#include "OgreStableHeaders.h"
#include "OgreRoot.h"
#include "OgreRenderSystem.h"
#include "OgreException.h"
#include "OgreControllerManager.h"
#include "OgreLogManager.h"
#include "OgreMath.h"
#include "OgreDynLibManager.h"
#include "OgreDynLib.h"
#include "OgreConfigFile.h"
#include "OgreMaterialManager.h"
#include "OgreResourceManager.h"
#include "OgreMeshManager.h"
#include "OgreTextureManager.h"
#include "OgreParticleSystemManager.h"
#include "OgreSkeletonManager.h"
#include "OgreGuiManager.h"
#include "OgreOverlayManager.h"
#include "OgreZipArchiveFactory.h"
#include "OgreProfiler.h"
#include "OgreErrorDialog.h"
#include "OgreConfigDialog.h"
#include "OgreStringConverter.h"
#include "OgreILCodecs.h"
#include "OgreFontManager.h"
#include "OgreHardwareBufferManager.h"
#include "OgreOverlay.h"
#include "OgreHighLevelGpuProgramManager.h"
#include "OgreExternalTextureSourceManager.h"
#include <direct.h>
#include <windows.h>
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Defines | |
#define | WIN32_LEAN_AND_MEAN |
|
Definition at line 64 of file OgreRoot.cpp. |
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:54 2004