#include <OgreAnimationState.h>
Inheritance diagram for Ogre::AnimationState:
Public Methods | |
AnimationState () | |
Default constructor for STL only. | |
virtual | ~AnimationState () |
Destructor - is here because class has virtual functions and some compilers would whine if it won't exist. | |
AnimationState (const String &animName, Real timePos, Real length, Real weight=1.0, bool enabled=false) | |
Normal constructor with all params supplied. | |
const String & | getAnimationName () const |
Gets the name of the animation to which this state applies. | |
void | setAnimationName (const String &name) |
Sets the name of the animation to which this state applies. | |
Real | getTimePosition (void) const |
Gets the time position for this animation. | |
void | setTimePosition (Real timePos) |
Sets the time position for this animation. | |
Real | getLength () const |
Gets the total length of this animation (may be shorter than whole animation). | |
void | setLength (Real len) |
Sets the total length of this animation (may be shorter than whole animation). | |
Real | getWeight (void) const |
Gets the weight (influence) of this animation. | |
void | setWeight (Real weight) |
Sets the weight (influence) of this animation. | |
void | addTime (Real offset) |
Modifies the time position, adjusting for animation length. | |
bool | getEnabled (void) const |
Returns true if this animation is currently enabled. | |
void | setEnabled (bool enabled) |
Sets whether this animation is enabled. | |
bool | operator== (const AnimationState &rhs) const |
Equality operator. | |
bool | operator!= (const AnimationState &rhs) const |
Real | getValue (void) const |
ControllerValue implementation. | |
void | setValue (Real value) |
ControllerValue implementation. | |
void | setLoop (bool loop) |
Sets whether or not an animation loops at the start and end of the animation if the time continues to be altered. | |
bool | getLoop (void) const |
Gets whether or not this animation loops. | |
void | copyStateFrom (const AnimationState &animState) |
Copies the states from another animation state, preserving the animation name (unlike operator=) but copying everything else. | |
Protected Attributes | |
String | mAnimationName |
Real | mTimePos |
Real | mLength |
Real | mInvLength |
Real | mWeight |
bool | mEnabled |
bool | mLoop |
Definition at line 44 of file OgreAnimationState.h.
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Default constructor for STL only.
Definition at line 34 of file OgreAnimationState.cpp. References mInvLength, mLength, mLoop, mTimePos, and mWeight. |
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Destructor - is here because class has virtual functions and some compilers would whine if it won't exist.
Definition at line 43 of file OgreAnimationState.cpp. |
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Normal constructor with all params supplied.
Definition at line 47 of file OgreAnimationState.cpp. References mLoop, Ogre::Real, setLength(), and Ogre::String. |
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Modifies the time position, adjusting for animation length.
Definition at line 117 of file OgreAnimationState.cpp. References mTimePos, Ogre::Real, and setTimePosition(). |
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Copies the states from another animation state, preserving the animation name (unlike operator=) but copying everything else.
Definition at line 164 of file OgreAnimationState.cpp. References mEnabled, mInvLength, mLength, mLoop, mTimePos, and mWeight. |
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Gets the name of the animation to which this state applies.
Definition at line 54 of file OgreAnimationState.cpp. References mAnimationName, and Ogre::String. Referenced by Ogre::Skeleton::setAnimationState(). |
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Returns true if this animation is currently enabled.
Definition at line 122 of file OgreAnimationState.cpp. References mEnabled. Referenced by Ogre::Skeleton::setAnimationState(). |
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Gets the total length of this animation (may be shorter than whole animation).
Definition at line 89 of file OgreAnimationState.cpp. References mLength, and Ogre::Real. |
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Gets whether or not this animation loops.
Definition at line 98 of file OgreAnimationState.h. |
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Gets the time position for this animation.
Definition at line 64 of file OgreAnimationState.cpp. References mTimePos, and Ogre::Real. Referenced by Ogre::Skeleton::setAnimationState(). |
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ControllerValue implementation.
Implements Ogre::ControllerValue< Real >. Definition at line 154 of file OgreAnimationState.cpp. References mInvLength, mTimePos, and Ogre::Real. |
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Gets the weight (influence) of this animation.
Definition at line 107 of file OgreAnimationState.cpp. References mWeight, and Ogre::Real. Referenced by Ogre::Skeleton::setAnimationState(). |
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Definition at line 149 of file OgreAnimationState.cpp. |
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Equality operator.
Definition at line 132 of file OgreAnimationState.cpp. References mAnimationName, mEnabled, mLength, mLoop, mTimePos, and mWeight. |
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Sets the name of the animation to which this state applies.
Definition at line 59 of file OgreAnimationState.cpp. References mAnimationName, and Ogre::String. |
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Sets whether this animation is enabled.
Definition at line 127 of file OgreAnimationState.cpp. References mEnabled. |
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Sets the total length of this animation (may be shorter than whole animation).
Definition at line 94 of file OgreAnimationState.cpp. References mInvLength, mLength, and Ogre::Real. Referenced by AnimationState(). |
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Sets whether or not an animation loops at the start and end of the animation if the time continues to be altered.
Definition at line 96 of file OgreAnimationState.h. |
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Sets the time position for this animation.
Definition at line 69 of file OgreAnimationState.cpp. References mLength, mTimePos, and Ogre::Real. Referenced by addTime(). |
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ControllerValue implementation.
Implements Ogre::ControllerValue< Real >. Definition at line 159 of file OgreAnimationState.cpp. References mLength, mTimePos, and Ogre::Real. |
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Sets the weight (influence) of this animation.
Definition at line 112 of file OgreAnimationState.cpp. References mWeight, and Ogre::Real. |
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Definition at line 107 of file OgreAnimationState.h. Referenced by getAnimationName(), operator==(), and setAnimationName(). |
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Definition at line 112 of file OgreAnimationState.h. Referenced by copyStateFrom(), getEnabled(), operator==(), and setEnabled(). |
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Definition at line 110 of file OgreAnimationState.h. Referenced by AnimationState(), copyStateFrom(), getValue(), and setLength(). |
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Definition at line 109 of file OgreAnimationState.h. Referenced by AnimationState(), copyStateFrom(), getLength(), operator==(), setLength(), setTimePosition(), and setValue(). |
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Definition at line 113 of file OgreAnimationState.h. Referenced by AnimationState(), copyStateFrom(), and operator==(). |
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Definition at line 108 of file OgreAnimationState.h. Referenced by addTime(), AnimationState(), copyStateFrom(), getTimePosition(), getValue(), operator==(), setTimePosition(), and setValue(). |
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Definition at line 111 of file OgreAnimationState.h. Referenced by AnimationState(), copyStateFrom(), getWeight(), operator==(), and setWeight(). |
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:50:46 2004