#include <OgreTerrainSceneManager.h>
#include <OgreImage.h>
#include <OgreConfigFile.h>
#include <OgreMaterial.h>
#include <OgreTechnique.h>
#include <OgrePass.h>
#include <OgreCamera.h>
#include "OgreException.h"
#include "OgreStringConverter.h"
#include "OgreRenderSystem.h"
#include "OgreRenderSystemCapabilities.h"
#include "OgreGpuProgram.h"
#include "OgreGpuProgramManager.h"
#include "OgreTerrainVertexProgram.h"
#include "OgreTerrainPage.h"
#include "OgreLogManager.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Defines | |
#define | TERRAIN_MATERIAL_NAME "TerrainSceneManager/Terrain" |
|
Definition at line 52 of file OgreTerrainSceneManager.cpp. Referenced by Ogre::TerrainSceneManager::setupTerrainMaterial(). |
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:55 2004