00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright © 2000-2003 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __D3D9HARDWAREINDEXBUFFER_H__ 00026 #define __D3D9HARDWAREINDEXBUFFER_H__ 00027 00028 #include "OgreD3D9Prerequisites.h" 00029 #include "OgreHardwareIndexBuffer.h" 00030 00031 namespace Ogre { 00032 00033 00034 class D3D9HardwareIndexBuffer : public HardwareIndexBuffer 00035 { 00036 protected: 00037 LPDIRECT3DINDEXBUFFER9 mlpD3DBuffer; 00039 void* lockImpl(size_t offset, size_t length, LockOptions options); 00041 void unlockImpl(void); 00042 public: 00043 D3D9HardwareIndexBuffer(IndexType idxType, size_t numIndexes, 00044 HardwareBuffer::Usage usage, LPDIRECT3DDEVICE9 pDev, bool useSystemMem, bool useShadowBuffer); 00045 ~D3D9HardwareIndexBuffer(); 00047 void readData(size_t offset, size_t length, void* pDest); 00049 void writeData(size_t offset, size_t length, const void* pSource, 00050 bool discardWholeBuffer = false); 00051 00053 LPDIRECT3DINDEXBUFFER9 getD3DIndexBuffer(void) { return mlpD3DBuffer; } 00054 00055 00056 00057 }; 00058 00059 } 00060 00061 00062 00063 #endif 00064
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:20 2004