00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright © 2000-2003 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __HighLevelGpuProgramManager_H__ 00026 #define __HighLevelGpuProgramManager_H__ 00027 00028 #include "OgrePrerequisites.h" 00029 #include "OgreResourceManager.h" 00030 #include "OgreSingleton.h" 00031 #include "OgreException.h" 00032 #include "OgreHighLevelGpuProgram.h" 00033 00034 namespace Ogre { 00035 00037 class _OgreExport HighLevelGpuProgramFactory 00038 { 00039 public: 00040 HighLevelGpuProgramFactory() {} 00041 virtual ~HighLevelGpuProgramFactory() {} 00043 virtual const String& getLanguage(void) const = 0; 00044 virtual HighLevelGpuProgram* create(const String& name, GpuProgramType gptype) = 0; 00045 virtual void destroy(HighLevelGpuProgram* prog) = 0; 00046 }; 00060 class _OgreExport HighLevelGpuProgramManager 00061 : public ResourceManager, public Singleton<HighLevelGpuProgramManager> 00062 { 00063 public: 00064 typedef std::map<String, HighLevelGpuProgramFactory*> FactoryMap; 00065 protected: 00067 FactoryMap mFactories; 00068 00069 HighLevelGpuProgramFactory* getFactory(const String& language); 00070 00071 public: 00072 HighLevelGpuProgramManager(); 00073 ~HighLevelGpuProgramManager(); 00075 void addFactory(HighLevelGpuProgramFactory* factory); 00076 00085 virtual Resource* create( const String& name ) 00086 { 00087 // N/A, we need to know the type 00088 Except(Exception::ERR_INTERNAL_ERROR, "You should call load " 00089 "with a specific type", "HighLevelGpuProgramManager::create"); 00090 } 00091 00092 00093 00103 virtual HighLevelGpuProgram* createProgram( 00104 const String& name, const String& language, GpuProgramType gptype, 00105 int priority = 1); 00106 00122 static HighLevelGpuProgramManager& getSingleton(void); 00138 static HighLevelGpuProgramManager* getSingletonPtr(void); 00139 00140 00141 }; 00142 00143 } 00144 00145 #endif
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:29 2004