00001 /* 00002 * Game Genie Encoder/Decoder 00003 * Copyright (C) 2004-2006,2008 emuWorks 00004 * http://games.technoplaza.net/ 00005 * 00006 * This file is part of Game Genie Encoder/Decoder. 00007 * 00008 * Game Genie Encoder/Decoder is free software; you can redistribute it and/or 00009 * modify it under the terms of the GNU General Public License as published by 00010 * the Free Software Foundation; either version 2 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * Game Genie Encoder/Decoder is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU General Public License 00019 * along with Game Genie Encoder/Decoder; if not, write to the Free Software 00020 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00021 */ 00022 00023 // $Id: decoder.hh,v 1.7 2008/12/18 03:23:30 jdratlif Exp $ 00024 00025 #ifndef GGENCODER_DECODER_HH_ 00026 #define GGENCODER_DECODER_HH_ 00027 00028 namespace ggencoder { 00029 class GameGenieCode; 00030 class GBGGRawCode; 00031 class GenesisRawCode; 00032 class NESRawCode; 00033 class SNESRawCode; 00034 00035 /** 00036 * Class to decode game genie codes into raw/PAR codes. 00037 */ 00038 class Decoder { 00039 private: 00040 /** 00041 * Private constructor to prevent instantiation. 00042 */ 00043 Decoder(); 00044 00045 public: 00046 /** 00047 * Decodes Game Boy or Game Gear game genie code into a GBGGRawCode. 00048 * 00049 * @param code The game genie code. 00050 * 00051 * @return The decoded GBGGRawCode. 00052 */ 00053 static GBGGRawCode decodeGBGG(const GameGenieCode &code); 00054 00055 /** 00056 * Decodes Genesis game genie code into a GenesisRawCode. 00057 * 00058 * @param code The game genie code. 00059 * 00060 * @return The decoded GenesisRawCode. 00061 */ 00062 static GenesisRawCode decodeGenesis(const GameGenieCode &code); 00063 00064 /** 00065 * Decodes NES game genie code into an NESRawCode. 00066 * 00067 * @param code The game genie code. 00068 * 00069 * @return The decoded NESRawCode. 00070 */ 00071 static NESRawCode decodeNES(const GameGenieCode &code); 00072 00073 /** 00074 * Decodes SNES game genie code into an SNESRawCode. 00075 * 00076 * @param code The game genie code. 00077 * 00078 * @return The decoded SNESRawCode. 00079 */ 00080 static SNESRawCode decodeSNES(const GameGenieCode &code); 00081 }; 00082 00083 inline Decoder::Decoder() {} 00084 } 00085 00086 #endif 00087