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OgreGLSLProgramFactory.cpp

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2003 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 #include "OgreGLSLProgramFactory.h"
00027 #include "OgreGLSLLinkProgramManager.h"
00028 #include "OgreGLSLProgram.h"
00029 
00030 namespace Ogre {
00031     //-----------------------------------------------------------------------
00032     const String sLanguageName = "glsl";
00033     //-----------------------------------------------------------------------
00034     GLSLProgramFactory::GLSLProgramFactory(void)
00035     {
00036         mLinkProgramManager = new GLSLLinkProgramManager();
00037     }
00038     //-----------------------------------------------------------------------
00039     GLSLProgramFactory::~GLSLProgramFactory(void)
00040     {
00041         if (mLinkProgramManager)
00042             delete mLinkProgramManager;
00043     }
00044     //-----------------------------------------------------------------------
00045     const String& GLSLProgramFactory::getLanguage(void) const
00046     {
00047         return sLanguageName;
00048     }
00049     //-----------------------------------------------------------------------
00050     HighLevelGpuProgram* GLSLProgramFactory::create(const String& name, GpuProgramType gptype)
00051     {
00052         return new GLSLProgram(name, gptype, sLanguageName);
00053     }
00054     //-----------------------------------------------------------------------
00055     void GLSLProgramFactory::destroy(HighLevelGpuProgram* prog)
00056     {
00057         delete prog;
00058     }
00059     //-----------------------------------------------------------------------
00060 
00061 }

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:26 2004