POVScript+ Homepage
Updated: Fri Nov 2 17:52:13 PDT 2007
POVScript+ information:
New Commands |
Download/Install |
FAQ |
POVRay primer |
D. Cooper's
help page |
GTS output file format |
Links
Example output:
B-factor rendering |
e- density |
df3 output |
Maps/surfaces tutorial |
Misc output |
Generating surfaces |
Gallery
Download an electronic reprint
(PDF format) of the POVScript+ reference
This website is designed to illustrate and explain the potential uses
of povscript+, a modified version of molscript (Per Kraulis) and
its complementary povray patch
povscript (Dan Peisach) - thus povscript+. A listing of things
modified in this patchset:
- support for electron density (DSN6 and BRIX mapfiles)
- support for OpenDX scalar fields (e.g. APBS files)
- rendering in either surface or the canonical "mesh" output (using
either a MC or MT approach)
- df3 output support (OpenGL and PovRay only) - displayed as
volumetric density media
- GRASP surface file (format 2) support (code courtesy of Nicolas
Calimet - see Pov4Grasp)
- MSMS surface file support (with vertex colors)
- maps (surface or electron density) can be simplified/refined and
colored according to several attributes
- isotropic and anisotropic temperature factor rendering in a
variety of formats
- filled rings support (a la rings3d)
- a few other mods/tweaks described below
Latest release: 2.19
Fri Nov 2 17:52:13 PDT 2007
New in version 2.19:
- add a probe_radius option for the gensurf command
See the full Changelog
The files are available in a variety of formats, and only require Glib and GTS
as dependencies if compiling from scratch. See the download page for information on downloading. No
registration or fees apply - but click below if you'd like to buy Tim a
beer and further his causes to haX0r the planet.
Mailing list info
(9/15/05 - upgraded/fix email link) If you would like to subscribe to the
povscript+ mailing list, send mail to minimalist@povscript.dyndns.org
with the subject field
"subscribe povscript". To send an email to the list, simply address it to
povscript@povscript.dyndns.org.
All povscript+ releases are announced on the list - however, the main
purpose of this list is to discuss usage/compilation of povscript+ and
how povray can be used to render such images as those generated on
this website.
Credits:
- Tim(may) Fenn - povscript+ code
- Per Kraulis - original Molscript code
- Dan Peisach - original povscript code
- Ezra Peisach - povscript code, bits of electron density rendering code
- Paul Bourke - marching tetrahedra approach
- Mark Wilson - help with anisotropic ellipsoid mathematics, sample
data
- Nicolas Calimet - GRASP input/output code
Questions/Comments:
Email
Tim