#include "OgreStableHeaders.h"
#include "OgreSceneManager.h"
#include "OgreCamera.h"
#include "OgreRenderSystem.h"
#include "OgreMeshManager.h"
#include "OgreMesh.h"
#include "OgreSubMesh.h"
#include "OgreEntity.h"
#include "OgreSubEntity.h"
#include "OgreLight.h"
#include "OgreMath.h"
#include "OgreControllerManager.h"
#include "OgreMaterialManager.h"
#include "OgreAnimation.h"
#include "OgreAnimationTrack.h"
#include "OgreRenderQueueSortingGrouping.h"
#include "OgreOverlay.h"
#include "OgreOverlayManager.h"
#include "OgreStringConverter.h"
#include "OgreRenderQueueListener.h"
#include "OgreBillboardSet.h"
#include "OgrePass.h"
#include "OgreTechnique.h"
#include "OgreTextureUnitState.h"
#include "OgreException.h"
#include "OgreLogManager.h"
#include "OgreHardwareBufferManager.h"
#include "OgreRoot.h"
#include "OgreSpotShadowFadePng.h"
#include "OgreGpuProgramManager.h"
#include "OgreGpuProgram.h"
#include "OgreShadowVolumeExtrudeProgram.h"
#include <cstdio>
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Last modified Sun Nov 28 19:48:54 2004