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OgreHighLevelGpuProgramManager.cpp

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #include "OgreStableHeaders.h"
00026 #include "OgreHighLevelGpuProgramManager.h"
00027 
00028 namespace Ogre {
00029 
00030     //-----------------------------------------------------------------------
00031     template<> HighLevelGpuProgramManager* 
00032     Singleton<HighLevelGpuProgramManager>::ms_Singleton = 0;
00033     HighLevelGpuProgramManager* HighLevelGpuProgramManager::getSingletonPtr(void)
00034     {
00035         return ms_Singleton;
00036     }
00037     HighLevelGpuProgramManager& HighLevelGpuProgramManager::getSingleton(void)
00038     {  
00039         assert( ms_Singleton );  return ( *ms_Singleton );  
00040     }
00041     //-----------------------------------------------------------------------
00042     HighLevelGpuProgramManager::HighLevelGpuProgramManager()
00043     {
00044     }
00045     //-----------------------------------------------------------------------
00046     HighLevelGpuProgramManager::~HighLevelGpuProgramManager()
00047     {
00048     }
00049     //---------------------------------------------------------------------------
00050     void HighLevelGpuProgramManager::addFactory(HighLevelGpuProgramFactory* factory)
00051     {
00052         // deliberately allow later plugins to override earlier ones
00053         mFactories[factory->getLanguage()] = factory;
00054     }
00055     //---------------------------------------------------------------------------
00056     HighLevelGpuProgramFactory* HighLevelGpuProgramManager::getFactory(const String& language)
00057     {
00058         FactoryMap::iterator i = mFactories.find(language);
00059 
00060         if (i == mFactories.end())
00061         {
00062             Except(Exception::ERR_ITEM_NOT_FOUND, 
00063                 "Cannot find factory for language '" + language + "'",
00064                 "HighLevelGpuProgramManager::getFactory");
00065         }
00066         return i->second;
00067     }
00068     //---------------------------------------------------------------------------
00069     HighLevelGpuProgram* HighLevelGpuProgramManager::createProgram(
00070             const String& name, const String& language, GpuProgramType gptype, 
00071             int priority)
00072     {
00073         HighLevelGpuProgram* ret = getFactory(language)->create(name, gptype);
00074         add(ret);
00075         return ret;
00076     }
00077 }

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:29 2004