Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

OgreTexture.cpp

Go to the documentation of this file.
00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #include "OgreStableHeaders.h"
00026 
00027 #include "OgreTexture.h"
00028 
00029 namespace Ogre {
00030     
00031     Texture::Texture(const String& name, TextureType texType, uint width, uint height, uint depth, uint num_mips, PixelFormat format, TextureUsage usage):
00032             mHeight(height),
00033             mWidth(width),
00034             mDepth(1),
00035             mNumMipMaps(num_mips),
00036             mGamma(1.0f),
00037             mTextureType(texType),            
00038             mFormat(format),
00039             mUsage(usage),
00040             // mSrcBpp inited later on
00041             mSrcWidth(width),
00042             mSrcHeight(height)
00043             // mFinalBpp inited later on by enable32bit
00044             // mHasAlpha inited later on            
00045          {
00046         mName = name;
00047         mSrcBpp = Image::PF2BPP(mFormat);
00048         mHasAlpha = Image::PFHasAlpha(mFormat);
00049 
00050         enable32Bit(false);
00051         
00052     }
00053   
00054     void Texture::loadRawData( const DataChunk &pData, 
00055         ushort uWidth, ushort uHeight, PixelFormat eFormat)
00056     {
00057         Image img ;
00058         img.loadRawData( pData, uWidth, uHeight, eFormat);
00059         loadImage(img);
00060     }
00061   
00062 }

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:49 2004