                    - returns the rectangle that indicates where this object is.  In general,
                      this should be the bounding box for the object.
            !*/

            rectangle& get_rect(
            );
            /*!
                ensures
                    - returns the rectangle that indicates where this object is.  In general,
                      this should be the bounding box for the object.
            !*/

            unsigned long num_parts(
            ) const;
            /*!
                ensures
                    - returns the number of parts in this object.
            !*/

            const point& part(
                unsigned long idx
            ) const;
            /*!
                requires
                    - idx < num_parts()
                ensures
                    - returns the location of the center of the idx-th part of this object.
                      Note that it is valid for a part to be "not present".  This is indicated
                      when the return value of part() is equal to OBJECT_PART_NOT_PRESENT.
                      This is useful for modeling object parts that are not always observed.
            !*/

            point& part(
                unsigned long idx
            );
            /*!
                requires
                    - idx < num_parts()
                ensures
                    - returns the location of the center of the idx-th part of this object.
                      Note that it is valid for a part to be "not present".  This is indicated
                      when the return value of part() is equal to OBJECT_PART_NOT_PRESENT.
                      This is useful for modeling object parts that are not always observed.
            !*/
        };

    // ----------------------------------------------------------------------------------------

        void serialize (
            const full_object_detection& item,
            std::ostream& out
        );
        /*!
            provides serialization support
        !*/

        void deserialize (
            full_object_detection& item,
            std::istream& in
        );
        /*!
            provides deserialization support
        !*/

    // ----------------------------------------------------------------------------------------

        bool all_parts_in_rect (
            const full_object_detection& obj
        );
        /*!
            ensures
                - returns true if all the parts in obj are contained within obj.get_rect().
                  That is, returns true if and only if, for all valid i, the following is
                  always true:
                    obj.get_rect().contains(obj.part(i)) == true || obj.part(i) == OBJECT_PART_NOT_PRESENT
        !*/

    // ----------------------------------------------------------------------------------------

    }

    #endif // DLIB_FULL_OBJECT_DeTECTION_ABSTRACT_Hh_