Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

Ogre::GLXInput Class Reference

#include <OgreGLXInput.h>

Inheritance diagram for Ogre::GLXInput:

Inheritance graph
[legend]
List of all members.

Public Methods

 GLXInput ()
virtual ~GLXInput ()
void initialise (RenderWindow *pWindow, bool useKeyboard=true, bool useMouse=true, bool useGameController=false)
 Initialise the input system.

void capture ()
 Captures the state of all the input devices.

virtual long getMouseRelX () const
 Retrieves the relative (compared to the last input poll) mouse movement on the X (horizontal) axis.

virtual long getMouseRelY () const
 Retrieves the relative (compared to the last input poll) mouse movement on the Y (vertical) axis.

virtual long getMouseRelZ () const
 Retrieves the relative (compared to the last input poll) mouse movement on the Z (mouse wheel) axis.

virtual long getMouseAbsX () const
 Retrieves the absolute mouse position on the X (horizontal) axis.

virtual long getMouseAbsY () const
 Retrieves the absolute mouse position on the Y (vertical) axis.

virtual long getMouseAbsZ () const
 Retrieves the absolute mouse position on the Z (mouse wheel) axis.

virtual void getMouseState (MouseState &state) const
 Retrieves the current state of the mouse.

virtual bool getMouseButton (uchar button) const
 Retrieves the state of a mouse button.

void useBufferedInput (EventQueue *pEventQueue, bool keys=true, bool mouse=true)
 Tells the reader to use buffered input and update the passed in queue.

virtual void setBufferedInput (bool keys, bool mouse)
virtual bool isKeyDown (KeyCode kc) const
 Determines if the specified key is currently depressed.

virtual long getMouseRelativeX () const
 Retrieves the relative position of the mouse when capture was called relative to the last time.

virtual long getMouseRelativeY () const
 Retrieves the relative position of the mouse when capture was called relative to the last time.

virtual long getMouseRelativeZ () const
 Retrieves the relative position of the mouse when capture was called relative to the last time.

void addCursorMoveListener (MouseMotionListener *c)
 Adds a mouse motion listener to the cursor object.

void removeCursorMoveListener (MouseMotionListener *c)
 Remove a mouse motion listener to the cursor object.


Static Public Methods

char getKeyChar (int keyCode, long modifiers=0)

Protected Types

typedef std::set< KeyCodeBufferedKeysDownSet
 Set of all the keys currently depressed based on buffered input events.


Protected Methods

void mouseMoved ()
 Creates mouse moved or dragged events depending if any button is pressed.

void createMouseEvent (int id, int button)
 Creates a MouseEvent that first gets processed by the cursor, then gets pushed on the queue.

void triggerMouseButton (int nMouseCode, bool mousePressed)
 Creates mouse pressed, released, and clicked events.

void createKeyEvent (int id, int key)
void keyChanged (int key, bool down)
void setupKeyChars ()

Protected Attributes

long mModifiers
 The modifiers are a binary flags that represent what buttons are pressed, and what key modifiers are down (e.g.

CursormCursor
 Internal Cursor object.

EventQueuemEventQueue
 EventQueue is used for buffered input support.

bool mUseBufferedKeys
 Wether to use buffering input support - buffering support relies on using an EventQueue.

bool mUseBufferedMouse
 Wether to use buffering input support - buffering support relies on using an EventQueue.

MouseState mMouseState
 The mouse state in immediate mode.

BufferedKeysDownSet mBufferedKeysDown

Static Protected Attributes

bool sKeysInitialised = false

Private Types

typedef std::map< KeySym,
KeyCode
InputKeyMap
typedef std::set< KeyCodeKeyPressedSet

Private Methods

void GrabCursor (bool grab)
bool isKeyDownImmediate (KeyCode kc) const
 Return whether a key is down in immediate mode.


Private Attributes

float mMouseSpeed
CARD32 mHiddenCursor
InputKeyMap _key_map
KeyPressedSet _key_pressed_set
bool captureMouse
bool warpMouse
int mouseLastX
int mouseLastY
Display * mDisplay
Window mWindow
RenderWindowmRenderWindow

Static Private Attributes

const unsigned int mWheelStep = 100

Member Typedef Documentation

typedef std::set<KeyCode> Ogre::InputReader::BufferedKeysDownSet [protected, inherited]
 

Set of all the keys currently depressed based on buffered input events.

Definition at line 345 of file OgreInput.h.

typedef std::map<KeySym, KeyCode> Ogre::GLXInput::InputKeyMap [private]
 

Definition at line 70 of file OgreGLXInput.h.

typedef std::set<KeyCode> Ogre::GLXInput::KeyPressedSet [private]
 

Definition at line 74 of file OgreGLXInput.h.


Constructor & Destructor Documentation

Ogre::GLXInput::GLXInput  
 

Definition at line 40 of file OgreGLXInput.cpp.

References _key_map, Ogre::KC_0, Ogre::KC_1, Ogre::KC_2, Ogre::KC_3, Ogre::KC_4, Ogre::KC_5, Ogre::KC_6, Ogre::KC_7, Ogre::KC_8, Ogre::KC_9, Ogre::KC_A, Ogre::KC_ADD, Ogre::KC_APOSTROPHE, Ogre::KC_B, Ogre::KC_BACK, Ogre::KC_BACKSLASH, Ogre::KC_C, Ogre::KC_CAPITAL, Ogre::KC_COLON, Ogre::KC_COMMA, Ogre::KC_D, Ogre::KC_DECIMAL, Ogre::KC_DELETE, Ogre::KC_DIVIDE, Ogre::KC_DOWN, Ogre::KC_E, Ogre::KC_END, Ogre::KC_EQUALS, Ogre::KC_ESCAPE, Ogre::KC_F, Ogre::KC_F1, Ogre::KC_F10, Ogre::KC_F11, Ogre::KC_F12, Ogre::KC_F13, Ogre::KC_F14, Ogre::KC_F15, Ogre::KC_F2, Ogre::KC_F3, Ogre::KC_F4, Ogre::KC_F5, Ogre::KC_F6, Ogre::KC_F7, Ogre::KC_F8, Ogre::KC_F9, Ogre::KC_G, Ogre::KC_GRAVE, Ogre::KC_H, Ogre::KC_HOME, Ogre::KC_I, Ogre::KC_INSERT, Ogre::KC_J, Ogre::KC_K, Ogre::KC_L, Ogre::KC_LCONTROL, Ogre::KC_LEFT, Ogre::KC_LMENU, Ogre::KC_LSHIFT, Ogre::KC_LWIN, Ogre::KC_M, Ogre::KC_MINUS, Ogre::KC_MULTIPLY, Ogre::KC_N, Ogre::KC_NUMLOCK, Ogre::KC_NUMPAD0, Ogre::KC_NUMPAD1, Ogre::KC_NUMPAD2, Ogre::KC_NUMPAD3, Ogre::KC_NUMPAD4, Ogre::KC_NUMPAD5, Ogre::KC_NUMPAD6, Ogre::KC_NUMPAD7, Ogre::KC_NUMPAD8, Ogre::KC_NUMPAD9, Ogre::KC_NUMPADEQUALS, Ogre::KC_O, Ogre::KC_P, Ogre::KC_PERIOD, Ogre::KC_PGDOWN, Ogre::KC_PGUP, Ogre::KC_Q, Ogre::KC_R, Ogre::KC_RETURN, Ogre::KC_RIGHT, Ogre::KC_RMENU, Ogre::KC_RSHIFT, Ogre::KC_RWIN, Ogre::KC_S, Ogre::KC_SCROLL, Ogre::KC_SEMICOLON, Ogre::KC_SPACE, Ogre::KC_SUBTRACT, Ogre::KC_SYSRQ, Ogre::KC_T, Ogre::KC_TAB, Ogre::KC_U, Ogre::KC_UP, Ogre::KC_V, Ogre::KC_W, Ogre::KC_X, Ogre::KC_Y, Ogre::KC_Z, and Ogre::InputReader::mEventQueue.

Ogre::GLXInput::~GLXInput   [virtual]
 

Definition at line 149 of file OgreGLXInput.cpp.

References GrabCursor(), mDisplay, and mHiddenCursor.


Member Function Documentation

void Ogre::InputReader::addCursorMoveListener MouseMotionListener   c [inherited]
 

Adds a mouse motion listener to the cursor object.

This keeps the Cursor object hidden.

Definition at line 174 of file OgreInput.cpp.

References Ogre::MouseMotionTarget::addMouseMotionListener(), and Ogre::InputReader::mCursor.

Referenced by Ogre::EventProcessor::addCursorMoveListener().

void Ogre::GLXInput::capture   [virtual]
 

Captures the state of all the input devices.

Remarks:
This method captures the state of all input devices and stores it internally for use when the enquiry methods are next called. This is done to ensure that all input is captured at once and therefore combinations of input are not subject to time differences when methods are called.

Implements Ogre::InputReader.

Definition at line 193 of file OgreGLXInput.cpp.

References _key_map, _key_pressed_set, Ogre::Cursor::addToX(), Ogre::Cursor::addToY(), Ogre::MouseState::Buttons, captureMouse, Ogre::RenderWindow::getMetrics(), GrabCursor(), Ogre::InputReader::keyChanged(), Ogre::KeyCode, Ogre::InputReader::mCursor, mDisplay, mMouseSpeed, Ogre::InputReader::mMouseState, mouseLastX, mouseLastY, Ogre::InputReader::mouseMoved(), Ogre::InputReader::mUseBufferedMouse, mWheelStep, mWindow, Ogre::GLXWindow::processEvent(), Ogre::InputReader::triggerMouseButton(), warpMouse, Ogre::MouseState::Xabs, Ogre::MouseState::Xrel, Ogre::MouseState::Yabs, Ogre::MouseState::Yrel, and Ogre::MouseState::Zrel.

void Ogre::InputReader::createKeyEvent int    id,
int    key
[protected, inherited]
 

Definition at line 152 of file OgreInput.cpp.

References Ogre::InputReader::mEventQueue, Ogre::InputReader::mModifiers, and Ogre::EventQueue::push().

Referenced by Ogre::InputReader::keyChanged().

void Ogre::InputReader::createMouseEvent int    id,
int    button
[protected, inherited]
 

Creates a MouseEvent that first gets processed by the cursor, then gets pushed on the queue.

Definition at line 132 of file OgreInput.cpp.

References Ogre::Cursor::getRelX(), Ogre::Cursor::getRelY(), Ogre::Cursor::getRelZ(), Ogre::Cursor::getX(), Ogre::Cursor::getY(), Ogre::Cursor::getZ(), Ogre::InputReader::mCursor, Ogre::InputReader::mEventQueue, Ogre::InputReader::mModifiers, Ogre::Cursor::processEvent(), and Ogre::EventQueue::push().

Referenced by Ogre::InputReader::mouseMoved(), and Ogre::InputReader::triggerMouseButton().

char Ogre::InputReader::getKeyChar int    keyCode,
long    modifiers = 0
[static, inherited]
 

Definition at line 238 of file OgreInput.cpp.

References Ogre::KEYCODE(), and Ogre::sKeyChars.

long Ogre::GLXInput::getMouseAbsX   const [virtual]
 

Retrieves the absolute mouse position on the X (horizontal) axis.

Implements Ogre::InputReader.

Definition at line 345 of file OgreGLXInput.cpp.

References Ogre::InputReader::mMouseState, and Ogre::MouseState::Xabs.

long Ogre::GLXInput::getMouseAbsY   const [virtual]
 

Retrieves the absolute mouse position on the Y (vertical) axis.

Implements Ogre::InputReader.

Definition at line 349 of file OgreGLXInput.cpp.

References Ogre::InputReader::mMouseState, and Ogre::MouseState::Yabs.

long Ogre::GLXInput::getMouseAbsZ   const [virtual]
 

Retrieves the absolute mouse position on the Z (mouse wheel) axis.

Implements Ogre::InputReader.

Definition at line 353 of file OgreGLXInput.cpp.

References Ogre::InputReader::mMouseState, and Ogre::MouseState::Zabs.

bool Ogre::GLXInput::getMouseButton uchar    button const [virtual]
 

Retrieves the state of a mouse button.

Implements Ogre::InputReader.

Definition at line 357 of file OgreGLXInput.cpp.

References Ogre::MouseState::isButtonDown(), Ogre::InputReader::mMouseState, and Ogre::uchar.

virtual long Ogre::InputReader::getMouseRelativeX   const [virtual, inherited]
 

Retrieves the relative position of the mouse when capture was called relative to the last time.

Definition at line 272 of file OgreInput.h.

virtual long Ogre::InputReader::getMouseRelativeY   const [virtual, inherited]
 

Retrieves the relative position of the mouse when capture was called relative to the last time.

Definition at line 276 of file OgreInput.h.

virtual long Ogre::InputReader::getMouseRelativeZ   const [virtual, inherited]
 

Retrieves the relative position of the mouse when capture was called relative to the last time.

Definition at line 280 of file OgreInput.h.

long Ogre::GLXInput::getMouseRelX   const [virtual]
 

Retrieves the relative (compared to the last input poll) mouse movement on the X (horizontal) axis.

Implements Ogre::InputReader.

Definition at line 333 of file OgreGLXInput.cpp.

References Ogre::InputReader::mMouseState, and Ogre::MouseState::Xrel.

long Ogre::GLXInput::getMouseRelY   const [virtual]
 

Retrieves the relative (compared to the last input poll) mouse movement on the Y (vertical) axis.

Implements Ogre::InputReader.

Definition at line 337 of file OgreGLXInput.cpp.

References Ogre::InputReader::mMouseState, and Ogre::MouseState::Yrel.

long Ogre::GLXInput::getMouseRelZ   const [virtual]
 

Retrieves the relative (compared to the last input poll) mouse movement on the Z (mouse wheel) axis.

Implements Ogre::InputReader.

Definition at line 341 of file OgreGLXInput.cpp.

References Ogre::InputReader::mMouseState, and Ogre::MouseState::Zrel.

void Ogre::GLXInput::getMouseState MouseState   state const [virtual]
 

Retrieves the current state of the mouse.

Implements Ogre::InputReader.

Definition at line 361 of file OgreGLXInput.cpp.

References Ogre::InputReader::mMouseState.

void Ogre::GLXInput::GrabCursor bool    grab [private]
 

Definition at line 365 of file OgreGLXInput.cpp.

References captureMouse, Ogre::RenderWindow::getMetrics(), mDisplay, mHiddenCursor, Ogre::InputReader::mMouseState, mouseLastX, mouseLastY, mRenderWindow, mWindow, warpMouse, Ogre::MouseState::Xabs, and Ogre::MouseState::Yabs.

Referenced by capture(), initialise(), and ~GLXInput().

void Ogre::GLXInput::initialise RenderWindow   pWindow,
bool    useKeyboard = true,
bool    useMouse = true,
bool    useGameController = false
[virtual]
 

Initialise the input system.

Note:
Only keyboard and mouse currently implemented.
Parameters:
pWindow  The window to capture input for
useKeyboard  If true, keyboard input will be supported.
useMouse  If true, mouse input will be supported.
useGameController  If true, joysticks/gamepads will be supported.

Implements Ogre::InputReader.

Definition at line 154 of file OgreGLXInput.cpp.

References Ogre::MouseState::Buttons, captureMouse, Ogre::RenderTarget::getCustomAttribute(), Ogre::RenderWindow::getMetrics(), GrabCursor(), mDisplay, mHiddenCursor, Ogre::InputReader::mMouseState, mouseLastX, mouseLastY, mRenderWindow, mWindow, warpMouse, Ogre::MouseState::Xabs, Ogre::MouseState::Xrel, Ogre::MouseState::Yabs, Ogre::MouseState::Yrel, Ogre::MouseState::Zabs, and Ogre::MouseState::Zrel.

bool Ogre::InputReader::isKeyDown KeyCode    kc const [virtual, inherited]
 

Determines if the specified key is currently depressed.

Note:
In immediate mode, this enquiry method uses the state of the keyboard at the last 'capture' call.

Definition at line 370 of file OgreInput.cpp.

References Ogre::InputReader::isKeyDownImmediate(), Ogre::KeyCode, and Ogre::InputReader::mBufferedKeysDown.

Referenced by Ogre::Win32Input8::getKeyModifiers().

bool Ogre::GLXInput::isKeyDownImmediate KeyCode    kc const [private, virtual]
 

Return whether a key is down in immediate mode.

Implements Ogre::InputReader.

Definition at line 329 of file OgreGLXInput.cpp.

References _key_pressed_set, and Ogre::KeyCode.

void Ogre::InputReader::keyChanged int    key,
bool    down
[protected, inherited]
 

Definition at line 185 of file OgreInput.cpp.

References Ogre::InputReader::createKeyEvent(), Ogre::KC_LCONTROL, Ogre::KC_LMENU, Ogre::KC_LSHIFT, Ogre::KC_RCONTROL, Ogre::KC_RMENU, Ogre::KC_RSHIFT, Ogre::InputReader::mBufferedKeysDown, and Ogre::InputReader::mModifiers.

Referenced by capture(), Ogre::SDLInput::processBufferedKeyboard(), and Ogre::Win32Input8::readBufferedKeyboardData().

void Ogre::InputReader::mouseMoved   [protected, inherited]
 

Creates mouse moved or dragged events depending if any button is pressed.

Definition at line 161 of file OgreInput.cpp.

References Ogre::InputReader::createMouseEvent(), and Ogre::InputReader::mModifiers.

Referenced by capture(), Ogre::SDLInput::processBufferedMouse(), and Ogre::Win32Input8::readBufferedMouseData().

void Ogre::InputReader::removeCursorMoveListener MouseMotionListener   c [inherited]
 

Remove a mouse motion listener to the cursor object.

This keeps the Cursor object hidden.

Definition at line 179 of file OgreInput.cpp.

References Ogre::InputReader::mCursor, and Ogre::MouseMotionTarget::removeMouseMotionListener().

Referenced by Ogre::EventProcessor::removeCursorMoveListener().

void Ogre::InputReader::setBufferedInput bool    keys,
bool    mouse
[virtual, inherited]
 

Reimplemented in Ogre::Win32Input8.

Definition at line 71 of file OgreInput.cpp.

References Ogre::InputReader::mUseBufferedKeys, and Ogre::InputReader::mUseBufferedMouse.

void Ogre::InputReader::setupKeyChars   [protected, inherited]
 

Definition at line 248 of file OgreInput.cpp.

References Ogre::KC_0, Ogre::KC_1, Ogre::KC_2, Ogre::KC_3, Ogre::KC_4, Ogre::KC_5, Ogre::KC_6, Ogre::KC_7, Ogre::KC_8, Ogre::KC_9, Ogre::KC_A, Ogre::KC_ADD, Ogre::KC_APOSTROPHE, Ogre::KC_AT, Ogre::KC_B, Ogre::KC_BACKSLASH, Ogre::KC_C, Ogre::KC_COLON, Ogre::KC_COMMA, Ogre::KC_D, Ogre::KC_DECIMAL, Ogre::KC_DIVIDE, Ogre::KC_E, Ogre::KC_EQUALS, Ogre::KC_F, Ogre::KC_G, Ogre::KC_GRAVE, Ogre::KC_H, Ogre::KC_I, Ogre::KC_J, Ogre::KC_K, Ogre::KC_L, Ogre::KC_LBRACKET, Ogre::KC_M, Ogre::KC_MINUS, Ogre::KC_MULTIPLY, Ogre::KC_N, Ogre::KC_NUMPAD0, Ogre::KC_NUMPAD1, Ogre::KC_NUMPAD2, Ogre::KC_NUMPAD3, Ogre::KC_NUMPAD4, Ogre::KC_NUMPAD5, Ogre::KC_NUMPAD6, Ogre::KC_NUMPAD7, Ogre::KC_NUMPAD8, Ogre::KC_NUMPAD9, Ogre::KC_NUMPADCOMMA, Ogre::KC_NUMPADEQUALS, Ogre::KC_O, Ogre::KC_P, Ogre::KC_PERIOD, Ogre::KC_Q, Ogre::KC_R, Ogre::KC_RBRACKET, Ogre::KC_S, Ogre::KC_SEMICOLON, Ogre::KC_SLASH, Ogre::KC_SPACE, Ogre::KC_SUBTRACT, Ogre::KC_T, Ogre::KC_U, Ogre::KC_UNDERLINE, Ogre::KC_V, Ogre::KC_W, Ogre::KC_X, Ogre::KC_Y, Ogre::KC_Z, Ogre::KEYCODE(), and Ogre::sKeyChars.

Referenced by Ogre::InputReader::InputReader().

void Ogre::InputReader::triggerMouseButton int    nMouseCode,
bool    mousePressed
[protected, inherited]
 

Creates mouse pressed, released, and clicked events.

Definition at line 88 of file OgreInput.cpp.

References Ogre::MouseState::Buttons, Ogre::InputReader::createMouseEvent(), Ogre::InputReader::mModifiers, and Ogre::InputReader::mMouseState.

Referenced by capture(), Ogre::SDLInput::processBufferedMouse(), and Ogre::Win32Input8::readBufferedMouseData().

void Ogre::InputReader::useBufferedInput EventQueue   pEventQueue,
bool    keys = true,
bool    mouse = true
[inherited]
 

Tells the reader to use buffered input and update the passed in queue.

Remarks:
The default behaviour of the input reader is simply to capture the current state of the mouse / keyboard on demand. An alternative is to use buffered input where all events are registered on a queue.

Definition at line 54 of file OgreInput.cpp.

References Ogre::InputReader::mCursor, Ogre::InputReader::mEventQueue, Ogre::InputReader::mUseBufferedKeys, and Ogre::InputReader::mUseBufferedMouse.

Referenced by Ogre::EventProcessor::initialise().


Member Data Documentation

InputKeyMap Ogre::GLXInput::_key_map [private]
 

Definition at line 71 of file OgreGLXInput.h.

Referenced by capture(), and GLXInput().

KeyPressedSet Ogre::GLXInput::_key_pressed_set [private]
 

Definition at line 75 of file OgreGLXInput.h.

Referenced by capture(), and isKeyDownImmediate().

bool Ogre::GLXInput::captureMouse [private]
 

Definition at line 79 of file OgreGLXInput.h.

Referenced by capture(), GrabCursor(), and initialise().

BufferedKeysDownSet Ogre::InputReader::mBufferedKeysDown [protected, inherited]
 

Definition at line 346 of file OgreInput.h.

Referenced by Ogre::InputReader::isKeyDown(), and Ogre::InputReader::keyChanged().

Cursor* Ogre::InputReader::mCursor [protected, inherited]
 

Internal Cursor object.

Remarks:
This is a mathematical representation of where the cursor is, it does not draw a cursor.
See also:
CursorGuiElement.

Definition at line 331 of file OgreInput.h.

Referenced by Ogre::InputReader::addCursorMoveListener(), capture(), Ogre::InputReader::createMouseEvent(), Ogre::InputReader::InputReader(), Ogre::SDLInput::processBufferedMouse(), Ogre::Win32Input8::readBufferedMouseData(), Ogre::InputReader::removeCursorMoveListener(), Ogre::InputReader::useBufferedInput(), and Ogre::InputReader::~InputReader().

Display* Ogre::GLXInput::mDisplay [private]
 

Definition at line 85 of file OgreGLXInput.h.

Referenced by capture(), GrabCursor(), initialise(), and ~GLXInput().

EventQueue* Ogre::InputReader::mEventQueue [protected, inherited]
 

EventQueue is used for buffered input support.

Definition at line 334 of file OgreInput.h.

Referenced by Ogre::InputReader::createKeyEvent(), Ogre::InputReader::createMouseEvent(), GLXInput(), Ogre::InputReader::InputReader(), Ogre::SDLInput::SDLInput(), Ogre::InputReader::useBufferedInput(), and Ogre::Win32Input8::Win32Input8().

CARD32 Ogre::GLXInput::mHiddenCursor [private]
 

Definition at line 67 of file OgreGLXInput.h.

Referenced by GrabCursor(), initialise(), and ~GLXInput().

long Ogre::InputReader::mModifiers [protected, inherited]
 

The modifiers are a binary flags that represent what buttons are pressed, and what key modifiers are down (e.g.

shift/alt).

Definition at line 321 of file OgreInput.h.

Referenced by Ogre::Win32Input8::capture(), Ogre::InputReader::createKeyEvent(), Ogre::InputReader::createMouseEvent(), Ogre::Win32Input8::getKeyModifiers(), Ogre::InputReader::InputReader(), Ogre::InputReader::keyChanged(), Ogre::InputReader::mouseMoved(), and Ogre::InputReader::triggerMouseButton().

float Ogre::GLXInput::mMouseSpeed [private]
 

Definition at line 66 of file OgreGLXInput.h.

Referenced by capture().

MouseState Ogre::InputReader::mMouseState [protected, inherited]
 

The mouse state in immediate mode.

Definition at line 342 of file OgreInput.h.

Referenced by Ogre::SDLInput::capture(), capture(), Ogre::Win32Input8::captureMouse(), Ogre::Win32Input8::getMouseAbsX(), getMouseAbsX(), Ogre::Win32Input8::getMouseAbsY(), getMouseAbsY(), Ogre::Win32Input8::getMouseAbsZ(), getMouseAbsZ(), Ogre::Win32Input8::getMouseButton(), Ogre::SDLInput::getMouseButton(), getMouseButton(), Ogre::Win32Input8::getMouseRelX(), Ogre::SDLInput::getMouseRelX(), getMouseRelX(), Ogre::Win32Input8::getMouseRelY(), Ogre::SDLInput::getMouseRelY(), getMouseRelY(), Ogre::Win32Input8::getMouseRelZ(), Ogre::SDLInput::getMouseRelZ(), getMouseRelZ(), Ogre::Win32Input8::getMouseState(), Ogre::SDLInput::getMouseState(), getMouseState(), GrabCursor(), initialise(), Ogre::Win32Input8::initialiseImmediateMouse(), and Ogre::InputReader::triggerMouseButton().

int Ogre::GLXInput::mouseLastX [private]
 

Definition at line 82 of file OgreGLXInput.h.

Referenced by capture(), GrabCursor(), and initialise().

int Ogre::GLXInput::mouseLastY [private]
 

Definition at line 82 of file OgreGLXInput.h.

Referenced by capture(), GrabCursor(), and initialise().

RenderWindow* Ogre::GLXInput::mRenderWindow [private]
 

Definition at line 87 of file OgreGLXInput.h.

Referenced by GrabCursor(), and initialise().

bool Ogre::InputReader::mUseBufferedKeys [protected, inherited]
 

Wether to use buffering input support - buffering support relies on using an EventQueue.

See also:
class EventQueue

Definition at line 339 of file OgreInput.h.

Referenced by Ogre::InputReader::InputReader(), Ogre::Win32Input8::setBufferedInput(), Ogre::InputReader::setBufferedInput(), and Ogre::InputReader::useBufferedInput().

bool Ogre::InputReader::mUseBufferedMouse [protected, inherited]
 

Wether to use buffering input support - buffering support relies on using an EventQueue.

See also:
class EventQueue

Definition at line 339 of file OgreInput.h.

Referenced by capture(), Ogre::InputReader::InputReader(), Ogre::Win32Input8::setBufferedInput(), Ogre::InputReader::setBufferedInput(), and Ogre::InputReader::useBufferedInput().

const unsigned int Ogre::GLXInput::mWheelStep = 100 [static, private]
 

Definition at line 89 of file OgreGLXInput.h.

Referenced by capture().

Window Ogre::GLXInput::mWindow [private]
 

Definition at line 86 of file OgreGLXInput.h.

Referenced by capture(), GrabCursor(), and initialise().

bool Ogre::InputReader::sKeysInitialised = false [static, protected, inherited]
 

Definition at line 37 of file OgreInput.cpp.

Referenced by Ogre::InputReader::InputReader().

bool Ogre::GLXInput::warpMouse [private]
 

Definition at line 81 of file OgreGLXInput.h.

Referenced by capture(), GrabCursor(), and initialise().


The documentation for this class was generated from the following files:

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:50:14 2004