To add an Object Script, select Tools -> Create Scripted Object. This displays the dialogue
shown on the right: At this point, you can give it a name by typing into the Name box. To create a new instance of an already written script, select the name of the script from the Script drop down menu (AoI will automatically list any .bsh files that are in the /Scripts/Objects folder) and click OK. |
![]() |
![]() |
Enter the lines of the script directly into the main part of the window or Load an existing
script into it. See the Scripting Tutorial for details of actual script programming. Click on Save to save the script. Ensure that it is saved into the /Scripts/Objects folder so that AoI can find it. Parameters is a way of adding variables to a script which can be controlled outside of the script via animation tracks. See the Scripting Tutorial for more details. |