00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef _TextureManager_H__ 00026 #define _TextureManager_H__ 00027 00028 00029 #include "OgrePrerequisites.h" 00030 00031 #include "OgreResourceManager.h" 00032 #include "OgreTexture.h" 00033 #include "OgreSingleton.h" 00034 00035 00036 namespace Ogre { 00037 00051 class _OgreExport TextureManager : public ResourceManager, public Singleton<TextureManager> 00052 { 00053 public: 00054 00055 TextureManager(bool enable32Bit = true) : mIs32Bit(enable32Bit), mDefaultNumMipMaps(0) {} 00056 virtual ~TextureManager(); 00057 00085 virtual Texture * load( 00086 const String& name, TextureType texType = TEX_TYPE_2D, 00087 int numMipMaps = -1, Real gamma = 1.0f, int priority = 1 ); 00088 00089 virtual Texture * loadImage( 00090 const String &name, const Image &img, 00091 TextureType texType = TEX_TYPE_2D, 00092 int iNumMipMaps = -1, Real gamma = 1.0f, int priority = 1 ); 00093 00094 virtual Texture *loadRawData( 00095 const String &name, const DataChunk &pData, 00096 ushort uWidth, ushort uHeight, PixelFormat eFormat, 00097 TextureType texType = TEX_TYPE_2D, 00098 int iNumMipMaps = -1, Real gamma = 1.0f, int priority = 1 ); 00099 00101 virtual void load( Resource *res, int priority = 1 ) 00102 { 00103 ResourceManager::load( res, priority ); 00104 } 00105 00106 virtual Resource * create( const String& name ) 00107 { 00108 return create(name, TEX_TYPE_2D); 00109 } 00110 00111 virtual Texture * create( const String& name, TextureType texType) = 0; 00112 00113 virtual Texture * createAsRenderTarget( const String& name ) = 0; 00114 00115 virtual Texture * createManual( 00116 const String & name, 00117 TextureType texType, 00118 uint width, 00119 uint height, 00120 uint num_mips, 00121 PixelFormat format, 00122 TextureUsage usage ) = 0; 00123 00126 virtual void unload(const String& filename); 00127 00130 virtual void enable32BitTextures(bool setting = true); 00131 00138 virtual void setDefaultNumMipMaps(int num); 00139 00142 virtual int getDefaultNumMipMaps() 00143 { 00144 return mDefaultNumMipMaps; 00145 } 00146 00162 static TextureManager& getSingleton(void); 00178 static TextureManager* getSingletonPtr(void); 00179 00180 protected: 00181 bool mIs32Bit; 00182 int mDefaultNumMipMaps; 00183 }; 00184 }// Namespace 00185 00186 #endif
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:49 2004