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OgreWin32Input.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __Win32Input_H__
00026 #define __Win32Input_H__
00027 
00028 
00029 #include "OgreWin32Prerequisites.h"
00030 #ifdef DX7INPUTONLY
00031 #include "OgreInput.h"
00032 
00033 
00034 
00035 #include <dinput.h>
00036 
00037 namespace Ogre {
00038 
00042     class Win32Input : public InputReader
00043     {
00044     public:
00045 
00046         Win32Input();
00047         ~Win32Input();
00048 
00055         void initialise(RenderWindow* pWindow, bool useKeyboard = true, bool useMouse = true, bool useGameController = false);
00056 
00063         void capture(void);
00064 
00065 
00066         /*
00067          *  Mouse getters.
00068          */
00069       virtual long getMouseRelX() const;
00070       virtual long getMouseRelY() const;
00071       virtual long getMouseRelZ() const{return 0;};
00072 
00073       virtual long getMouseAbsX() const{return 0;};
00074       virtual long getMouseAbsY() const{return 0;};
00075       virtual long getMouseAbsZ() const{return 0;};
00076 
00077       virtual void getMouseState( MouseState& state ) const{};
00078 
00079       virtual bool getMouseButton( uchar button ) const{return false;};
00080 
00081 //      void setBufferedInput(bool keys, bool mouse) ;
00082 //      void flushAllBuffers() ;
00083 
00084 
00085     protected:
00089         bool isKeyDownImmediate(KeyCode kc) const ;
00090 
00091 
00092     private:
00093         // Input device details
00094         LPDIRECTINPUT7 mlpDI;
00095         LPDIRECTINPUTDEVICE7 mlpDIKeyboard;
00096         LPDIRECTINPUTDEVICE7 mlpDIMouse;
00097 
00098         HWND mHWnd;
00099 
00100 
00101         // State of keyboard at last 'capture' call
00102         char mKeyboardBuffer[256];
00103         int mMouseX, mMouseY;
00104         int mMouseCenterX, mMouseCenterY;
00105         bool mLMBDown, mRMBDown;
00106     };
00107 
00108 
00109 
00110 }
00111 
00112 #endif
00113 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:51 2004