    // Copyright (C) 2011  Davis E. King (davis@dlib.net)
    // License: Boost Software License   See LICENSE.txt for the full license.
    #ifndef DLIB_MAX_COST_ASSIgNMENT_Hh_
    #define DLIB_MAX_COST_ASSIgNMENT_Hh_

    #include "max_cost_assignment_abstract.h"
    #include "../matrix.h"
    #include <vector>
    #include <deque>

    namespace dlib
    {

    // ----------------------------------------------------------------------------------------

        template <typename EXP>
        typename EXP::type assignment_cost (
            const matrix_exp<EXP>& cost,
            const std::vector<long>& assignment
        )
        {
            DLIB_ASSERT(cost.nr() == cost.nc(),
                "\t type assignment_cost(cost,assignment)"
                << "\n\t cost.nr(): " << cost.nr()
                << "\n\t cost.nc(): " << cost.nc()
                );
    #ifdef ENABLE_ASSERTS
            // can't call max on an empty vector. So put an if here to guard against it.
            if (assignment.size() > 0)
            {
                DLIB_ASSERT(0 <= min(mat(assignment)) && max(mat(assignment)) < cost.nr(),
                    "\t type assignment_cost(cost,assignment)"
                    << "\n\t cost.nr(): " << cost.nr()
                    << "\n\t cost.nc(): " << cost.nc()
                    << "\n\t min(assignment): " << min(mat(assignment))
                    << "\n\t max(assignment): " << max(mat(assignment))
                    );
            }
    #endif

            typename EXP::type temp = 0;
            for (unsigned long i = 0; i < assignment.size(); ++i)
            {
                temp += cost(i, assignment[i]);
            }
            return temp;
        }

    // ----------------------------------------------------------------------------------------

        namespace impl
        {
            template <typename EXP>
            inline void compute_slack(
                const long x,
                std::vector<typename EXP::type>& slack,
                std::vector<long>& slackx,
                const matrix_exp<EXP>& cost,
                const std::vector<typename EXP::type>& lx,
                const std::vector<typename EXP::type>& ly
            )
            {
                for (long y = 0; y < cost.nc(); ++y)
                {
                    if (lx[x] + ly[y] - cost(x,y) < slack[y])
                    {
                        slack[y] = lx[x] + ly[y] - cost(x,y);
                        slackx[y] = x;
                    }
                }
            }
        }

    // ----------------------------------------------------------------------------------------

        template <typename EXP>
        std::vector<long> max_cost_assignment (
            const matrix_exp<EXP>& cost_
        )
        {
            const_temp_matrix<EXP> cost(cost_);
            typedef typename EXP::type type;
            // This algorithm only works if the elements of the cost matrix can be reliably
            // compared using operator==. However, comparing for equality with floating point
            // numbers is not a stable operation. So you need to use an integer cost matrix.
            COMPILE_TIME_ASSERT(std::numeric_limits<type>::is_integer);
            DLIB_ASSERT(cost.nr() == cost.nc(),
                "\t std::vector<long> max_cost_assignment(cost)"
                << "\n\t cost.nr(): " << cost.nr()
                << "\n\t cost.nc(): " << cost.nc()
                );

            using namespace dlib::impl;
            /*
                I based the implementation of this algorithm on the description of the
                Hungarian algorithm on the following websites:
                    http://www.math.uwo.ca/~mdawes/courses/344/kuhn-munkres.pdf
                    http://www.topcoder.com/tc?module=Static&d1=tutorials&d2=hungarianAlgorithm

                Note that this is the fast O(n^3) version of the algorithm.
            */

            if (cost.size() == 0)
                return std::vector<long>();

            std::vector<type> lx, ly;
            std::vector<long> xy;
            std::vector<long> yx;
            std::vector<char> S, T;
            std::vector<type> slack;
            std::vector<long> slackx;
            std::vector<long> aug_path;

            // Initially, nothing is matched.
            xy.assign(cost.nc(), -1);
            yx.assign(cost.nc(), -1);
            /*
                We maintain the following invariant:
                    Vertex x is matched to vertex xy[x] and
                    vertex y is matched to vertex yx[y].

                    A value of -1 means a vertex isn't matched to anything.  Moreover,
                    x corresponds to rows of the cost matrix and y corresponds to the
                    columns of the cost matrix.  So we are matching X to Y.
            */

            // Create an initial feasible labeling.  Moreover, in the following
            // code we will always have:
            //     for all valid x and y:  lx[x] + ly[y] >= cost(x,y)
            lx.resize(cost.nc());
            ly.assign(cost.nc(),0);
            for (long x = 0; x < cost.nr(); ++x)
                lx[x] = max(rowm(cost,x));

            // Now grow the match set by picking edges from the equality subgraph until
            // we have a complete matching.
            for (long match_size = 0; match_size < cost.nc(); ++match_size)
            {
                std::deque<long> q;

                // Empty out the S and T sets
                S.assign(cost.nc(), false);
                T.assign(cost.nc(), false);

                // clear out old slack values
                slack.assign(cost.nc(), std::numeric_limits<type>::max());
                slackx.resize(cost.nc());
                /*
                    slack and slackx are maintained such that we always
                    have the following (once they get initialized by compute_slack() below):
                        - for all y:
                            - let x == slackx[y]
                            - slack[y] == lx[x] + ly[y] - cost(x,y)
                */

                aug_path.assign(cost.nc(), -1);

                for (long x = 0; x < cost.nc(); ++x)
                {
                    // If x is not matched to anything
                    if (xy[x] == -1)
                    {
                        q.push_back(x);
                        S[x] = true;

                        compute_slack(x, slack, slackx, cost, lx, ly);
                        break;
                    }
                }

                long x_start = 0;
                long y_start = 0;

                // Find an augmenting path.
                bool found_augmenting_path = false;
                while (!found_augmenting_path)
                {
                    while (q.size() > 0 && !found_augmenting_path)
                    {
                        const long x = q.front();
                        q.pop_front();
                        for (long y = 0; y < cost.nc(); ++y)
                        {
                            if (cost(x,y) == lx[x] + ly[y] && !T[y])
                            {
                                // if vertex y isn't matched with anything
                                if (yx[y] == -1)
                                {
                                    y_start = y;
                                    x_start = x;
                                    found_augmenting_path = true;
                                    break;
                                }

                                T[y] = true;
                                q.push_back(yx[y]);

                                aug_path[yx[y]] = x;
                                S[yx[y]] = true;
                                compute_slack(yx[y], slack, slackx, cost, lx, ly);
                            }
                        }
                    }

                    if (found_augmenting_path)
                        break;

                    // Since we didn't find an augmenting path we need to improve the
                    // feasible labeling stored in lx and ly.  We also need to keep the
                    // slack updated accordingly.
                    type delta = std::numeric_limits<type>::max();
                    for (unsigned long i = 0; i < T.size(); ++i)
                    {
                        if (!T[i])
                            delta = std::min(delta, slack[i]);
                    }
                    for (unsigned long i = 0; i < T.size(); ++i)
                    {
                        if (S[i])
                            lx[i] -= delta;

                        if (T[i])
                            ly[i] += delta;
                        else
                            slack[i] -= delta;
                    }

                    q.clear();
                    for (long y = 0; y < cost.nc(); ++y)
                    {
                        if (!T[y] && slack[y] == 0)
                        {
                            // if vertex y isn't matched with anything
                            if (yx[y] == -1)
                            {
                                x_start = slackx[y];
                                y_start = y;
                                found_augmenting_path = true;
                                break;
                            }
                            else
                            {
                                T[y] = true;
                                if (!S[yx[y]])
                                {
                                    q.push_back(yx[y]);

                                    aug_path[yx[y]] = slackx[y];
                                    S[yx[y]] = true;
                                    compute_slack(yx[y], slack, slackx, cost, lx, ly);
                                }
                            }
                        }
                    }
                } // end while (!found_augmenting_path)

                // Flip the edges along the augmenting path.  This means we will add one more
                // item to our matching.
                for (long cx = x_start, cy = y_start, ty;
                     cx != -1;
                     cx = aug_path[cx], cy = ty)
                {
                    ty = xy[cx];
                    yx[cy] = cx;
                    xy[cx] = cy;
                }

            }

            return xy;
        }

    // ----------------------------------------------------------------------------------------

    }

    #endif // DLIB_MAX_COST_ASSIgNMENT_Hh_