#include <OgreOctreeCamera.h>
Inheritance diagram for Ogre::OctreeCamera:
Public Types | |
enum | Visibility { NONE, PARTIAL, FULL } |
Visibility types. More... | |
typedef std::vector< ShadowRenderable * > | ShadowRenderableList |
typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
Public Methods | |
OctreeCamera (const String &name, SceneManager *sm) | |
~OctreeCamera () | |
OctreeCamera::Visibility | getVisibility (const AxisAlignedBox &bound) |
Returns the visiblity of the box. | |
SceneManager * | getSceneManager (void) const |
Returns a pointer to the SceneManager this camera is rendering through. | |
virtual const String & | getName (void) const |
Gets the camera's name. | |
void | setDetailLevel (SceneDetailLevel sd) |
Sets the level of rendering detail required from this camera. | |
SceneDetailLevel | getDetailLevel (void) const |
Retrieves the level of detail that the camera will render. | |
void | setPosition (Real x, Real y, Real z) |
Sets the camera's position. | |
void | setPosition (const Vector3 &vec) |
Sets the camera's position. | |
const Vector3 & | getPosition (void) const |
Retrieves the camera's position. | |
void | move (const Vector3 &vec) |
Moves the camera's position by the vector offset provided along world axes. | |
void | moveRelative (const Vector3 &vec) |
Moves the camera's position by the vector offset provided along it's own axes (relative to orientation). | |
void | setDirection (Real x, Real y, Real z) |
Sets the camera's direction vector. | |
void | setDirection (const Vector3 &vec) |
Sets the camera's direction vector. | |
Vector3 | getDirection (void) const |
Vector3 | getUp (void) const |
Gets the camera's up vector. | |
Vector3 | getRight (void) const |
Gets the camera's right vector. | |
void | lookAt (const Vector3 &targetPoint) |
Points the camera at a location in worldspace. | |
void | lookAt (Real x, Real y, Real z) |
Points the camera at a location in worldspace. | |
void | roll (const Radian &angle) |
Rolls the camera anticlockwise, around its local z axis. | |
void | yaw (const Radian &angle) |
Rotates the camera anticlockwise around it's local y axis. | |
void | pitch (const Radian &angle) |
Pitches the camera up/down anticlockwise around it's local z axis. | |
void | rotate (const Vector3 &axis, const Radian &angle) |
Rotate the camera around an arbitrary axis. | |
void | rotate (const Quaternion &q) |
Rotate the camera around an aritrary axis using a Quarternion. | |
void | setFixedYawAxis (bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y) |
Tells the camera whether to yaw around it's own local Y axis or a fixed axis of choice. | |
const Quaternion & | getOrientation (void) const |
Returns the camera's current orientation. | |
void | setOrientation (const Quaternion &q) |
Sets the camera's orientation. | |
void | _renderScene (Viewport *vp, bool includeOverlays) |
Tells the Camera to contact the SceneManager to render from it's viewpoint. | |
void | _notifyRenderedFaces (unsigned int numfaces) |
Internal method to notify camera of the visible faces in the last render. | |
unsigned int | _getNumRenderedFaces (void) const |
Internal method to retrieve the number of visible faces in the last render. | |
const Quaternion & | getDerivedOrientation (void) const |
Gets the derived orientation of the camera, including any rotation inherited from a node attachment. | |
const Vector3 & | getDerivedPosition (void) const |
Gets the derived position of the camera, including any translation inherited from a node attachment. | |
Vector3 | getDerivedDirection (void) const |
Gets the derived direction vector of the camera, including any translation inherited from a node attachment. | |
const String & | getMovableType (void) const |
Overridden from MovableObject. | |
void | setAutoTracking (bool enabled, SceneNode *target=0, const Vector3 &offset=Vector3::ZERO) |
Enables / disables automatic tracking of a SceneNode. | |
void | setLodBias (Real factor=1.0) |
Sets the level-of-detail factor for this Camera. | |
Real | getLodBias (void) const |
Returns the level-of-detail bias factor currently applied to this camera. | |
Ray | getCameraToViewportRay (Real screenx, Real screeny) const |
Gets a world space ray as cast from the camera through a viewport position. | |
Real | _getLodBiasInverse (void) const |
Internal method for OGRE to use for LOD calculations. | |
void | _autoTrack (void) |
Internal method used by OGRE to update auto-tracking cameras. | |
virtual void | setWindow (Real Left, Real Top, Real Right, Real Bottom) |
Sets the viewing window inside of viewport. | |
virtual void | resetWindow (void) |
Cancel view window. | |
virtual bool | isWindowSet (void) const |
Returns if a viewport window is being used. | |
const std::vector< Plane > & | getWindowPlanes (void) const |
Gets the window clip planes, only applicable if isWindowSet == true. | |
Real | getBoundingRadius (void) const |
Overridden from MovableObject. | |
SceneNode * | getAutoTrackTarget (void) const |
Get the auto tracking target for this camera, if any. | |
const Vector3 & | getAutoTrackOffset (void) const |
Get the auto tracking offset for this camera, if it is auto tracking. | |
Viewport * | getViewport (void) const |
Get the last viewport which was attached to this camera. | |
void | _notifyViewport (Viewport *viewport) |
Notifies this camera that a viewport is using it. | |
void | setAutoAspectRatio (bool autoratio) |
If set to true a vieport that owns this frustum will be able to recalculate the aspect ratio whenever the frustum is resized. | |
bool | getAutoAspectRatio (void) const |
Retreives if AutoAspectRatio is currently set or not. | |
virtual void | setFOVy (const Radian &fovy) |
Sets the Y-dimension Field Of View (FOV) of the frustum. | |
virtual const Radian & | getFOVy (void) const |
Retrieves the frustums Y-dimension Field Of View (FOV). | |
virtual void | setNearClipDistance (Real nearDist) |
Sets the position of the near clipping plane. | |
virtual Real | getNearClipDistance (void) const |
Sets the position of the near clipping plane. | |
virtual void | setFarClipDistance (Real farDist) |
Sets the distance to the far clipping plane. | |
virtual Real | getFarClipDistance (void) const |
Retrieves the distance from the frustum to the far clipping plane. | |
virtual void | setAspectRatio (Real ratio) |
Sets the aspect ratio for the frustum viewport. | |
virtual Real | getAspectRatio (void) const |
Retreives the current aspect ratio. | |
virtual const Matrix4 & | getProjectionMatrix (void) const |
Gets the projection matrix for this frustum. | |
virtual const Matrix4 & | getStandardProjectionMatrix (void) const |
Gets the 'standard' projection matrix for this frustum, ie the projection matrix which conforms to standard right-handed rules. | |
virtual const Matrix4 & | getViewMatrix (void) const |
Gets the view matrix for this frustum. | |
virtual const Plane & | getFrustumPlane (unsigned short plane) const |
Retrieves a specified plane of the frustum. | |
virtual bool | isVisible (const AxisAlignedBox &bound, FrustumPlane *culledBy=0) const |
Tests whether the given container is visible in the Frustum. | |
virtual bool | isVisible (const Sphere &bound, FrustumPlane *culledBy=0) const |
Tests whether the given container is visible in the Frustum. | |
virtual bool | isVisible (const Vector3 &vert, FrustumPlane *culledBy=0) const |
Tests whether the given vertex is visible in the Frustum. | |
virtual bool | isVisible (void) const |
Returns whether or not this object is supposed to be visible or not. | |
const AxisAlignedBox & | getBoundingBox (void) const |
Overridden from MovableObject. | |
void | _updateRenderQueue (RenderQueue *queue) |
Overridden from MovableObject. | |
void | _notifyCurrentCamera (Camera *cam) |
Overridden from MovableObject. | |
Material * | getMaterial (void) const |
Overridden from Renderable. | |
void | getRenderOperation (RenderOperation &op) |
Overridden from Renderable. | |
void | getWorldTransforms (Matrix4 *xform) const |
Overridden from Renderable. | |
const Quaternion & | getWorldOrientation (void) const |
Overridden from Renderable. | |
const Vector3 & | getWorldPosition (void) const |
Overridden from Renderable. | |
Real | getSquaredViewDepth (const Camera *cam) const |
Overridden from Renderable. | |
const LightList & | getLights (void) const |
Overridden from Renderable. | |
virtual const Vector3 * | getWorldSpaceCorners (void) const |
Gets the world space corners of the frustum. | |
virtual void | setProjectionType (ProjectionType pt) |
Sets the type of projection to use (orthographic or perspective). | |
virtual ProjectionType | getProjectionType (void) const |
Retrieves info on the type of projection used (orthographic or perspective). | |
virtual void | enableReflection (const Plane &p) |
Modifies this frustum so it always renders from the reflection of itself through the plane specified. | |
virtual void | enableReflection (const MovablePlane *p) |
Modifies this frustum so it always renders from the reflection of itself through the plane specified. | |
virtual void | disableReflection (void) |
Disables reflection modification previously turned on with enableReflection. | |
virtual bool | isReflected (void) const |
Returns whether this frustum is being reflected. | |
virtual const Matrix4 & | getReflectionMatrix (void) const |
Returns the reflection matrix of the frustum if appropriate. | |
virtual const Plane & | getReflectionPlane (void) const |
Returns the reflection plane of the frustum if appropriate. | |
virtual bool | projectSphere (const Sphere &sphere, Real *left, Real *top, Real *right, Real *bottom) const |
Project a sphere onto the near plane and get the bounding rectangle. | |
virtual void | enableCustomNearClipPlane (const MovablePlane *plane) |
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes. | |
virtual void | enableCustomNearClipPlane (const Plane &plane) |
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes. | |
virtual void | disableCustomNearClipPlane (void) |
Disables any custom near clip plane. | |
virtual Node * | getParentNode (void) const |
Returns the node to which this object is attached. | |
virtual SceneNode * | getParentSceneNode (void) const |
Returns the scene node to which this object is attached. | |
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
Internal method called to notify the object that it has been attached to a node. | |
virtual bool | isAttached (void) const |
Returns true if this object is attached to a SceneNode or TagPoint. | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
Retrieves the axis-aligned bounding box for this object in world coordinates. | |
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
Retrieves the worldspace bounding sphere for this object. | |
virtual void | setVisible (bool visible) |
Tells this object whether to be visible or not, if it has a renderable component. | |
virtual void | setUserObject (UserDefinedObject *obj) |
Call this to associate your own custom user object instance with this MovableObject. | |
virtual UserDefinedObject * | getUserObject (void) |
Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject. | |
virtual void | setRenderQueueGroup (RenderQueueGroupID queueID) |
Sets the render queue group this entity will be rendered through. | |
virtual RenderQueueGroupID | getRenderQueueGroup (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. | |
virtual Matrix4 | _getParentNodeFullTransform (void) const |
return the full transformation of the parent sceneNode or the attachingPoint node | |
virtual void | setQueryFlags (unsigned long flags) |
Sets the query flags for this object. | |
virtual void | addQueryFlags (unsigned long flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeQueryFlags (unsigned long flags) |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual unsigned long | getQueryFlags (void) const |
Returns the query flags relevant for this object. | |
EdgeData * | getEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
ShadowRenderableListIterator | getLastShadowVolumeRenderableIterator (void) |
Return the last calculated shadow renderables. | |
const AxisAlignedBox & | getLightCapBounds (void) const |
Overridden member from ShadowCaster. | |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
Overridden member from ShadowCaster. | |
void | setCastShadows (bool enabled) |
Sets whether or not this object will cast shadows. | |
bool | getCastShadows (void) const |
Returns whether shadow casting is enabled for this object. | |
Real | getPointExtrusionDistance (const Light *l) const |
Get the distance to extrude for a point/spot light. | |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. | |
virtual bool | useIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. | |
virtual bool | useIdentityView (void) const |
Returns whether or not to use an 'identity' projection. | |
virtual SceneDetailLevel | getRenderDetail () const |
Returns the preferred rasterisation mode of this renderable. | |
virtual bool | getNormaliseNormals (void) const |
Returns whether or not this Renderable wishes the hardware to normalise normals. | |
virtual const PlaneList & | getClipPlanes () const |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
Static Public Methods | |
void | extrudeVertices (HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
Utility method for extruding vertices based on a light. | |
Static Public Attributes | |
const Real | INFINITE_FAR_PLANE_ADJUST = 0.00001 |
Small constant used to reduce far plane projection to avoid inaccuracies. | |
Protected Types | |
typedef std::map< size_t, Vector4 > | CustomParameterMap |
Protected Methods | |
void | updateFrustum (void) const |
void | updateView (void) const |
bool | isViewOutOfDate (void) const |
void | invalidateFrustum (void) const |
Signal to update frustum information. | |
void | invalidateView (void) const |
Signal to update view information. | |
virtual void | setWindowImpl (void) const |
Do actual window setting, using parameters set in SetWindow call. | |
const Vector3 & | getPositionForViewUpdate (void) const |
Get the derived position of this frustum. | |
const Quaternion & | getOrientationForViewUpdate (void) const |
Get the derived orientation of this frustum. | |
virtual bool | isFrustumOutOfDate (void) const |
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const |
Helper moethod for calculating extrusion distance. | |
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) |
Tells the caster to perform the tasks necessary to update the edge data's light listing. | |
virtual void | generateShadowVolume (EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const |
Utility method for extruding a bounding box. | |
Protected Attributes | |
String | mName |
Camera name. | |
SceneManager * | mSceneMgr |
Scene manager responsible for the scene. | |
Quaternion | mOrientation |
Camera orientation, quaternion style. | |
Vector3 | mPosition |
Camera position - default (0,0,0). | |
Quaternion | mDerivedOrientation |
Derived positions of parent orientation / position. | |
Vector3 | mDerivedPosition |
bool | mYawFixed |
Whether to yaw around a fixed axis. | |
Vector3 | mYawFixedAxis |
Fixed axis to yaw around. | |
SceneDetailLevel | mSceneDetail |
Rendering type. | |
unsigned int | mVisFacesLastRender |
Stored number of visible faces in the last render. | |
SceneNode * | mAutoTrackTarget |
SceneNode which this Camera will automatically track. | |
Vector3 | mAutoTrackOffset |
Tracking offset for fine tuning. | |
Real | mSceneLodFactor |
Real | mSceneLodFactorInv |
Inverted scene LOD factor, can be used by Renderables to adjust their LOD. | |
Real | mWLeft |
Viewing window. | |
Real | mWTop |
Viewing window. | |
Real | mWRight |
Viewing window. | |
Real | mWBottom |
Viewing window. | |
bool | mWindowSet |
Is viewing window used. | |
std::vector< Plane > | mWindowClipPlanes |
Windowed viewport clip planes. | |
bool | mRecalcWindow |
Viewport * | mLastViewport |
The last viewport to be added using this camera. | |
bool | mAutoAspectRatio |
Whether aspect ratio will automaticaally be recalculated when a vieport changes its size. | |
ProjectionType | mProjType |
Orthographic or perspective? | |
Radian | mFOVy |
y-direction field-of-view (default 45) | |
Real | mFarDist |
Far clip distance - default 10000. | |
Real | mNearDist |
Near clip distance - default 100. | |
Real | mAspect |
x/y viewport ratio - default 1.3333 | |
Plane | mFrustumPlanes [6] |
The 6 main clipping planes. | |
Quaternion | mLastParentOrientation |
Stored versions of parent orientation / position. | |
Vector3 | mLastParentPosition |
Matrix4 | mProjMatrix |
Pre-calced projection matrix. | |
Matrix4 | mStandardProjMatrix |
Pre-calced standard projection matrix. | |
Matrix4 | mViewMatrix |
Pre-calced view matrix. | |
bool | mRecalcFrustum |
Something's changed in the frustrum shape? | |
bool | mRecalcView |
Something re the view pos has changed. | |
Real | mCoeffL [2] |
Temp coefficient values calculated from a frustum change, used when establishing the frustum planes when the view changes. | |
Real | mCoeffR [2] |
Temp coefficient values calculated from a frustum change, used when establishing the frustum planes when the view changes. | |
Real | mCoeffB [2] |
Temp coefficient values calculated from a frustum change, used when establishing the frustum planes when the view changes. | |
Real | mCoeffT [2] |
Temp coefficient values calculated from a frustum change, used when establishing the frustum planes when the view changes. | |
AxisAlignedBox | mBoundingBox |
VertexData | mVertexData |
Material * | mMaterial |
Vector3 | mWorldSpaceCorners [8] |
bool | mReflect |
Is this frustum to act as a reflection of itself? | |
Matrix4 | mReflectMatrix |
Derived reflection matrix. | |
Plane | mReflectPlane |
Fixed reflection plane. | |
const MovablePlane * | mLinkedReflectPlane |
Pointer to a reflection plane (automatically updated). | |
Plane | mLastLinkedReflectionPlane |
Record of the last world-space reflection plane info used. | |
bool | mObliqueDepthProjection |
Is this frustum using an oblique depth projection? | |
Plane | mObliqueProjPlane |
Fixed oblique projection plane. | |
const MovablePlane * | mLinkedObliqueProjPlane |
Pointer to oblique projection plane (automatically updated). | |
Plane | mLastLinkedObliqueProjPlane |
Record of the last world-space oblique depth projection plane info used. | |
Node * | mParentNode |
node to which this object is attached | |
bool | mParentIsTagPoint |
bool | mVisible |
Is this object visible? | |
UserDefinedObject * | mUserObject |
User defined object which is linked to this object. | |
RenderQueueGroupID | mRenderQueueID |
The render queue to use when rendering this object. | |
bool | mRenderQueueIDSet |
Flags whether the RenderQueue's default should be used. | |
unsigned long | mQueryFlags |
Flags determining whether this object is included / excluded from scene queries. | |
AxisAlignedBox | mWorldAABB |
Cached world AABB of this object. | |
Sphere | mWorldBoundingSphere |
AxisAlignedBox | mWorldDarkCapBounds |
World space AABB of this object's dark cap. | |
bool | mCastShadows |
Does this object cast shadows? | |
CustomParameterMap | mCustomParameters |
Static Protected Attributes | |
String | msMovableType = "Camera" |
Shared class-level name for Movable type. | |
const PlaneList | msDummyPlaneList |
Friends | |
std::ostream & | operator<< (std::ostream &o, Camera &c) |
Function for outputting to a stream. |
Definition at line 60 of file OgreOctreeCamera.h.
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Definition at line 232 of file OgreRenderable.h. |
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Definition at line 125 of file OgreShadowCaster.h. |
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Definition at line 126 of file OgreShadowCaster.h. Referenced by Ogre::Entity::getLastShadowVolumeRenderableIterator(). |
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Visibility types.
Definition at line 65 of file OgreOctreeCamera.h. |
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Definition at line 43 of file OgreOctreeCamera.cpp. References Ogre::String. |
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Definition at line 48 of file OgreOctreeCamera.cpp. |
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Internal method used by OGRE to update auto-tracking cameras.
Definition at line 484 of file OgreCamera.cpp. References Ogre::Node::_getDerivedPosition(), Ogre::Camera::lookAt(), Ogre::Camera::mAutoTrackOffset, and Ogre::Camera::mAutoTrackTarget. Referenced by Ogre::SceneManager::_renderScene(). |
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Internal method for OGRE to use for LOD calculations.
Definition at line 505 of file OgreCamera.cpp. References Ogre::Camera::mSceneLodFactorInv, and Ogre::Real. Referenced by Ogre::Entity::_notifyCurrentCamera(). |
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Internal method to retrieve the number of visible faces in the last render.
Definition at line 427 of file OgreCamera.cpp. References Ogre::Camera::mVisFacesLastRender. Referenced by Ogre::Viewport::_getNumRenderedFaces(). |
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return the full transformation of the parent sceneNode or the attachingPoint node
Definition at line 121 of file OgreMovableObject.cpp. References Ogre::Node::_getFullTransform(), and Ogre::MovableObject::mParentNode. Referenced by Ogre::Entity::cacheBoneMatrices(), Ogre::TagPoint::getParentEntityTransform(), Ogre::MovableObject::getWorldBoundingBox(), Ogre::SubEntity::getWorldTransforms(), Ogre::Entity::EntityShadowRenderable::getWorldTransforms(), and Ogre::BillboardSet::getWorldTransforms(). |
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Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity. Definition at line 69 of file OgreMovableObject.cpp. References Ogre::MovableObject::mParentIsTagPoint, and Ogre::MovableObject::mParentNode. Referenced by Ogre::SceneNode::attachObject(), Ogre::Entity::attachObjectImpl(), Ogre::SceneNode::detachAllObjects(), Ogre::SceneNode::detachObject(), Ogre::Entity::detachObjectImpl(), and Ogre::SceneNode::~SceneNode(). |
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Overridden from MovableObject.
Implements Ogre::MovableObject. Definition at line 668 of file OgreFrustum.cpp. |
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Internal method to notify camera of the visible faces in the last render.
Definition at line 421 of file OgreCamera.cpp. References Ogre::Camera::mVisFacesLastRender. Referenced by Ogre::SceneManager::_renderScene(). |
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Notifies this camera that a viewport is using it.
Definition at line 437 of file OgreCamera.h. |
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Tells the Camera to contact the SceneManager to render from it's viewpoint.
Definition at line 387 of file OgreCamera.cpp. References Ogre::SceneManager::_renderScene(), and Ogre::Camera::mSceneMgr. Referenced by Ogre::Viewport::update(). |
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Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
Reimplemented in Ogre::TerrainRenderable. Definition at line 218 of file OgreRenderable.h. References Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::index, params, and Ogre::GpuProgramParameters::setConstant(). Referenced by Ogre::GpuProgramParameters::_updateAutoParamsNoLights(). |
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Overridden from MovableObject.
Implements Ogre::MovableObject. Definition at line 593 of file OgreFrustum.cpp. References Ogre::RenderQueue::addRenderable(). |
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As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 185 of file OgreMovableObject.h. |
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Disables any custom near clip plane.
Definition at line 796 of file OgreFrustum.cpp. References Ogre::Frustum::invalidateFrustum(), Ogre::Frustum::mLinkedObliqueProjPlane, and Ogre::Frustum::mObliqueDepthProjection. |
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Disables reflection modification previously turned on with enableReflection.
Definition at line 733 of file OgreFrustum.cpp. References Ogre::Frustum::invalidateView(), Ogre::Frustum::mLastLinkedReflectionPlane, Ogre::Frustum::mReflect, and Ogre::Plane::normal. |
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Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes.
Definition at line 788 of file OgreFrustum.cpp. References Ogre::Frustum::invalidateFrustum(), Ogre::Frustum::mLinkedObliqueProjPlane, Ogre::Frustum::mObliqueDepthProjection, and Ogre::Frustum::mObliqueProjPlane. |
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Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes.
Definition at line 780 of file OgreFrustum.cpp. References Ogre::MovablePlane::_getDerivedPlane(), Ogre::Frustum::invalidateFrustum(), Ogre::Frustum::mLinkedObliqueProjPlane, Ogre::Frustum::mObliqueDepthProjection, and Ogre::Frustum::mObliqueProjPlane. |
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Modifies this frustum so it always renders from the reflection of itself through the plane specified. Note that this version of the method links to a plane so that changes to it are picked up automatically. It is important that this plane continues to exist whilst this object does; do not destroy the plane before the frustum.
Definition at line 723 of file OgreFrustum.cpp. References Ogre::MovablePlane::_getDerivedPlane(), Ogre::Frustum::invalidateView(), Ogre::Frustum::mLastLinkedReflectionPlane, Ogre::Frustum::mLinkedReflectPlane, Ogre::Frustum::mReflect, Ogre::Frustum::mReflectMatrix, and Ogre::Frustum::mReflectPlane. |
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Modifies this frustum so it always renders from the reflection of itself through the plane specified.
Definition at line 713 of file OgreFrustum.cpp. References Ogre::Frustum::invalidateView(), Ogre::Frustum::mLinkedReflectPlane, Ogre::Frustum::mReflect, Ogre::Frustum::mReflectMatrix, and Ogre::Frustum::mReflectPlane. |
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Utility method for extruding a bounding box.
Definition at line 275 of file OgreShadowCaster.cpp. References Ogre::AxisAlignedBox::getAllCorners(), Ogre::AxisAlignedBox::getMaximum(), Ogre::AxisAlignedBox::getMinimum(), Ogre::Vector3::makeCeil(), Ogre::Vector3::makeFloor(), Ogre::Vector3::normalise(), Ogre::Real, Ogre::AxisAlignedBox::setExtents(), Ogre::Vector4::w, Ogre::Vector4::x, Ogre::Vector3::x, Ogre::Vector4::y, Ogre::Vector3::y, Ogre::Vector4::z, and Ogre::Vector3::z. Referenced by Ogre::MovableObject::getDarkCapBounds(). |
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Utility method for extruding vertices based on a light.
Definition at line 236 of file OgreShadowCaster.cpp. References Ogre::Vector3::normalise(), Ogre::Real, Ogre::Vector4::w, Ogre::Vector3::x, Ogre::Vector4::x, Ogre::Vector3::y, Ogre::Vector4::y, Ogre::Vector3::z, and Ogre::Vector4::z. Referenced by Ogre::Entity::getShadowVolumeRenderableIterator(). |
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Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
Definition at line 37 of file OgreShadowCaster.cpp. References Ogre::EdgeData::Edge::degenerate, Ogre::EdgeData::edgeGroups, Ogre::EdgeData::EdgeGroup::edges, Ogre::ShadowRenderable::getLightCapRenderable(), Ogre::ShadowRenderable::getRenderOperationForUpdate(), Ogre::Light::getType(), Ogre::IndexData::indexCount, Ogre::RenderOperation::indexData, Ogre::IndexData::indexStart, Ogre::EdgeData::Triangle::lightFacing, Ogre::SRF_EXTRUDE_TO_INFINITY, Ogre::SRF_INCLUDE_DARK_CAP, Ogre::SRF_INCLUDE_LIGHT_CAP, Ogre::EdgeData::triangles, Ogre::EdgeData::Edge::triIndex, Ogre::VertexData::vertexCount, Ogre::EdgeData::EdgeGroup::vertexData, Ogre::EdgeData::EdgeGroup::vertexSet, Ogre::EdgeData::Triangle::vertexSet, Ogre::EdgeData::Triangle::vertIndex, and Ogre::EdgeData::Edge::vertIndex. Referenced by Ogre::Entity::getShadowVolumeRenderableIterator(). |
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Retreives the current aspect ratio.
Definition at line 575 of file OgreFrustum.cpp. References Ogre::Frustum::mAspect, and Ogre::Real. |
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Retreives if AutoAspectRatio is currently set or not.
Definition at line 617 of file OgreCamera.cpp. References Ogre::Camera::mAutoAspectRatio. Referenced by Ogre::Viewport::_updateDimensions(). |
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Get the auto tracking offset for this camera, if it is auto tracking.
Definition at line 428 of file OgreCamera.h. |
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Get the auto tracking target for this camera, if any.
Definition at line 426 of file OgreCamera.h. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. Definition at line 588 of file OgreFrustum.cpp. References Ogre::Frustum::mBoundingBox. |
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Overridden from MovableObject.
Reimplemented from Ogre::Frustum. Definition at line 598 of file OgreCamera.cpp. References Ogre::Frustum::mNearDist, and Ogre::Real. |
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Gets a world space ray as cast from the camera through a viewport position.
Definition at line 510 of file OgreCamera.cpp. References Ogre::Camera::getDerivedOrientation(), Ogre::Camera::getDerivedPosition(), Ogre::Frustum::mAspect, Ogre::Frustum::mFOVy, Ogre::Frustum::mNearDist, Ogre::Vector3::normalise(), and Ogre::Real. |
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Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster. Definition at line 231 of file OgreMovableObject.h. Referenced by Ogre::OctreeNode::_addToRenderQueue(), Ogre::SubEntity::getCastsShadows(), Ogre::SceneManager::prepareShadowTextures(), Ogre::BspSceneManager::processVisibleLeaf(), Ogre::SceneManager::ShadowCasterSceneQueryListener::queryResult(), Ogre::SceneManager::renderAdditiveStencilShadowedQueueGroupObjects(), Ogre::SceneManager::renderModulativeStencilShadowedQueueGroupObjects(), and Ogre::SceneManager::renderModulativeTextureShadowedQueueGroupObjects(). |
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Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::SubEntity. Definition at line 153 of file OgreRenderable.h. Referenced by Ogre::SceneManager::validateRenderableForRendering(). |
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Definition at line 145 of file OgreRenderable.h. References Ogre::PlaneList. Referenced by Ogre::SceneManager::renderSingleObject(). |
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Gets the custom value associated with this Renderable at the given index.
Definition at line 179 of file OgreRenderable.h. References Except. |
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Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. Definition at line 162 of file OgreMovableObject.cpp. References Ogre::ShadowCaster::extrudeBounds(), Ogre::Light::getAs4DVector(), Ogre::MovableObject::getLightCapBounds(), Ogre::MovableObject::mWorldDarkCapBounds, and Ogre::Real. |
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Gets the derived direction vector of the camera, including any translation inherited from a node attachment.
Definition at line 457 of file OgreCamera.cpp. References Ogre::Camera::mDerivedOrientation, and Ogre::Camera::updateView(). Referenced by Ogre::ParticleSystem::genBillboardAxes(), Ogre::BillboardSet::genBillboardAxes(), and Ogre::SceneManager::prepareShadowTextures(). |
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Gets the derived orientation of the camera, including any rotation inherited from a node attachment.
Definition at line 445 of file OgreCamera.cpp. References Ogre::Camera::mDerivedOrientation, and Ogre::Camera::updateView(). Referenced by Ogre::Overlay::_findVisibleObjects(), Ogre::ParticleSystem::genBillboardAxes(), Ogre::BillboardSet::genBillboardAxes(), and Ogre::Camera::getCameraToViewportRay(). |
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Gets the derived position of the camera, including any translation inherited from a node attachment.
Definition at line 451 of file OgreCamera.cpp. References Ogre::Camera::mDerivedPosition, and Ogre::Camera::updateView(). Referenced by Ogre::Overlay::_findVisibleObjects(), Ogre::Light::_getNearClipVolume(), Ogre::SceneManager::_queueSkiesForRendering(), Ogre::AutoParamDataSource::getCameraPositionObjectSpace(), Ogre::Camera::getCameraToViewportRay(), Ogre::WireBoundingBox::getSquaredViewDepth(), Ogre::TerrainRenderable::getSquaredViewDepth(), Ogre::Node::getSquaredViewDepth(), Ogre::Frustum::getSquaredViewDepth(), Ogre::SceneManager::prepareShadowTextures(), Ogre::BspSceneManager::processVisibleLeaf(), Ogre::SceneManager::ShadowCasterSceneQueryListener::queryResult(), and Ogre::BspSceneManager::walkTree(). |
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Retrieves the level of detail that the camera will render.
Definition at line 116 of file OgreCamera.cpp. References Ogre::Camera::mSceneDetail, and Ogre::SceneDetailLevel. Referenced by Ogre::SceneManager::_renderScene(), and Ogre::SceneManager::renderSingleObject(). |
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Definition at line 223 of file OgreCamera.cpp. References Ogre::Camera::mOrientation. |
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity. Definition at line 195 of file OgreMovableObject.h. |
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Helper moethod for calculating extrusion distance.
Definition at line 321 of file OgreShadowCaster.cpp. References Ogre::Light::getAttenuationRange(), Ogre::Light::getDerivedPosition(), Ogre::Vector3::length(), and Ogre::Real. Referenced by Ogre::MovableObject::getPointExtrusionDistance(). |
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Retrieves the distance from the frustum to the far clipping plane.
Definition at line 114 of file OgreFrustum.cpp. References Ogre::Frustum::mFarDist, and Ogre::Real. Referenced by Ogre::Light::_getFrustumClipVolumes(), and Ogre::SceneManager::_renderScene(). |
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Retrieves the frustums Y-dimension Field Of View (FOV).
Definition at line 100 of file OgreFrustum.cpp. References Ogre::Frustum::mFOVy. |
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Retrieves a specified plane of the frustum.
Definition at line 161 of file OgreFrustum.cpp. References Ogre::Frustum::mFrustumPlanes, and Ogre::Frustum::updateView(). Referenced by Ogre::Light::_getFrustumClipVolumes(). |
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Return the last calculated shadow renderables.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity. Definition at line 206 of file OgreMovableObject.h. |
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Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. Definition at line 156 of file OgreMovableObject.cpp. References Ogre::MovableObject::getWorldBoundingBox(). Referenced by Ogre::MovableObject::getDarkCapBounds(). |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 655 of file OgreFrustum.cpp. References Ogre::LightList. |
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Returns the level-of-detail bias factor currently applied to this camera.
Definition at line 500 of file OgreCamera.cpp. References Ogre::Camera::mSceneLodFactor, and Ogre::Real. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 609 of file OgreFrustum.cpp. References Ogre::Frustum::mMaterial. |
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Overridden from MovableObject.
Reimplemented from Ogre::Frustum. Definition at line 464 of file OgreCamera.cpp. References Ogre::Camera::msMovableType, and Ogre::String. |
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Gets the camera's name.
Reimplemented from Ogre::Frustum. Definition at line 103 of file OgreCamera.cpp. References Ogre::Camera::mName, and Ogre::String. Referenced by Ogre::Viewport::_updateDimensions(). |
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Sets the position of the near clipping plane.
Definition at line 130 of file OgreFrustum.cpp. References Ogre::Frustum::mNearDist, and Ogre::Real. Referenced by Ogre::Light::_getNearClipVolume(), and Ogre::SceneManager::prepareShadowTextures(). |
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Returns whether or not this Renderable wishes the hardware to normalise normals.
Reimplemented in Ogre::SubEntity. Definition at line 137 of file OgreRenderable.h. Referenced by Ogre::SceneManager::renderSingleObject(). |
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Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::SubEntity, and Ogre::BorderRenderable. Definition at line 103 of file OgreRenderable.h. Referenced by Ogre::AutoParamDataSource::getWorldMatrix(), Ogre::AutoParamDataSource::getWorldMatrixArray(), Ogre::AutoParamDataSource::getWorldMatrixCount(), and Ogre::SceneManager::renderSingleObject(). |
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Returns the camera's current orientation.
Definition at line 433 of file OgreCamera.cpp. References Ogre::Camera::mOrientation. |
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Get the derived orientation of this frustum.
Reimplemented from Ogre::Frustum. Definition at line 612 of file OgreCamera.cpp. References Ogre::Camera::mDerivedOrientation. |
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Returns the node to which this object is attached.
Definition at line 75 of file OgreMovableObject.cpp. References Ogre::MovableObject::mParentNode. Referenced by Ogre::TagPoint::_updateFromParent(), Ogre::Entity::detachObjectImpl(), Ogre::BspIntersectionSceneQuery::execute(), Ogre::SubEntity::getSquaredViewDepth(), Ogre::Entity::EntityShadowRenderable::getWorldOrientation(), Ogre::Entity::EntityShadowRenderable::getWorldPosition(), Ogre::TagPoint::needUpdate(), Ogre::BspSceneManager::processVisibleLeaf(), and Ogre::SceneManager::ShadowCasterSceneQueryListener::queryResult(). |
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Returns the scene node to which this object is attached.
Definition at line 80 of file OgreMovableObject.cpp. References Ogre::TagPoint::getParentEntity(). Referenced by Ogre::TerrainRenderable::getLights(), Ogre::TagPoint::getLights(), Ogre::SubEntity::getLights(), Ogre::SimpleRenderable::getLights(), and Ogre::BillboardSet::getLights(). |
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Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster. Definition at line 172 of file OgreMovableObject.cpp. References Ogre::Node::_getDerivedPosition(), Ogre::ShadowCaster::getExtrusionDistance(), Ogre::MovableObject::mParentNode, and Ogre::Real. |
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Retrieves the camera's position.
Definition at line 138 of file OgreCamera.cpp. References Ogre::Camera::mPosition. Referenced by Ogre::Camera::setWindowImpl(). |
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Get the derived position of this frustum.
Reimplemented from Ogre::Frustum. Definition at line 606 of file OgreCamera.cpp. References Ogre::Camera::mDerivedPosition. |
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Gets the projection matrix for this frustum. Mainly for use by OGRE internally.
Definition at line 136 of file OgreFrustum.cpp. References Ogre::Frustum::mProjMatrix, and Ogre::Frustum::updateFrustum(). Referenced by Ogre::GLRenderSystem::_setTextureCoordCalculation(), Ogre::D3D9RenderSystem::_setTextureMatrix(), Ogre::D3DRenderSystem::_setTextureMatrix(), Ogre::BspSceneManager::renderStaticGeometry(), and Ogre::SceneManager::useRenderableViewProjMode(). |
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Retrieves info on the type of projection used (orthographic or perspective).
Definition at line 698 of file OgreFrustum.cpp. References Ogre::Frustum::mProjType, and Ogre::ProjectionType. Referenced by Ogre::D3D9RenderSystem::_setTextureMatrix(), and Ogre::D3DRenderSystem::_setTextureMatrix(). |
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Returns the query flags relevant for this object.
Definition at line 192 of file OgreMovableObject.h. Referenced by Ogre::OctreePlaneBoundedVolumeListSceneQuery::execute(), Ogre::OctreeSphereSceneQuery::execute(), Ogre::OctreeRaySceneQuery::execute(), Ogre::OctreeAxisAlignedBoxSceneQuery::execute(), Ogre::OctreeIntersectionSceneQuery::execute(), and Ogre::BspIntersectionSceneQuery::execute(). |
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Returns the reflection matrix of the frustum if appropriate.
Definition at line 381 of file OgreFrustum.h. |
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Returns the reflection plane of the frustum if appropriate.
Definition at line 383 of file OgreFrustum.h. |
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Returns the preferred rasterisation mode of this renderable.
Reimplemented in Ogre::SubEntity. Definition at line 134 of file OgreRenderable.h. References Ogre::SceneDetailLevel, and Ogre::SDL_SOLID. Referenced by Ogre::SceneManager::renderSingleObject(). |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 614 of file OgreFrustum.cpp. References Ogre::Frustum::mVertexData, Ogre::RenderOperation::operationType, Ogre::Frustum::updateFrustum(), Ogre::Frustum::updateView(), Ogre::RenderOperation::useIndexes, and Ogre::RenderOperation::vertexData. |
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Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition at line 116 of file OgreMovableObject.cpp. References Ogre::MovableObject::mRenderQueueID, and Ogre::RenderQueueGroupID. |
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Gets the camera's right vector.
Definition at line 236 of file OgreCamera.cpp. References Ogre::Camera::mOrientation. |
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Returns a pointer to the SceneManager this camera is rendering through.
Definition at line 98 of file OgreCamera.cpp. References Ogre::Camera::mSceneMgr. |
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity. Definition at line 197 of file OgreMovableObject.h. References Ogre::Real, and Ogre::ShadowTechnique. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 645 of file OgreFrustum.cpp. References Ogre::Node::_getDerivedPosition(), Ogre::Camera::getDerivedPosition(), Ogre::MovableObject::mParentNode, and Ogre::Real. |
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Gets the 'standard' projection matrix for this frustum, ie the projection matrix which conforms to standard right-handed rules.
Definition at line 144 of file OgreFrustum.cpp. References Ogre::Frustum::mStandardProjMatrix, and Ogre::Frustum::updateFrustum(). Referenced by Ogre::AutoParamDataSource::getProjectionMatrix(), Ogre::AutoParamDataSource::getTextureViewProjMatrix(), and Ogre::Frustum::projectSphere(). |
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Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::SubEntity. Definition at line 68 of file OgreRenderable.h. Referenced by Ogre::RenderPriorityGroup::addRenderable(). |
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Gets the camera's up vector.
Definition at line 230 of file OgreCamera.cpp. References Ogre::Camera::mOrientation. |
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Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
Definition at line 153 of file OgreMovableObject.h. |
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Gets the view matrix for this frustum. Mainly for use by OGRE internally. Definition at line 152 of file OgreFrustum.cpp. References Ogre::Frustum::mViewMatrix, and Ogre::Frustum::updateView(). Referenced by Ogre::Light::_getFrustumClipVolumes(), Ogre::Light::_getNearClipVolume(), Ogre::GLRenderSystem::_setTextureCoordCalculation(), Ogre::D3D9RenderSystem::_setTextureMatrix(), Ogre::D3DRenderSystem::_setTextureMatrix(), Ogre::AutoParamDataSource::getTextureViewProjMatrix(), Ogre::AutoParamDataSource::getViewMatrix(), Ogre::Frustum::projectSphere(), Ogre::BspSceneManager::renderStaticGeometry(), and Ogre::SceneManager::useRenderableViewProjMode(). |
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Get the last viewport which was attached to this camera.
Definition at line 435 of file OgreCamera.h. Referenced by Ogre::TerrainRenderable::_calculateCFactor(). |
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Returns the visiblity of the box.
Definition at line 52 of file OgreOctreeCamera.cpp. References Ogre::FRUSTUM_PLANE_BOTTOM, Ogre::FRUSTUM_PLANE_FAR, Ogre::FRUSTUM_PLANE_LEFT, Ogre::FRUSTUM_PLANE_NEAR, Ogre::FRUSTUM_PLANE_RIGHT, Ogre::FRUSTUM_PLANE_TOP, FULL, Ogre::AxisAlignedBox::getAllCorners(), Ogre::Plane::getDistance(), Ogre::AxisAlignedBox::isNull(), Ogre::Frustum::mFarDist, Ogre::Frustum::mFrustumPlanes, NONE, PARTIAL, and Ogre::Camera::updateView(). |
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Gets the window clip planes, only applicable if isWindowSet == true.
Definition at line 592 of file OgreCamera.cpp. References Ogre::Camera::mWindowClipPlanes, and Ogre::Camera::setWindowImpl(). Referenced by Ogre::SceneManager::_renderScene(). |
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Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster. Definition at line 133 of file OgreMovableObject.cpp. References Ogre::MovableObject::_getParentNodeFullTransform(), Ogre::MovableObject::getBoundingBox(), Ogre::MovableObject::mWorldAABB, and Ogre::AxisAlignedBox::transform(). Referenced by Ogre::OctreePlaneBoundedVolumeListSceneQuery::execute(), Ogre::OctreeSphereSceneQuery::execute(), Ogre::OctreeRaySceneQuery::execute(), Ogre::OctreeAxisAlignedBoxSceneQuery::execute(), Ogre::OctreeIntersectionSceneQuery::execute(), Ogre::BspIntersectionSceneQuery::execute(), Ogre::MovableObject::getLightCapBounds(), Ogre::BspSceneManager::processVisibleLeaf(), and Ogre::SceneManager::ShadowCasterSceneQueryListener::queryResult(). |
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Retrieves the worldspace bounding sphere for this object.
Definition at line 145 of file OgreMovableObject.cpp. References Ogre::Node::_getDerivedPosition(), Ogre::MovableObject::getBoundingRadius(), Ogre::MovableObject::mParentNode, Ogre::MovableObject::mWorldBoundingSphere, Ogre::Sphere::setCenter(), and Ogre::Sphere::setRadius(). Referenced by Ogre::SceneManager::ShadowCasterSceneQueryListener::queryResult(). |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 629 of file OgreFrustum.cpp. References Ogre::Node::_getDerivedOrientation(), and Ogre::MovableObject::mParentNode. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 637 of file OgreFrustum.cpp. References Ogre::Node::_getDerivedPosition(), and Ogre::MovableObject::mParentNode. |
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Gets the world space corners of the frustum.
Definition at line 684 of file OgreFrustum.cpp. References Ogre::Frustum::mWorldSpaceCorners, and Ogre::Frustum::updateView(). Referenced by Ogre::Light::_getFrustumClipVolumes(), Ogre::Light::_getNearClipVolume(), and Ogre::SceneManager::findShadowCastersForLight(). |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 623 of file OgreFrustum.cpp. References Ogre::Node::getWorldTransforms(), and Ogre::MovableObject::mParentNode. |
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Signal to update frustum information.
Reimplemented from Ogre::Frustum. Definition at line 381 of file OgreCamera.cpp. References Ogre::Frustum::mRecalcFrustum, and Ogre::Camera::mRecalcWindow. Referenced by Ogre::Camera::Camera(). |
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Signal to update view information.
Reimplemented from Ogre::Frustum. Definition at line 375 of file OgreCamera.cpp. References Ogre::Frustum::mRecalcView, and Ogre::Camera::mRecalcWindow. Referenced by Ogre::Camera::Camera(), Ogre::Camera::move(), Ogre::Camera::moveRelative(), Ogre::Camera::pitch(), Ogre::Camera::roll(), Ogre::Camera::rotate(), Ogre::Camera::setDirection(), Ogre::Camera::setOrientation(), Ogre::Camera::setPosition(), Ogre::Camera::setWindow(), and Ogre::Camera::yaw(). |
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Returns true if this object is attached to a SceneNode or TagPoint.
Definition at line 93 of file OgreMovableObject.cpp. References Ogre::MovableObject::mParentNode. Referenced by Ogre::Entity::attachObjectToBone(). |
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Definition at line 430 of file OgreFrustum.cpp. References Ogre::MovablePlane::_getDerivedPlane(), Ogre::Frustum::mLastLinkedObliqueProjPlane, Ogre::Frustum::mLinkedObliqueProjPlane, Ogre::Frustum::mObliqueProjPlane, and Ogre::Frustum::mRecalcFrustum. Referenced by Ogre::Frustum::updateFrustum(). |
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Returns whether this frustum is being reflected.
Definition at line 379 of file OgreFrustum.h. Referenced by Ogre::SceneManager::_renderScene(). |
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Returns whether or not this object is supposed to be visible or not.
Definition at line 104 of file OgreMovableObject.cpp. References Ogre::MovableObject::mVisible. Referenced by Ogre::OctreeNode::_addToRenderQueue(), Ogre::SceneManager::_populateLightList(), Ogre::BspSceneManager::processVisibleLeaf(), and Ogre::SceneManager::ShadowCasterSceneQueryListener::queryResult(). |
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Tests whether the given vertex is visible in the Frustum.
Definition at line 212 of file OgreFrustum.cpp. References Ogre::FRUSTUM_PLANE_FAR, Ogre::FrustumPlane, Ogre::Plane::getSide(), Ogre::Frustum::mFarDist, Ogre::Frustum::mFrustumPlanes, and Ogre::Frustum::updateView(). |
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Tests whether the given container is visible in the Frustum.
Definition at line 239 of file OgreFrustum.cpp. References Ogre::FRUSTUM_PLANE_FAR, Ogre::FrustumPlane, Ogre::Sphere::getCenter(), Ogre::Plane::getDistance(), Ogre::Sphere::getRadius(), Ogre::Frustum::mFarDist, Ogre::Frustum::mFrustumPlanes, and Ogre::Frustum::updateView(). |
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Tests whether the given container is visible in the Frustum.
Definition at line 171 of file OgreFrustum.cpp. References Ogre::FRUSTUM_PLANE_FAR, Ogre::FrustumPlane, Ogre::AxisAlignedBox::getAllCorners(), Ogre::Plane::getSide(), Ogre::AxisAlignedBox::isNull(), Ogre::Frustum::mFarDist, Ogre::Frustum::mFrustumPlanes, and Ogre::Frustum::updateView(). Referenced by Ogre::SceneNode::_findVisibleObjects(), Ogre::BillboardSet::billboardVisible(), Ogre::SceneManager::findLightsAffectingFrustum(), Ogre::SceneManager::findShadowCastersForLight(), Ogre::BspSceneManager::processVisibleLeaf(), Ogre::SceneManager::ShadowCasterSceneQueryListener::queryResult(), Ogre::SceneManager::renderShadowVolumesToStencil(), and Ogre::BspSceneManager::walkTree(). |
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Returns if a viewport window is being used.
Definition at line 419 of file OgreCamera.h. Referenced by Ogre::SceneManager::_renderScene(). |
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Points the camera at a location in worldspace.
Definition at line 249 of file OgreCamera.cpp. References Ogre::Camera::lookAt(), and Ogre::Real. |
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Points the camera at a location in worldspace.
Definition at line 242 of file OgreCamera.cpp. References Ogre::Camera::mDerivedPosition, Ogre::Camera::setDirection(), and Ogre::Camera::updateView(). Referenced by Ogre::Camera::_autoTrack(), and Ogre::Camera::lookAt(). |
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Moves the camera's position by the vector offset provided along world axes.
Definition at line 144 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), and Ogre::Camera::mPosition. |
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Moves the camera's position by the vector offset provided along it's own axes (relative to orientation).
Definition at line 151 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), Ogre::Camera::mOrientation, and Ogre::Camera::mPosition. |
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Pitches the camera up/down anticlockwise around it's local z axis.
Definition at line 287 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), Ogre::Camera::mOrientation, and Ogre::Camera::rotate(). |
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Project a sphere onto the near plane and get the bounding rectangle.
Definition at line 740 of file OgreFrustum.cpp. References Ogre::Sphere::getCenter(), Ogre::Sphere::getRadius(), Ogre::Frustum::getStandardProjectionMatrix(), Ogre::Frustum::getViewMatrix(), Ogre::Real, Ogre::Vector3::squaredLength(), Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z. Referenced by Ogre::SceneManager::renderShadowVolumesToStencil(). |
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As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 189 of file OgreMovableObject.h. |
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Cancel view window.
Definition at line 542 of file OgreCamera.cpp. References Ogre::Camera::mWindowSet. |
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Rolls the camera anticlockwise, around its local z axis.
Definition at line 256 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), Ogre::Camera::mOrientation, and Ogre::Camera::rotate(). |
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Rotate the camera around an aritrary axis using a Quarternion.
Definition at line 306 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), and Ogre::Camera::mOrientation. |
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Rotate the camera around an arbitrary axis.
Definition at line 298 of file OgreCamera.cpp. References Ogre::Quaternion::FromAngleAxis(). Referenced by Ogre::Camera::pitch(), Ogre::Camera::roll(), and Ogre::Camera::yaw(). |
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Sets the aspect ratio for the frustum viewport.
Definition at line 581 of file OgreFrustum.cpp. References Ogre::Frustum::invalidateFrustum(), Ogre::Frustum::mAspect, and Ogre::Real. Referenced by Ogre::Viewport::_updateDimensions(), and Ogre::SceneManager::createShadowTextures(). |
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If set to true a vieport that owns this frustum will be able to recalculate the aspect ratio whenever the frustum is resized.
Definition at line 622 of file OgreCamera.cpp. References Ogre::Camera::mAutoAspectRatio. |
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Enables / disables automatic tracking of a SceneNode.
Definition at line 469 of file OgreCamera.cpp. References Ogre::Camera::mAutoTrackOffset, and Ogre::Camera::mAutoTrackTarget. |
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Sets whether or not this object will cast shadows.
Definition at line 229 of file OgreMovableObject.h. Referenced by Ogre::Entity::Entity(), Ogre::SceneManager::setSkyBox(), Ogre::SceneManager::setSkyDome(), and Ogre::SceneManager::setSkyPlane(). |
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Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
Definition at line 170 of file OgreRenderable.h. |
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Sets the level of rendering detail required from this camera.
Definition at line 110 of file OgreCamera.cpp. References Ogre::Camera::mSceneDetail, and Ogre::SceneDetailLevel. |
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Sets the camera's direction vector.
Definition at line 167 of file OgreCamera.cpp. References Ogre::Vector3::crossProduct(), Ogre::Quaternion::FromAngleAxis(), Ogre::Quaternion::FromAxes(), Ogre::Vector3::getRotationTo(), Ogre::Camera::invalidateView(), Ogre::Camera::mDerivedOrientation, Ogre::Camera::mOrientation, Ogre::Camera::mYawFixedAxis, Ogre::Vector3::normalise(), Ogre::Quaternion::ToAxes(), and Ogre::Camera::updateView(). |
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Sets the camera's direction vector.
Definition at line 161 of file OgreCamera.cpp. References Ogre::Real. Referenced by Ogre::Camera::lookAt(), and Ogre::SceneManager::prepareShadowTextures(). |
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Sets the distance to the far clipping plane.
Definition at line 107 of file OgreFrustum.cpp. References Ogre::Frustum::invalidateFrustum(), Ogre::Frustum::mFarDist, and Ogre::Real. Referenced by Ogre::SceneManager::_renderScene(). |
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Tells the camera whether to yaw around it's own local Y axis or a fixed axis of choice.
Definition at line 414 of file OgreCamera.cpp. References Ogre::Camera::mYawFixed, and Ogre::Camera::mYawFixedAxis. Referenced by Ogre::Camera::Camera(). |
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Sets the Y-dimension Field Of View (FOV) of the frustum.
Definition at line 93 of file OgreFrustum.cpp. References Ogre::Frustum::invalidateFrustum(), and Ogre::Frustum::mFOVy. Referenced by Ogre::SceneManager::prepareShadowTextures(). |
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Sets the level-of-detail factor for this Camera.
Definition at line 493 of file OgreCamera.cpp. References Ogre::Camera::mSceneLodFactor, Ogre::Camera::mSceneLodFactorInv, and Ogre::Real. |
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Sets the position of the near clipping plane.
Definition at line 120 of file OgreFrustum.cpp. References Except, Ogre::Frustum::invalidateFrustum(), Ogre::Frustum::mNearDist, and Ogre::Real. Referenced by Ogre::SceneManager::prepareShadowTextures(). |
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Sets the camera's orientation.
Definition at line 439 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), and Ogre::Camera::mOrientation. Referenced by Ogre::SceneManager::prepareShadowTextures(). |
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Sets the camera's position.
Definition at line 131 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), and Ogre::Camera::mPosition. |
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Sets the camera's position.
Definition at line 122 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), Ogre::Camera::mPosition, Ogre::Real, Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z. Referenced by Ogre::SceneManager::prepareShadowTextures(). |
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Sets the type of projection to use (orthographic or perspective). Default is perspective. Definition at line 691 of file OgreFrustum.cpp. References Ogre::Frustum::invalidateFrustum(), Ogre::Frustum::mProjType, and Ogre::ProjectionType. Referenced by Ogre::SceneManager::prepareShadowTextures(). |
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Sets the query flags for this object.
Definition at line 181 of file OgreMovableObject.h. |
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Sets the render queue group this entity will be rendered through.
Reimplemented in Ogre::Entity. Definition at line 110 of file OgreMovableObject.cpp. References Ogre::MovableObject::mRenderQueueID, Ogre::MovableObject::mRenderQueueIDSet, and Ogre::RenderQueueGroupID. |
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Call this to associate your own custom user object instance with this MovableObject.
Definition at line 149 of file OgreMovableObject.h. |
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Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light. Definition at line 99 of file OgreMovableObject.cpp. References Ogre::MovableObject::mVisible. |
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Sets the viewing window inside of viewport.
Definition at line 529 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), Ogre::Camera::mRecalcWindow, Ogre::Camera::mWBottom, Ogre::Camera::mWindowSet, Ogre::Camera::mWLeft, Ogre::Camera::mWRight, Ogre::Camera::mWTop, and Ogre::Real. |
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Do actual window setting, using parameters set in SetWindow call.
Definition at line 547 of file OgreCamera.cpp. References Ogre::Camera::getPosition(), Ogre::Matrix4::inverse(), Ogre::Frustum::mAspect, Ogre::Frustum::mFOVy, Ogre::Frustum::mNearDist, Ogre::Camera::mRecalcWindow, Ogre::Frustum::mViewMatrix, Ogre::Camera::mWBottom, Ogre::Camera::mWindowClipPlanes, Ogre::Camera::mWindowSet, Ogre::Camera::mWLeft, Ogre::Camera::mWRight, Ogre::Camera::mWTop, and Ogre::Real. Referenced by Ogre::Camera::getWindowPlanes(), Ogre::Camera::updateFrustum(), and Ogre::Camera::updateView(). |
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Tells the caster to perform the tasks necessary to update the edge data's light listing. Can be overridden if the subclass needs to do additional things.
Definition at line 31 of file OgreShadowCaster.cpp. References Ogre::EdgeData::updateTriangleLightFacing(). Referenced by Ogre::Entity::getShadowVolumeRenderableIterator(). |
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Reimplemented from Ogre::Frustum. Definition at line 315 of file OgreCamera.cpp. References Ogre::Camera::setWindowImpl(). |
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Reimplemented from Ogre::Frustum. Definition at line 368 of file OgreCamera.cpp. References Ogre::Camera::setWindowImpl(). Referenced by Ogre::Camera::getDerivedDirection(), Ogre::Camera::getDerivedOrientation(), Ogre::Camera::getDerivedPosition(), getVisibility(), Ogre::Camera::lookAt(), and Ogre::Camera::setDirection(). |
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Returns whether or not to use an 'identity' projection.
Reimplemented in Ogre::GuiElement, Ogre::Rectangle2D, and Ogre::BorderRenderable. Definition at line 113 of file OgreRenderable.h. Referenced by Ogre::SceneManager::useRenderableViewProjMode(). |
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Returns whether or not to use an 'identity' projection.
Reimplemented in Ogre::GuiElement, Ogre::Rectangle2D, and Ogre::BorderRenderable. Definition at line 123 of file OgreRenderable.h. Referenced by Ogre::SceneManager::useRenderableViewProjMode(). |
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Rotates the camera anticlockwise around it's local y axis.
Definition at line 266 of file OgreCamera.cpp. References Ogre::Camera::invalidateView(), Ogre::Camera::mOrientation, Ogre::Camera::mYawFixedAxis, and Ogre::Camera::rotate(). |
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Function for outputting to a stream.
Definition at line 395 of file OgreCamera.cpp. |
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Small constant used to reduce far plane projection to avoid inaccuracies.
Definition at line 45 of file OgreFrustum.cpp. |
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x/y viewport ratio - default 1.3333
Definition at line 74 of file OgreFrustum.h. Referenced by Ogre::Camera::Camera(), Ogre::Frustum::getAspectRatio(), Ogre::Camera::getCameraToViewportRay(), Ogre::operator<<(), Ogre::Frustum::setAspectRatio(), Ogre::Camera::setWindowImpl(), Ogre::Frustum::updateFrustum(), and Ogre::Frustum::updateView(). |
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Whether aspect ratio will automaticaally be recalculated when a vieport changes its size.
Definition at line 135 of file OgreCamera.h. Referenced by Ogre::Camera::Camera(), Ogre::Camera::getAutoAspectRatio(), and Ogre::Camera::setAutoAspectRatio(). |
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Tracking offset for fine tuning.
Definition at line 111 of file OgreCamera.h. Referenced by Ogre::Camera::_autoTrack(), and Ogre::Camera::setAutoTracking(). |
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SceneNode which this Camera will automatically track.
Definition at line 109 of file OgreCamera.h. Referenced by Ogre::Camera::_autoTrack(), Ogre::Camera::Camera(), and Ogre::Camera::setAutoTracking(). |
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Definition at line 116 of file OgreFrustum.h. Referenced by Ogre::Frustum::getBoundingBox(), and Ogre::Frustum::updateFrustum(). |
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Does this object cast shadows?
Definition at line 67 of file OgreMovableObject.h. Referenced by Ogre::BillboardSet::BillboardSet(), and Ogre::MovableObject::MovableObject(). |
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Temp coefficient values calculated from a frustum change, used when establishing the frustum planes when the view changes.
Definition at line 98 of file OgreFrustum.h. |
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Temp coefficient values calculated from a frustum change, used when establishing the frustum planes when the view changes.
Definition at line 98 of file OgreFrustum.h. |
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Temp coefficient values calculated from a frustum change, used when establishing the frustum planes when the view changes.
Definition at line 98 of file OgreFrustum.h. |
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Temp coefficient values calculated from a frustum change, used when establishing the frustum planes when the view changes.
Definition at line 98 of file OgreFrustum.h. |
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Definition at line 233 of file OgreRenderable.h. |
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Derived positions of parent orientation / position.
Definition at line 91 of file OgreCamera.h. Referenced by Ogre::Camera::getDerivedDirection(), Ogre::Camera::getDerivedOrientation(), Ogre::Camera::getOrientationForViewUpdate(), Ogre::Camera::isViewOutOfDate(), and Ogre::Camera::setDirection(). |
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Definition at line 92 of file OgreCamera.h. Referenced by Ogre::Camera::getDerivedPosition(), Ogre::Camera::getPositionForViewUpdate(), Ogre::Camera::isViewOutOfDate(), and Ogre::Camera::lookAt(). |
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Far clip distance - default 10000.
Definition at line 70 of file OgreFrustum.h. Referenced by Ogre::Camera::Camera(), Ogre::Frustum::getBoundingRadius(), Ogre::Frustum::getFarClipDistance(), getVisibility(), Ogre::Frustum::isVisible(), Ogre::operator<<(), Ogre::Frustum::setFarClipDistance(), Ogre::Frustum::updateFrustum(), and Ogre::Frustum::updateView(). |
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y-direction field-of-view (default 45)
Definition at line 68 of file OgreFrustum.h. Referenced by Ogre::Camera::Camera(), Ogre::Camera::getCameraToViewportRay(), Ogre::Frustum::getFOVy(), Ogre::operator<<(), Ogre::Frustum::setFOVy(), Ogre::Camera::setWindowImpl(), Ogre::Frustum::updateFrustum(), and Ogre::Frustum::updateView(). |
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The 6 main clipping planes.
Definition at line 77 of file OgreFrustum.h. Referenced by Ogre::Frustum::getFrustumPlane(), getVisibility(), Ogre::Frustum::isVisible(), Ogre::operator<<(), and Ogre::Frustum::updateView(). |
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Record of the last world-space oblique depth projection plane info used.
Definition at line 140 of file OgreFrustum.h. Referenced by Ogre::Frustum::Frustum(), and Ogre::Frustum::isFrustumOutOfDate(). |
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Record of the last world-space reflection plane info used.
Definition at line 131 of file OgreFrustum.h. Referenced by Ogre::Frustum::disableReflection(), Ogre::Frustum::enableReflection(), Ogre::Frustum::Frustum(), Ogre::Frustum::isViewOutOfDate(), and Ogre::Camera::isViewOutOfDate(). |
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Stored versions of parent orientation / position.
Definition at line 80 of file OgreFrustum.h. Referenced by Ogre::Frustum::getOrientationForViewUpdate(), Ogre::Frustum::isViewOutOfDate(), and Ogre::Camera::isViewOutOfDate(). |
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Definition at line 81 of file OgreFrustum.h. Referenced by Ogre::Frustum::getPositionForViewUpdate(), Ogre::Frustum::isViewOutOfDate(), and Ogre::Camera::isViewOutOfDate(). |
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The last viewport to be added using this camera.
Definition at line 131 of file OgreCamera.h. |
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Pointer to oblique projection plane (automatically updated).
Definition at line 138 of file OgreFrustum.h. Referenced by Ogre::Frustum::disableCustomNearClipPlane(), Ogre::Frustum::enableCustomNearClipPlane(), and Ogre::Frustum::isFrustumOutOfDate(). |
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Pointer to a reflection plane (automatically updated).
Definition at line 129 of file OgreFrustum.h. Referenced by Ogre::Frustum::enableReflection(), Ogre::Frustum::isViewOutOfDate(), and Ogre::Camera::isViewOutOfDate(). |
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Definition at line 119 of file OgreFrustum.h. Referenced by Ogre::Frustum::Frustum(), and Ogre::Frustum::getMaterial(). |
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Camera name.
Definition at line 80 of file OgreCamera.h. Referenced by Ogre::Camera::getName(), and Ogre::operator<<(). |
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Near clip distance - default 100.
Definition at line 72 of file OgreFrustum.h. Referenced by Ogre::Camera::Camera(), Ogre::Camera::getBoundingRadius(), Ogre::Camera::getCameraToViewportRay(), Ogre::Frustum::getNearClipDistance(), Ogre::operator<<(), Ogre::Frustum::setNearClipDistance(), Ogre::Camera::setWindowImpl(), Ogre::Frustum::updateFrustum(), and Ogre::Frustum::updateView(). |
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Is this frustum using an oblique depth projection?
Definition at line 134 of file OgreFrustum.h. Referenced by Ogre::Frustum::disableCustomNearClipPlane(), and Ogre::Frustum::enableCustomNearClipPlane(). |
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Fixed oblique projection plane.
Definition at line 136 of file OgreFrustum.h. Referenced by Ogre::Frustum::enableCustomNearClipPlane(), Ogre::Frustum::isFrustumOutOfDate(), and Ogre::Frustum::updateFrustum(). |
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Camera orientation, quaternion style.
Definition at line 85 of file OgreCamera.h. Referenced by Ogre::Camera::Camera(), Ogre::Camera::getDirection(), Ogre::Camera::getOrientation(), Ogre::Camera::getRight(), Ogre::Camera::getUp(), Ogre::Camera::isViewOutOfDate(), Ogre::Camera::moveRelative(), Ogre::operator<<(), Ogre::Camera::pitch(), Ogre::Camera::roll(), Ogre::Camera::rotate(), Ogre::Camera::setDirection(), Ogre::Camera::setOrientation(), and Ogre::Camera::yaw(). |
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Definition at line 49 of file OgreMovableObject.h. Referenced by Ogre::MovableObject::_notifyAttached(), and Ogre::MovableObject::MovableObject(). |
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Camera position - default (0,0,0).
Definition at line 88 of file OgreCamera.h. Referenced by Ogre::Camera::Camera(), Ogre::Camera::getPosition(), Ogre::Camera::isViewOutOfDate(), Ogre::Camera::move(), Ogre::Camera::moveRelative(), Ogre::operator<<(), and Ogre::Camera::setPosition(). |
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Pre-calced projection matrix.
Definition at line 84 of file OgreFrustum.h. Referenced by Ogre::Camera::Camera(), Ogre::Frustum::getProjectionMatrix(), and Ogre::Frustum::updateFrustum(). |
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Orthographic or perspective?
Definition at line 65 of file OgreFrustum.h. Referenced by Ogre::Camera::Camera(), Ogre::Frustum::getProjectionType(), Ogre::Frustum::setProjectionType(), Ogre::Frustum::updateFrustum(), and Ogre::Frustum::updateView(). |
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Flags determining whether this object is included / excluded from scene queries.
Definition at line 59 of file OgreMovableObject.h. Referenced by Ogre::MovableObject::MovableObject(), and Ogre::TerrainRenderable::TerrainRenderable(). |
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Something's changed in the frustrum shape?
Definition at line 90 of file OgreFrustum.h. Referenced by Ogre::Frustum::invalidateFrustum(), Ogre::Camera::invalidateFrustum(), Ogre::Frustum::isFrustumOutOfDate(), and Ogre::Frustum::updateFrustum(). |
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Something re the view pos has changed.
Definition at line 92 of file OgreFrustum.h. Referenced by Ogre::Frustum::invalidateView(), Ogre::Camera::invalidateView(), Ogre::Frustum::isViewOutOfDate(), Ogre::Camera::isViewOutOfDate(), and Ogre::Frustum::updateView(). |
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Definition at line 129 of file OgreCamera.h. Referenced by Ogre::Camera::invalidateFrustum(), Ogre::Camera::invalidateView(), Ogre::Camera::setWindow(), and Ogre::Camera::setWindowImpl(). |
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Is this frustum to act as a reflection of itself?
Definition at line 123 of file OgreFrustum.h. Referenced by Ogre::Camera::Camera(), Ogre::Frustum::disableReflection(), Ogre::Frustum::enableReflection(), Ogre::Frustum::isViewOutOfDate(), and Ogre::Camera::isViewOutOfDate(). |
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Derived reflection matrix.
Definition at line 125 of file OgreFrustum.h. Referenced by Ogre::Frustum::enableReflection(), Ogre::Frustum::isViewOutOfDate(), Ogre::Camera::isViewOutOfDate(), and Ogre::Frustum::updateView(). |
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Fixed reflection plane.
Definition at line 127 of file OgreFrustum.h. Referenced by Ogre::Frustum::enableReflection(), Ogre::Frustum::isViewOutOfDate(), and Ogre::Camera::isViewOutOfDate(). |
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The render queue to use when rendering this object.
Definition at line 55 of file OgreMovableObject.h. Referenced by Ogre::SimpleRenderable::_updateRenderQueue(), Ogre::Entity::_updateRenderQueue(), Ogre::BillboardSet::_updateRenderQueue(), Ogre::MovableObject::getRenderQueueGroup(), Ogre::MovableObject::MovableObject(), and Ogre::MovableObject::setRenderQueueGroup(). |
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Flags whether the RenderQueue's default should be used.
Definition at line 57 of file OgreMovableObject.h. Referenced by Ogre::MovableObject::MovableObject(), and Ogre::MovableObject::setRenderQueueGroup(). |
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Rendering type.
Definition at line 100 of file OgreCamera.h. Referenced by Ogre::Camera::Camera(), Ogre::Camera::getDetailLevel(), and Ogre::Camera::setDetailLevel(). |
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Definition at line 114 of file OgreCamera.h. Referenced by Ogre::Camera::Camera(), Ogre::Camera::getLodBias(), and Ogre::Camera::setLodBias(). |
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Inverted scene LOD factor, can be used by Renderables to adjust their LOD.
Definition at line 116 of file OgreCamera.h. Referenced by Ogre::Camera::_getLodBiasInverse(), Ogre::Camera::Camera(), and Ogre::Camera::setLodBias(). |
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Scene manager responsible for the scene.
Definition at line 82 of file OgreCamera.h. Referenced by Ogre::Camera::_renderScene(), Ogre::Camera::Camera(), and Ogre::Camera::getSceneManager(). |
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Definition at line 45 of file OgreRenderSystem.cpp. |
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Shared class-level name for Movable type.
Reimplemented from Ogre::Frustum. Definition at line 41 of file OgreCamera.cpp. Referenced by Ogre::Camera::getMovableType(). |
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Pre-calced standard projection matrix.
Definition at line 86 of file OgreFrustum.h. Referenced by Ogre::Frustum::getStandardProjectionMatrix(), Ogre::Frustum::updateFrustum(), and Ogre::Frustum::updateView(). |
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User defined object which is linked to this object.
Definition at line 53 of file OgreMovableObject.h. Referenced by Ogre::MovableObject::MovableObject(). |
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Definition at line 117 of file OgreFrustum.h. Referenced by Ogre::Frustum::Frustum(), Ogre::Frustum::getRenderOperation(), and Ogre::Frustum::updateFrustum(). |
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Pre-calced view matrix.
Definition at line 88 of file OgreFrustum.h. Referenced by Ogre::Camera::Camera(), Ogre::Frustum::getViewMatrix(), Ogre::Camera::setWindowImpl(), Ogre::Frustum::updateFrustum(), and Ogre::Frustum::updateView(). |
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Stored number of visible faces in the last render.
Definition at line 103 of file OgreCamera.h. Referenced by Ogre::Camera::_getNumRenderedFaces(), and Ogre::Camera::_notifyRenderedFaces(). |
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Is this object visible?
Definition at line 51 of file OgreMovableObject.h. Referenced by Ogre::Camera::Camera(), Ogre::Frustum::Frustum(), Ogre::MovableObject::isVisible(), Ogre::MovableObject::MovableObject(), and Ogre::MovableObject::setVisible(). |
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Viewing window.
Definition at line 123 of file OgreCamera.h. Referenced by Ogre::Camera::setWindow(), and Ogre::Camera::setWindowImpl(). |
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Windowed viewport clip planes.
Definition at line 127 of file OgreCamera.h. Referenced by Ogre::Camera::getWindowPlanes(), and Ogre::Camera::setWindowImpl(). |
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Is viewing window used.
Definition at line 125 of file OgreCamera.h. Referenced by Ogre::Camera::Camera(), Ogre::Camera::resetWindow(), Ogre::Camera::setWindow(), and Ogre::Camera::setWindowImpl(). |
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Viewing window.
Definition at line 123 of file OgreCamera.h. Referenced by Ogre::Camera::setWindow(), and Ogre::Camera::setWindowImpl(). |
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Cached world AABB of this object.
Definition at line 61 of file OgreMovableObject.h. Referenced by Ogre::MovableObject::getWorldBoundingBox(), and Ogre::MovableObject::MovableObject(). |
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Definition at line 63 of file OgreMovableObject.h. Referenced by Ogre::MovableObject::getWorldBoundingSphere(). |
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World space AABB of this object's dark cap.
Definition at line 65 of file OgreMovableObject.h. Referenced by Ogre::MovableObject::getDarkCapBounds(). |
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Definition at line 120 of file OgreFrustum.h. Referenced by Ogre::Frustum::getWorldSpaceCorners(), and Ogre::Frustum::updateView(). |
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Viewing window.
Definition at line 123 of file OgreCamera.h. Referenced by Ogre::Camera::setWindow(), and Ogre::Camera::setWindowImpl(). |
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Viewing window.
Definition at line 123 of file OgreCamera.h. Referenced by Ogre::Camera::setWindow(), and Ogre::Camera::setWindowImpl(). |
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Whether to yaw around a fixed axis.
Definition at line 95 of file OgreCamera.h. Referenced by Ogre::Camera::setFixedYawAxis(). |
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Fixed axis to yaw around.
Definition at line 97 of file OgreCamera.h. Referenced by Ogre::Camera::setDirection(), Ogre::Camera::setFixedYawAxis(), and Ogre::Camera::yaw(). |
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:49:55 2004