libQGLViewer  Version 2.6.2
Camera Member List

This is the complete list of members for Camera, including all inherited members.

addKeyFrameToPath(unsigned int i)Cameravirtualslot
aspectRatio() const Camera
Camera()Camera
Camera(const Camera &camera)Camera
cameraCoordinatesOf(const Vec &src) const Camera
centerScene()Cameraslot
computeModelViewMatrix() const Camera
computeProjectionMatrix() const Camera
convertClickToLine(const QPoint &pixel, Vec &orig, Vec &dir) const Camera
deletePath(unsigned int i)Cameravirtualslot
distanceToSceneCenter() const Camera
domElement(const QString &name, QDomDocument &document) const Cameravirtual
draw(bool drawFarPlane=true, qreal scale=1.0) const Cameravirtual
drawAllPaths()Cameravirtualslot
fieldOfView() const Camera
fitBoundingBox(const Vec &min, const Vec &max)Cameraslot
fitScreenRegion(const QRect &rectangle)Cameraslot
fitSphere(const Vec &center, qreal radius)Cameraslot
flySpeed() const Camera
focusDistance() const Camera
frame() const Camera
getCameraCoordinatesOf(const qreal src[3], qreal res[3]) const Camera
getFrustumPlanesCoefficients(GLdouble coef[6][4]) const Camera
getModelViewMatrix(GLfloat m[16]) const Camera
getModelViewMatrix(GLdouble m[16]) const Camera
getModelViewProjectionMatrix(GLfloat m[16]) const Camera
getModelViewProjectionMatrix(GLdouble m[16]) const Camera
getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) const Cameravirtual
getProjectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) const Camera
getProjectionMatrix(GLfloat m[16]) const Camera
getProjectionMatrix(GLdouble m[16]) const Camera
getUnprojectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) const Camera
getViewport(GLint viewport[4]) const Camera
getWorldCoordinatesOf(const qreal src[3], qreal res[3]) const Camera
horizontalFieldOfView() const Camera
initFromDOMElement(const QDomElement &element)Cameravirtualslot
interpolateTo(const Frame &fr, qreal duration)Cameraslot
interpolateToFitScene()Cameraslot
interpolateToZoomOnPixel(const QPoint &pixel)Cameraslot
IODistance() const Camera
keyFrameInterpolator(unsigned int i) const Camera
loadModelViewMatrix(bool reset=true) const Cameravirtual
loadModelViewMatrixStereo(bool leftBuffer=true) const Cameravirtual
loadProjectionMatrix(bool reset=true) const Cameravirtual
loadProjectionMatrixStereo(bool leftBuffer=true) const Cameravirtual
lookAt(const Vec &target)Cameraslot
operator=(const Camera &camera)Camera
orientation() const Camera
ORTHOGRAPHIC enum valueCamera
PERSPECTIVE enum valueCamera
physicalDistanceToScreen() const Camera
physicalScreenWidth() const Camera
pivotPoint() const Camera
pixelGLRatio(const Vec &position) const Camera
playPath(unsigned int i)Cameravirtualslot
pointUnderPixel(const QPoint &pixel, bool &found) const Camera
position() const Camera
projectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) const Camera
resetPath(unsigned int i)Cameravirtualslot
rightVector() const Camera
sceneCenter() const Camera
sceneRadius() const Camera
screenHeight() const Camera
screenWidth() const Camera
setAspectRatio(qreal aspect)Cameraslot
setFieldOfView(qreal fov)Cameraslot
setFlySpeed(qreal speed)Cameraslot
setFocusDistance(qreal distance)Cameraslot
setFOVToFitScene()Cameraslot
setFrame(ManipulatedCameraFrame *const mcf)Cameraslot
setFromModelViewMatrix(const GLdouble *const modelViewMatrix)Camera
setFromProjectionMatrix(const qreal matrix[12])Camera
setHorizontalFieldOfView(qreal hfov)Cameraslot
setIODistance(qreal distance)Cameraslot
setKeyFrameInterpolator(unsigned int i, KeyFrameInterpolator *const kfi)Cameraslot
setOrientation(const Quaternion &q)Cameraslot
setOrientation(qreal theta, qreal phi)Cameraslot
setPhysicalScreenWidth(qreal width)Cameraslot
setPivotPoint(const Vec &point)Cameraslot
setPivotPointFromPixel(const QPoint &pixel)Cameraslot
setPosition(const Vec &pos)Cameraslot
setSceneBoundingBox(const Vec &min, const Vec &max)Cameraslot
setSceneCenter(const Vec &center)Cameraslot
setSceneCenterFromPixel(const QPoint &pixel)Cameraslot
setSceneRadius(qreal radius)Cameraslot
setScreenWidthAndHeight(int width, int height)Cameraslot
setType(Type type)Cameraslot
setUpVector(const Vec &up, bool noMove=true)Cameraslot
setViewDirection(const Vec &direction)Cameraslot
setZClippingCoefficient(qreal coef)Cameraslot
setZNearCoefficient(qreal coef)Cameraslot
showEntireScene()Cameraslot
type() const Camera
Type enum nameCamera
unprojectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) const Camera
upVector() const Camera
viewDirection() const Camera
worldCoordinatesOf(const Vec &src) const Camera
zClippingCoefficient() const Camera
zFar() const Cameravirtual
zNear() const Cameravirtual
zNearCoefficient() const Camera
~Camera()Cameravirtual