00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #include "OgreStableHeaders.h" 00026 // Ogre includes 00027 #include "OgreEventQueue.h" 00028 #include "OgrePlatformManager.h" 00029 #include "OgreInput.h" 00030 #include "OgreInputEvent.h" 00031 00032 namespace Ogre { 00033 EventQueue::EventQueue() 00034 { 00035 mActivateEventQueue = false; 00036 00037 00038 00039 } 00040 00041 //----------------------------------------------------------------------- 00042 EventQueue::~EventQueue() 00043 { 00044 while (mEventQueue.size() > 0) 00045 { 00046 InputEvent* temp = mEventQueue.front(); 00047 mEventQueue.pop(); 00048 delete temp; 00049 } 00050 00051 00052 } 00053 00054 //----------------------------------------------------------------------- 00055 void EventQueue::push(InputEvent* e) 00056 { 00057 if (mActivateEventQueue) 00058 { 00059 mEventQueue.push(e); 00060 } 00061 } 00062 00063 //----------------------------------------------------------------------- 00064 InputEvent* EventQueue::pop() 00065 { 00066 InputEvent* temp = NULL; 00067 if (mActivateEventQueue && mEventQueue.size() > 0) 00068 { 00069 temp = mEventQueue.front(); 00070 mEventQueue.pop(); 00071 } 00072 return temp; 00073 } 00074 00075 //----------------------------------------------------------------------- 00076 void EventQueue::activateEventQueue(bool set) 00077 { 00078 mActivateEventQueue = set; 00079 } 00080 00081 //----------------------------------------------------------------------- 00082 size_t EventQueue::getSize() const 00083 { 00084 return mEventQueue.size(); 00085 } 00086 00087 }
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:24 2004