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OgreGuiPressable.cpp

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #include "OgreStableHeaders.h"
00026 
00027 #include "OgreGuiPressable.h"   
00028 #include "OgreActionEvent.h"
00029 #include "OgreGuiElement.h"
00030 #include "OgreMouseEvent.h"
00031 
00032 namespace Ogre {
00033 
00034     //-----------------------------------------------------------------------
00035     GuiPressable::GuiPressable(const String& name)
00036     {
00037         mPressed = false;
00038         mActionCommand = name;
00039     }
00040     void GuiPressable::setSource(GuiElement* source)
00041     {
00042         mSource = source;
00043         mSource->addMouseListener(this);
00044 
00045 
00046     }
00047 
00048     //-----------------------------------------------------------------------
00049     const String& GuiPressable::getActionCommand() const
00050     { 
00051         return mActionCommand;
00052     }
00053 
00054     //-----------------------------------------------------------------------
00055     void GuiPressable::setActionCommand(const String& action)
00056     { 
00057         mActionCommand = action;
00058     }
00059 
00060     //-----------------------------------------------------------------------
00061     bool GuiPressable::isPressed() const
00062     { 
00063         return mPressed;
00064     }
00065 
00066     //-----------------------------------------------------------------------
00067     void GuiPressable::setPressed(bool b) 
00068     {
00069         mPressed = b;
00070     }
00071 
00072     //-----------------------------------------------------------------------
00073     void GuiPressable::fireActionPerformed()
00074     {
00075         ActionEvent* ae = new ActionEvent(mSource, ActionEvent::AE_ACTION_PERFORMED, 0, 0, getActionCommand());
00076         mSource->processEvent(ae);
00077         delete ae;
00078     }
00079 
00080 
00081     void GuiPressable::mouseClicked(MouseEvent* e) 
00082     {
00083         fireActionPerformed();
00084     }
00085     void GuiPressable::mouseEntered(MouseEvent* e) 
00086     {
00087     }
00088     void GuiPressable::mouseExited(MouseEvent* e) 
00089     {
00090     }
00091     void GuiPressable::mousePressed(MouseEvent* e) 
00092     {
00093         setPressed(true);
00094     }
00095     void GuiPressable::mouseReleased(MouseEvent* e) 
00096     {
00097         setPressed(false);
00098     }
00099 
00100 
00101 }
00102 

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:29 2004