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OgreWin32Input8.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __Win32Input8_H__
00026 #define __Win32Input8_H__
00027 
00028 #include "OgreWin32Prerequisites.h"
00029 
00030 #ifndef DX7INPUTONLY 
00031 
00032 #include "OgreInput.h"
00033 #include "OgreInputEvent.h"
00034 
00035 #include <dinput.h>
00036 
00037 namespace Ogre {
00038 
00042     class Win32Input8 : public InputReader
00043     {
00044     public:
00045 
00046         Win32Input8();
00047         ~Win32Input8();
00048 
00050         virtual void initialise(
00051             RenderWindow* pWindow, 
00052             bool useKeyboard = true, 
00053             bool useMouse = true, 
00054             bool useGameController = false );
00055 
00057         virtual void capture();
00058 
00059 
00060         /*
00061          *  Mouse getters.
00062          */
00063         virtual long getMouseRelX() const;
00064         virtual long getMouseRelY() const;
00065         virtual long getMouseRelZ() const;
00066 
00067         virtual long getMouseAbsX() const;
00068         virtual long getMouseAbsY() const;
00069         virtual long getMouseAbsZ() const;
00070 
00071         virtual void getMouseState( MouseState& state ) const;
00072 
00073         virtual bool getMouseButton( uchar button ) const;
00074 
00075         void setBufferedInput(bool keys, bool mouse) ;
00076         void flushAllBuffers() ;
00077     protected:
00079         virtual bool isKeyDownImmediate(KeyCode kc) const;
00080 
00081     private:
00082         // Input device details
00083         IDirectInput8* mlpDI;
00084         IDirectInputDevice8* mlpDIKeyboard;
00085         IDirectInputDevice8* mlpDIMouse;
00086 
00087         HWND mHWnd;
00088 
00090         void initialiseBufferedKeyboard();
00091         void initialiseImmediateKeyboard();
00092         void initialiseBufferedMouse();
00093         void initialiseImmediateMouse();
00094 
00095         /* immediate mode */
00096         void captureKeyboard(void);
00097         void captureMouse(void);
00098 
00099         /* buffered mode */
00100         bool readBufferedKeyboardData();
00101         bool readBufferedMouseData();
00102 
00103         /* State of modifiers at last 'capture' call 
00104            NOTE this doesn't support keyboard buffering yet */
00105         long getKeyModifiers() const;
00106 
00107         /* For mouse immediate mode. Note that the space origin in DX is (0,0,0), here we
00108            only hold the 'last' center for relative input. */
00109         long mMouseCenterX, mMouseCenterY, mMouseCenterZ;
00110         bool mUseKeyboard, mUseMouse;
00111 
00112         /* For mouse buffered mode. */
00113         Real mScale;
00114         Real getScaled(DWORD dwVal) const;
00115 
00116         /* For keyboard immediate mode. */
00117         char mKeyboardBuffer[256];
00118     };
00119 
00120 
00121 
00122 }
00123 
00124 #endif
00125 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:51 2004