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Ogre::GLSLProgram Class Reference

Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL). More...

#include <OgreGLSLProgram.h>

Inheritance diagram for Ogre::GLSLProgram:

Inheritance graph
[legend]
List of all members.

Public Methods

 GLSLProgram (const String &name, GpuProgramType gpType, const String &language)
 ~GLSLProgram ()
const GLhandleARB getGLHandle () const
void attachToProgramObject (const GLhandleARB programObject)
String getAttachedShaderNames () const
void attachChildShader (const String &name)
 Attach another GLSL Shader to this one.

void load ()
 @copydoc Resource::unload

void unload ()
 @copydoc Resource::unload

GpuProgramParametersSharedPtr createParameters (void)
 Creates a new parameters object compatible with this program definition.

GpuProgram_getBindingDelegate (void)
 @copydoc GpuProgram::getBindingDelegate

ParamDictionarygetParamDictionary (void)
 Retrieves the parameter dictionary for this class.

const ParamDictionarygetParamDictionary (void) const
const ParameterListgetParameters (void) const
 Retrieves a list of parameters valid for this object.

virtual bool setParameter (const String &name, const String &value)
 Generic parameter setting method.

virtual String getParameter (const String &name) const
 Generic parameter retrieval method.

virtual void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object.

virtual void setSourceFile (const String &filename)
 Sets the filename of the source assembly for this program.

virtual void setSource (const String &source)
 Sets the source assembly for this program from an in-memory string.

virtual const StringgetSyntaxCode (void) const
 Gets the syntax code for this program e.g.

virtual const StringgetSourceFile (void) const
 Gets the name of the file used as source for this program.

virtual const StringgetSource (void) const
 Gets the assembler source for this program.

virtual GpuProgramType getType (void) const
 Get the program type.

virtual bool isSupported (void) const
 Returns whether this program can be supported on the current renderer and hardware.

virtual void setSkeletalAnimationIncluded (bool included)
 Sets whether a vertex program includes the required instructions to perform skeletal animation.

virtual bool isSkeletalAnimationIncluded (void) const
 Returns whether a vertex program includes the required instructions to perform skeletal animation.

virtual GpuProgramParametersSharedPtr getDefaultParameters (void)
 Get a reference to the default parameters which are to be used for all uses of this program.

virtual void setSurfaceAndPassLightStates (bool state)
 Sets whether a vertex program requires light and material states to be passed to through fixed pipeline low level API rendering calls.

virtual bool getPassSurfaceAndLightStates (void) const
 Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls.

virtual size_t getSize (void) const
 Retrieves info about the size of the resource.

virtual void touch (void)
 'Touches' the resource to indicate it has been used.

time_t getLastAccess (void) const
 Gets the last time the resource was 'touched'.

const StringgetName (void) const
 Gets resource name.

ResourceHandle getHandle (void) const
bool isLoaded (void) const
 Returns true if the Resource has been loaded, false otherwise.

virtual void destroy ()
 A method to make the resource delete itself.


Static Public Methods

void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.


Protected Methods

void loadFromSource (void)
 Internal load implementation, must be implemented by subclasses.

void createLowLevelImpl (void)
 Internal method for creating a dummy low-level program for this high-level program.

void unloadImpl (void)
 Internal unload implementation, must be implemented by subclasses.

void populateParameterNames (GpuProgramParametersSharedPtr params)
 Populate the passed parameters with name->index map, must be overridden.

bool compile (const bool checkErrors=true)
 compile source into shader object

virtual void loadHighLevelImpl (void)
 Internal load implementation, loads just the high-level portion, enough to get parameters.

bool createParamDictionary (const String &className)
 Internal method for creating a parameter dictionary for the class, if it does not already exist.


Protected Attributes

bool mHighLevelLoaded
 Whether the high-level program (and it's parameter defs) is loaded.

GpuProgrammAssemblerProgram
 The underlying assembler program.

String mParamDictName
 Class name for this instance to be used as a lookup (must be initialised by subclasses).

GpuProgramType mType
 The type of the program.

String mFilename
 The name of the file to load source from (may be blank).

String mSource
 The assembler source of the program (may be blank until file loaded).

bool mLoadFromFile
 Whether we need to load source from file or not.

String mSyntaxCode
 Syntax code eg arbvp1, vs_2_0 etc.

bool mSkeletalAnimation
 Does this (vertex) program include skeletal animation?

GpuProgramParametersSharedPtr mDefaultParams
 The default parameters for use with this object.

bool mPassSurfaceAndLightStates
 Does this program want light states passed through fixed pipeline.

String mName
ResourceHandle mHandle
bool mIsLoaded
time_t mLastAccess
size_t mSize

Static Protected Attributes

CmdAttach msCmdAttach
ParamDictionaryMap msDictionary
 Dictionary of parameters.


Private Types

typedef std::vector< GLSLProgram * > GLSLProgramContainer
 container of attached programs

typedef GLSLProgramContainer::iterator GLSLProgramContainerIterator

Private Attributes

GLhandleARB mGLHandle
 GL handle for shader object.

GLint mCompiled
 flag indicating if shader object successfully compiled

String mAttachedShaderNames
 attached Shader names

GLSLProgramContainer mAttachedGLSLPrograms

Detailed Description

Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL).

Remarks:
GLSL has no target assembler or entry point specification like DirectX 9 HLSL. Vertex and Fragment shaders only have one entry point called "main". When a shader is compiled, microcode is generated but can not be accessed by the application. GLSL also does not provide assembler low level output after compiling. The GL Render system assumes that the Gpu program is a GL Gpu program so GLSLProgram will create a GLSLGpuProgram that is subclassed from GLGpuProgram for the low level implementation. The GLSLProgram class will create a shader object and compile the source but will not create a program object. It's up to GLSLGpuProgram class to request a program object to link the shader object to.
Note:
GLSL supports multiple modular shader objects that can be attached to one program object to form a single shader. This is supported through the "attach" material script command. All the modules to be attached are listed on the same line as the attach command seperated by white space.

Definition at line 53 of file OgreGLSLProgram.h.


Member Typedef Documentation

typedef std::vector< GLSLProgram* > Ogre::GLSLProgram::GLSLProgramContainer [private]
 

container of attached programs

Definition at line 101 of file OgreGLSLProgram.h.

typedef GLSLProgramContainer::iterator Ogre::GLSLProgram::GLSLProgramContainerIterator [private]
 

Definition at line 102 of file OgreGLSLProgram.h.

Referenced by attachToProgramObject().


Constructor & Destructor Documentation

Ogre::GLSLProgram::GLSLProgram const String   name,
GpuProgramType    gpType,
const String   language
 

Definition at line 104 of file OgreGLSLProgram.cpp.

References Ogre::ParamDictionary::addParameter(), Ogre::checkForGLSLError(), Ogre::StringInterface::createParamDictionary(), Ogre::StringInterface::getParamDictionary(), Ogre::glCreateShaderObjectARB_ptr, Ogre::GPT_VERTEX_PROGRAM, Ogre::GpuProgramType, Ogre::GpuProgram::isSupported(), mGLHandle, Ogre::GpuProgram::mPassSurfaceAndLightStates, msCmdAttach, Ogre::PT_STRING, and Ogre::String.

Ogre::GLSLProgram::~GLSLProgram  
 

Definition at line 65 of file OgreGLSLProgram.h.


Member Function Documentation

GpuProgram* Ogre::HighLevelGpuProgram::_getBindingDelegate void    [virtual, inherited]
 

@copydoc GpuProgram::getBindingDelegate

Reimplemented from Ogre::GpuProgram.

Definition at line 93 of file OgreHighLevelGpuProgram.h.

void Ogre::GLSLProgram::attachChildShader const String   name
 

Attach another GLSL Shader to this one.

Definition at line 153 of file OgreGLSLProgram.cpp.

References Ogre::GpuProgram::getSyntaxCode(), Ogre::GpuProgram::isSupported(), Ogre::HighLevelGpuProgram::loadHighLevelImpl(), mAttachedGLSLPrograms, mAttachedShaderNames, and Ogre::String.

void Ogre::GLSLProgram::attachToProgramObject const GLhandleARB    programObject
 

Definition at line 180 of file OgreGLSLProgram.cpp.

References Ogre::checkForGLSLError(), compile(), Ogre::glAttachObjectARB_ptr, GLSLProgramContainerIterator, mAttachedGLSLPrograms, mGLHandle, and Ogre::Resource::mName.

Referenced by Ogre::GLSLLinkProgramManager::getActiveLinkProgram().

void Ogre::StringInterface::cleanupDictionary   [static, inherited]
 

Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.

MaterialManager) initializes.

Definition at line 53 of file OgreStringInterface.cpp.

References Ogre::StringInterface::msDictionary.

bool Ogre::GLSLProgram::compile const bool    checkErrors = true [protected]
 

compile source into shader object

Definition at line 54 of file OgreGLSLProgram.cpp.

References Ogre::checkForGLSLError(), Ogre::glCompileShaderARB_ptr, Ogre::glGetObjectParameterivARB_ptr, Ogre::logObjectInfo(), mCompiled, mGLHandle, and Ogre::Resource::mName.

Referenced by attachToProgramObject(), and loadFromSource().

virtual void Ogre::StringInterface::copyParametersTo StringInterface   dest const [virtual, inherited]
 

Method for copying this object's parameters to another object.

Remarks:
This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop.

Any unrecognised parameters will be ignored as with setParameter method.

Parameters:
dest  Pointer to object to have it's parameters set the same as this object.

Definition at line 293 of file OgreStringInterface.h.

References Ogre::ParamDictionary::mParamDefs, and Ogre::StringInterface::setParameter().

Referenced by Ogre::GuiElement::clone(), Ogre::GuiElement::copyFromTemplate(), Ogre::GuiContainer::copyFromTemplate(), and Ogre::ParticleSystem::operator=().

void Ogre::GLSLProgram::createLowLevelImpl void    [protected, virtual]
 

Internal method for creating a dummy low-level program for this high-level program.

GLSL does not give access to the low level implementation of the shader so this method creates an object sub-classed from GLGpuProgram just to be compatible with GLRenderSystem.

Implements Ogre::HighLevelGpuProgram.

Definition at line 75 of file OgreGLSLProgram.cpp.

References Ogre::HighLevelGpuProgram::mAssemblerProgram.

bool Ogre::StringInterface::createParamDictionary const String   className [protected, inherited]
 

Internal method for creating a parameter dictionary for the class, if it does not already exist.

Remarks:
This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance).
Parameters:
className  the name of the class using the dictionary
Returns:
true if a new dictionary was created, false if it was already there

Definition at line 169 of file OgreStringInterface.h.

References Ogre::String.

Referenced by Ogre::ExternalTextureSource::addBaseParams(), Ogre::BorderButtonGuiElement::BorderButtonGuiElement(), Ogre::BorderPanelGuiElement::BorderPanelGuiElement(), Ogre::ButtonGuiElement::ButtonGuiElement(), Ogre::CgProgram::CgProgram(), Ogre::ColourFaderAffector::ColourFaderAffector(), Ogre::ColourFaderAffector2::ColourFaderAffector2(), Ogre::ColourImageAffector::ColourImageAffector(), Ogre::ColourInterpolatorAffector::ColourInterpolatorAffector(), Ogre::CursorGuiElement::CursorGuiElement(), Ogre::D3D9HLSLProgram::D3D9HLSLProgram(), GLSLProgram(), Ogre::AreaEmitter::initDefaults(), Ogre::ParticleSystem::initParameters(), Ogre::LinearForceAffector::LinearForceAffector(), Ogre::ListGuiElement::ListGuiElement(), Ogre::PanelGuiElement::PanelGuiElement(), Ogre::PointEmitter::PointEmitter(), Ogre::PopupMenuGuiElement::PopupMenuGuiElement(), Ogre::RotationAffector::RotationAffector(), Ogre::ScaleAffector::ScaleAffector(), Ogre::ScrollBarGuiElement::ScrollBarGuiElement(), Ogre::TextAreaGuiElement::TextAreaGuiElement(), Ogre::TextBoxGuiElement::TextBoxGuiElement(), and Ogre::TTYGuiElement::TTYGuiElement().

GpuProgramParametersSharedPtr Ogre::HighLevelGpuProgram::createParameters void    [virtual, inherited]
 

Creates a new parameters object compatible with this program definition.

Remarks:
Unlike low-level assembly programs, parameters objects are specific to the program and therefore must be created from it rather than by the HighLevelGpuProgramManager. This method creates a new instance of a parameters object containing the definition of the parameters this program understands.

Reimplemented from Ogre::GpuProgram.

Reimplemented in Ogre::D3D9HLSLProgram.

Definition at line 71 of file OgreHighLevelGpuProgram.cpp.

References Ogre::GpuProgramParametersSharedPtr, Ogre::GpuProgram::isSupported(), Ogre::HighLevelGpuProgram::loadHighLevelImpl(), Ogre::GpuProgram::mDefaultParams, params, and Ogre::HighLevelGpuProgram::populateParameterNames().

virtual void Ogre::Resource::destroy void    [virtual, inherited]
 

A method to make the resource delete itself.

Note:
This exists because Resource objects could be created in other processes, and they need to be destroyed in the process that created them.

Definition at line 137 of file OgreResource.h.

String Ogre::GLSLProgram::getAttachedShaderNames   const
 

Definition at line 69 of file OgreGLSLProgram.h.

References mAttachedShaderNames, and Ogre::String.

GpuProgramParametersSharedPtr Ogre::GpuProgram::getDefaultParameters void    [virtual, inherited]
 

Get a reference to the default parameters which are to be used for all uses of this program.

Remarks:
A program can be set up with a list of default parameters, which can save time when using a program many times in a material with roughly the same settings. By retrieving the default parameters and populating it with the most used options, any new parameter objects created from this program afterwards will automatically include the default parameters; thus users of the program need only change the parameters which are unique to their own usage of the program.

Definition at line 107 of file OgreGpuProgram.cpp.

References Ogre::GpuProgram::createParameters(), Ogre::GpuProgramParametersSharedPtr, and Ogre::GpuProgram::mDefaultParams.

Referenced by Ogre::MaterialSerializer::finishProgramDefinition().

const GLhandleARB Ogre::GLSLProgram::getGLHandle void    const
 

Definition at line 67 of file OgreGLSLProgram.h.

References mGLHandle.

ResourceHandle Ogre::Resource::getHandle void    const [inherited]
 

Definition at line 120 of file OgreResource.h.

References Ogre::ResourceHandle.

Referenced by Ogre::Material::clone(), Ogre::BspLevel::loadQuake3Level(), and Ogre::ResourceManager::unload().

time_t Ogre::Resource::getLastAccess void    const [inherited]
 

Gets the last time the resource was 'touched'.

Definition at line 108 of file OgreResource.h.

const String& Ogre::Resource::getName void    const [inherited]
 

Gets resource name.

Reimplemented in Ogre::Material, and Ogre::Overlay.

Definition at line 115 of file OgreResource.h.

References Ogre::String.

Referenced by Ogre::D3D9Texture::_loadCubeTex(), Ogre::Mesh::_notifySkeleton(), Ogre::ResourceManager::add(), Ogre::PopupMenuGuiElement::addListItem(), Ogre::ListGuiElement::addListItem(), Ogre::PopupMenuGuiElement::addMenuItem(), Ogre::MeshManager::createPrefabPlane(), Ogre::TTYGuiElement::getFontName(), Ogre::TextAreaGuiElement::getFontName(), Ogre::PopupMenuGuiElement::getListItemName(), Ogre::ListGuiElement::getListItemName(), Ogre::GpuProgramUsage::getProgramName(), Ogre::MeshSerializer::importMesh(), Ogre::GLTexture::load(), Ogre::TextureManager::loadImage(), Ogre::TextureManager::loadRawData(), Ogre::FontManager::logBadAttrib(), Ogre::MeshSerializerImpl::readMeshLodInfo(), Ogre::MeshSerializerImpl::readMeshLodUsageGenerated(), Ogre::MeshSerializerImpl::readMeshLodUsageManual(), Ogre::PopupMenuGuiElement::removeListItem(), Ogre::ListGuiElement::removeListItem(), Ogre::SceneManager::setSkyBox(), Ogre::SceneManager::setSkyDome(), and Ogre::ResourceManager::unload().

const ParamDictionary* Ogre::StringInterface::getParamDictionary void    const [inherited]
 

Definition at line 206 of file OgreStringInterface.h.

ParamDictionary* Ogre::StringInterface::getParamDictionary void    [inherited]
 

Retrieves the parameter dictionary for this class.

Remarks:
Only valid to call this after createParamDictionary.
Returns:
Pointer to ParamDictionary shared by all instances of this class which you can add parameters to, retrieve parameters etc.

Definition at line 193 of file OgreStringInterface.h.

Referenced by Ogre::TTYGuiElement::addBaseParameters(), Ogre::TextBoxGuiElement::addBaseParameters(), Ogre::TextAreaGuiElement::addBaseParameters(), Ogre::ScrollBarGuiElement::addBaseParameters(), Ogre::PopupMenuGuiElement::addBaseParameters(), Ogre::ParticleEmitter::addBaseParameters(), Ogre::PanelGuiElement::addBaseParameters(), Ogre::ListGuiElement::addBaseParameters(), Ogre::GuiElement::addBaseParameters(), Ogre::CursorGuiElement::addBaseParameters(), Ogre::ButtonGuiElement::addBaseParameters(), Ogre::BorderPanelGuiElement::addBaseParameters(), Ogre::BorderButtonGuiElement::addBaseParameters(), Ogre::ExternalTextureSource::addBaseParams(), Ogre::CgProgram::CgProgram(), Ogre::ColourFaderAffector::ColourFaderAffector(), Ogre::ColourFaderAffector2::ColourFaderAffector2(), Ogre::ColourImageAffector::ColourImageAffector(), Ogre::ColourInterpolatorAffector::ColourInterpolatorAffector(), Ogre::D3D9HLSLProgram::D3D9HLSLProgram(), GLSLProgram(), Ogre::HollowEllipsoidEmitter::HollowEllipsoidEmitter(), Ogre::AreaEmitter::initDefaults(), Ogre::ParticleSystem::initParameters(), Ogre::LinearForceAffector::LinearForceAffector(), Ogre::RingEmitter::RingEmitter(), Ogre::RotationAffector::RotationAffector(), Ogre::ScaleAffector::ScaleAffector(), and Ogre::StringInterface::setParameter().

virtual String Ogre::StringInterface::getParameter const String   name const [virtual, inherited]
 

Generic parameter retrieval method.

Remarks:
Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use StringConverter to convert this string back into a native type.
Parameters:
name  The name of the parameter to get
Returns:
String value of parameter, blank if not found

Definition at line 262 of file OgreStringInterface.h.

References Ogre::ParamCommand::doGet(), Ogre::ParamDictionary::getParamCommand(), and Ogre::String.

const ParameterList& Ogre::StringInterface::getParameters void    const [inherited]
 

Retrieves a list of parameters valid for this object.

Returns:
A reference to a static list of ParameterDef objects.

Definition at line 224 of file OgreStringInterface.h.

References Ogre::ParamDictionary::getParameters(), and Ogre::ParameterList.

virtual bool Ogre::GpuProgram::getPassSurfaceAndLightStates void    const [virtual, inherited]
 

Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls.

Definition at line 607 of file OgreGpuProgram.h.

Referenced by Ogre::SceneManager::setPass().

virtual size_t Ogre::Resource::getSize void    const [virtual, inherited]
 

Retrieves info about the size of the resource.

Definition at line 93 of file OgreResource.h.

Referenced by Ogre::ResourceManager::unload().

virtual const String& Ogre::GpuProgram::getSource void    const [virtual, inherited]
 

Gets the assembler source for this program.

Definition at line 540 of file OgreGpuProgram.h.

References Ogre::String.

virtual const String& Ogre::GpuProgram::getSourceFile void    const [virtual, inherited]
 

Gets the name of the file used as source for this program.

Definition at line 538 of file OgreGpuProgram.h.

virtual const String& Ogre::GpuProgram::getSyntaxCode void    const [virtual, inherited]
 

Gets the syntax code for this program e.g.

arbvp1, fp20, vs_1_1 etc

Definition at line 535 of file OgreGpuProgram.h.

References Ogre::String.

Referenced by attachChildShader().

virtual GpuProgramType Ogre::GpuProgram::getType void    const [virtual, inherited]
 

Get the program type.

Definition at line 542 of file OgreGpuProgram.h.

References Ogre::String.

Referenced by Ogre::GLRenderSystem::bindGpuProgram(), and Ogre::D3D9RenderSystem::bindGpuProgram().

bool Ogre::Resource::isLoaded void    const [inherited]
 

Returns true if the Resource has been loaded, false otherwise.

Definition at line 127 of file OgreResource.h.

Referenced by Ogre::GpuProgramUsage::_load(), Ogre::SceneManager::deriveShadowCasterPass(), Ogre::SceneManager::deriveShadowReceiverPass(), Ogre::Technique::isLoaded(), Ogre::D3D9Texture::load(), Ogre::D3D9Texture::unload(), and Ogre::D3D9Texture::~D3D9Texture().

virtual bool Ogre::GpuProgram::isSkeletalAnimationIncluded void    const [virtual, inherited]
 

Returns whether a vertex program includes the required instructions to perform skeletal animation.

Remarks:
If this returns true, OGRE will not blend the geometry according to skeletal animation, it will expect the vertex program to do it.

Definition at line 579 of file OgreGpuProgram.h.

Referenced by Ogre::GpuProgram::isSupported(), Ogre::D3D9HLSLProgram::isSupported(), Ogre::CgProgram::isSupported(), and Ogre::Entity::reevaluateVertexProcessing().

bool Ogre::GpuProgram::isSupported void    const [virtual, inherited]
 

Returns whether this program can be supported on the current renderer and hardware.

Reimplemented in Ogre::CgProgram, and Ogre::D3D9HLSLProgram.

Definition at line 83 of file OgreGpuProgram.cpp.

References Ogre::GpuProgram::isSkeletalAnimationIncluded(), Ogre::GpuProgram::mSyntaxCode, and Ogre::RSC_VERTEX_FORMAT_UBYTE4.

Referenced by Ogre::Technique::_compile(), attachChildShader(), Ogre::HighLevelGpuProgram::createParameters(), Ogre::MaterialSerializer::finishProgramDefinition(), GLSLProgram(), Ogre::parseFragmentProgramRef(), Ogre::parseParamIndexed(), Ogre::parseParamIndexedAuto(), Ogre::parseParamNamed(), Ogre::parseParamNamedAuto(), Ogre::parseShadowCasterVertexProgramRef(), Ogre::parseShadowReceiverVertexProgramRef(), Ogre::parseVertexProgramRef(), and unloadImpl().

void Ogre::HighLevelGpuProgram::load   [virtual, inherited]
 

@copydoc Resource::unload

Reimplemented from Ogre::GpuProgram.

Definition at line 40 of file OgreHighLevelGpuProgram.cpp.

References Ogre::HighLevelGpuProgram::createLowLevelImpl(), Ogre::GpuProgram::load(), Ogre::HighLevelGpuProgram::loadHighLevelImpl(), Ogre::HighLevelGpuProgram::mAssemblerProgram, Ogre::Resource::mIsLoaded, and Ogre::HighLevelGpuProgram::unload().

void Ogre::GLSLProgram::loadFromSource void    [protected, virtual]
 

Internal load implementation, must be implemented by subclasses.

Implements Ogre::GpuProgram.

Definition at line 43 of file OgreGLSLProgram.cpp.

References Ogre::checkForGLSLError(), compile(), Ogre::glShaderSourceARB_ptr, mGLHandle, Ogre::Resource::mName, and Ogre::GpuProgram::mSource.

void Ogre::HighLevelGpuProgram::loadHighLevelImpl void    [protected, virtual, inherited]
 

Internal load implementation, loads just the high-level portion, enough to get parameters.

Definition at line 87 of file OgreHighLevelGpuProgram.cpp.

References Ogre::DataChunk::getAsString(), Ogre::GpuProgram::loadFromSource(), Ogre::GpuProgram::mFilename, Ogre::HighLevelGpuProgram::mHighLevelLoaded, and Ogre::GpuProgram::mSource.

Referenced by attachChildShader(), Ogre::HighLevelGpuProgram::createParameters(), and Ogre::HighLevelGpuProgram::load().

void Ogre::GLSLProgram::populateParameterNames GpuProgramParametersSharedPtr    params [protected, virtual]
 

Populate the passed parameters with name->index map, must be overridden.

Implements Ogre::HighLevelGpuProgram.

Definition at line 95 of file OgreGLSLProgram.cpp.

References Ogre::GpuProgramParametersSharedPtr, and params.

bool Ogre::StringInterface::setParameter const String   name,
const String   value
[virtual, inherited]
 

Generic parameter setting method.

Remarks:
Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters:
name  The name of the parameter to set
value  String value. Must be in the right format for the type specified in the parameter definition. See the StringConverter class for more information.
Returns:
true if set was successful, false otherwise (NB no exceptions thrown - tolerant method)

Definition at line 33 of file OgreStringInterface.cpp.

References Ogre::ParamCommand::doSet(), Ogre::ParamDictionary::getParamCommand(), Ogre::StringInterface::getParamDictionary(), and Ogre::String.

Referenced by Ogre::StringInterface::copyParametersTo(), Ogre::Profiler::createContainer(), Ogre::Profiler::createTextArea(), Ogre::MaterialSerializer::finishProgramDefinition(), Ogre::ParticleSystemManager::parseAffectorAttrib(), Ogre::ParticleSystemManager::parseAttrib(), Ogre::OverlayManager::parseElementAttrib(), and Ogre::ParticleSystemManager::parseEmitterAttrib().

virtual void Ogre::GpuProgram::setSkeletalAnimationIncluded bool    included [virtual, inherited]
 

Sets whether a vertex program includes the required instructions to perform skeletal animation.

Remarks:
If this is set to true, OGRE will not blend the geometry according to skeletal animation, it will expect the vertex program to do it.

Definition at line 570 of file OgreGpuProgram.h.

Referenced by Ogre::MaterialSerializer::finishProgramDefinition().

void Ogre::GpuProgram::setSource const String   source [virtual, inherited]
 

Sets the source assembly for this program from an in-memory string.

Remarks:
Setting this will have no effect until you (re)load the program.

Definition at line 55 of file OgreGpuProgram.cpp.

References Ogre::GpuProgram::mFilename, Ogre::GpuProgram::mLoadFromFile, Ogre::GpuProgram::mSource, and Ogre::String.

Referenced by Ogre::GpuProgramManager::createProgramFromString(), and Ogre::GpuProgramManager::loadFromString().

void Ogre::GpuProgram::setSourceFile const String   filename [virtual, inherited]
 

Sets the filename of the source assembly for this program.

Remarks:
Setting this will have no effect until you (re)load the program.

Definition at line 48 of file OgreGpuProgram.cpp.

References Ogre::GpuProgram::mFilename, Ogre::GpuProgram::mLoadFromFile, Ogre::GpuProgram::mSource, and Ogre::String.

Referenced by Ogre::GpuProgramManager::createProgram(), Ogre::MaterialSerializer::finishProgramDefinition(), and Ogre::GpuProgramManager::load().

virtual void Ogre::GpuProgram::setSurfaceAndPassLightStates bool    state [virtual, inherited]
 

Sets whether a vertex program requires light and material states to be passed to through fixed pipeline low level API rendering calls.

Remarks:
If this is set to true, OGRE will pass all active light states to the fixed function pipeline. This is useful for high level shaders like GLSL that can read the OpenGL light and material states. This way the user does not have to use autoparameters to pass light position, color etc.

Definition at line 601 of file OgreGpuProgram.h.

virtual void Ogre::Resource::touch void    [virtual, inherited]
 

'Touches' the resource to indicate it has been used.

Reimplemented in Ogre::Material.

Definition at line 100 of file OgreResource.h.

Referenced by Ogre::Mesh::clone(), Ogre::MeshManager::createCurvedIllusionPlane(), Ogre::MeshManager::createCurvedPlane(), Ogre::MeshManager::createPlane(), and Ogre::ResourceManager::load().

void Ogre::HighLevelGpuProgram::unload   [virtual, inherited]
 

@copydoc Resource::unload

Reimplemented from Ogre::Resource.

Definition at line 58 of file OgreHighLevelGpuProgram.cpp.

References Ogre::HighLevelGpuProgram::mAssemblerProgram, Ogre::Resource::mIsLoaded, Ogre::Resource::unload(), and Ogre::HighLevelGpuProgram::unloadImpl().

Referenced by Ogre::HighLevelGpuProgram::load().

void Ogre::GLSLProgram::unloadImpl void    [protected, virtual]
 

Internal unload implementation, must be implemented by subclasses.

Implements Ogre::HighLevelGpuProgram.

Definition at line 81 of file OgreGLSLProgram.cpp.

References Ogre::glDeleteObjectARB_ptr, Ogre::GpuProgram::isSupported(), Ogre::HighLevelGpuProgram::mAssemblerProgram, and mGLHandle.


Member Data Documentation

GpuProgram* Ogre::HighLevelGpuProgram::mAssemblerProgram [protected, inherited]
 

The underlying assembler program.

Definition at line 61 of file OgreHighLevelGpuProgram.h.

Referenced by createLowLevelImpl(), Ogre::D3D9HLSLProgram::createLowLevelImpl(), Ogre::CgProgram::createLowLevelImpl(), Ogre::HighLevelGpuProgram::load(), Ogre::HighLevelGpuProgram::unload(), and unloadImpl().

GLSLProgramContainer Ogre::GLSLProgram::mAttachedGLSLPrograms [private]
 

Definition at line 103 of file OgreGLSLProgram.h.

Referenced by attachChildShader(), and attachToProgramObject().

String Ogre::GLSLProgram::mAttachedShaderNames [private]
 

attached Shader names

Definition at line 99 of file OgreGLSLProgram.h.

Referenced by attachChildShader(), and getAttachedShaderNames().

GLint Ogre::GLSLProgram::mCompiled [private]
 

flag indicating if shader object successfully compiled

Definition at line 97 of file OgreGLSLProgram.h.

Referenced by compile().

GpuProgramParametersSharedPtr Ogre::GpuProgram::mDefaultParams [protected, inherited]
 

The default parameters for use with this object.

Definition at line 513 of file OgreGpuProgram.h.

Referenced by Ogre::HighLevelGpuProgram::createParameters(), Ogre::GpuProgram::createParameters(), and Ogre::GpuProgram::getDefaultParameters().

String Ogre::GpuProgram::mFilename [protected, inherited]
 

The name of the file to load source from (may be blank).

Definition at line 503 of file OgreGpuProgram.h.

Referenced by Ogre::GpuProgram::load(), Ogre::D3D9GpuProgram::load(), Ogre::HighLevelGpuProgram::loadHighLevelImpl(), Ogre::GpuProgram::setSource(), and Ogre::GpuProgram::setSourceFile().

GLhandleARB Ogre::GLSLProgram::mGLHandle [private]
 

GL handle for shader object.

Definition at line 95 of file OgreGLSLProgram.h.

Referenced by attachToProgramObject(), compile(), getGLHandle(), GLSLProgram(), loadFromSource(), and unloadImpl().

ResourceHandle Ogre::Resource::mHandle [protected, inherited]
 

Definition at line 57 of file OgreResource.h.

Referenced by Ogre::ResourceManager::add(), Ogre::Material::clone(), Ogre::Material::copyDetailsTo(), and Ogre::Material::operator=().

bool Ogre::HighLevelGpuProgram::mHighLevelLoaded [protected, inherited]
 

Whether the high-level program (and it's parameter defs) is loaded.

Definition at line 59 of file OgreHighLevelGpuProgram.h.

Referenced by Ogre::HighLevelGpuProgram::loadHighLevelImpl().

bool Ogre::Resource::mIsLoaded [protected, inherited]
 

Definition at line 58 of file OgreResource.h.

Referenced by Ogre::D3D9Texture::_initMembers(), Ogre::D3D9Texture::_loadCubeTex(), Ogre::D3D9Texture::_loadNormTex(), Ogre::D3D9Texture::_loadVolumeTex(), Ogre::Material::_notifyNeedsRecompile(), Ogre::Material::clone(), Ogre::D3DTexture::createSurface2D(), Ogre::D3DTexture::createSurface3D(), Ogre::D3D9Texture::D3D9Texture(), Ogre::D3DTexture::D3DTexture(), Ogre::DynLib::DynLib(), Ogre::Zip::load(), Ogre::SkeletonInstance::load(), Ogre::Skeleton::load(), Ogre::PatchMesh::load(), Ogre::Mesh::load(), Ogre::Material::load(), Ogre::HighLevelGpuProgram::load(), Ogre::GpuProgram::load(), Ogre::GLTexture::load(), Ogre::GLSLGpuProgram::load(), Ogre::Font::load(), Ogre::DynLib::load(), Ogre::D3D9Texture::load(), Ogre::D3D9GpuProgram::load(), Ogre::D3DTexture::load(), Ogre::BspLevel::load(), Ogre::D3D9Texture::loadImage(), Ogre::D3DTexture::loadImage(), Ogre::D3DTexture::loadImage3D(), Ogre::GLTexture::loadImages(), Ogre::Material::Material(), Ogre::Material::operator=(), Ogre::Skeleton::unload(), Ogre::Mesh::unload(), Ogre::Material::unload(), Ogre::HighLevelGpuProgram::unload(), Ogre::GLTexture::unload(), Ogre::Font::unload(), Ogre::DynLib::unload(), Ogre::D3D9Texture::unload(), Ogre::D3DTexture::unload(), and Ogre::BspLevel::~BspLevel().

time_t Ogre::Resource::mLastAccess [protected, inherited]
 

Definition at line 59 of file OgreResource.h.

Referenced by Ogre::Material::operator=().

bool Ogre::GpuProgram::mLoadFromFile [protected, inherited]
 

Whether we need to load source from file or not.

Definition at line 507 of file OgreGpuProgram.h.

Referenced by Ogre::GLSLGpuProgram::GLSLGpuProgram(), Ogre::GpuProgram::setSource(), and Ogre::GpuProgram::setSourceFile().

String Ogre::Resource::mName [protected, inherited]
 

Definition at line 56 of file OgreResource.h.

Referenced by Ogre::Skeleton::_dumpContents(), Ogre::Mesh::_rationaliseBoneAssignments(), attachToProgramObject(), Ogre::BspLevel::BspLevel(), Ogre::Mesh::buildEdgeList(), Ogre::Mesh::buildTangentVectors(), Ogre::Material::clone(), Ogre::Material::compile(), compile(), Ogre::Material::copyDetailsTo(), Ogre::Quake3Shader::createAsMaterial(), Ogre::D3D9HLSLProgram::createLowLevelImpl(), Ogre::CgProgram::createLowLevelImpl(), Ogre::Font::createTextureFromFont(), Ogre::D3D9Texture::D3D9Texture(), Ogre::D3DTexture::D3DTexture(), Ogre::DynLib::DynLib(), Ogre::Font::Font(), Ogre::Mesh::generateLodLevels(), Ogre::Material::getBestTechnique(), Ogre::Overlay::getName(), Ogre::Material::getName(), Ogre::GLTexture::GLTexture(), Ogre::GpuProgram::GpuProgram(), Ogre::Zip::load(), Ogre::Skeleton::load(), Ogre::Mesh::load(), Ogre::GLTexture::load(), Ogre::Font::load(), Ogre::DynLib::load(), Ogre::D3DTexture::load(), Ogre::BspLevel::load(), Ogre::D3D9GpuFragmentProgram::loadFromMicrocode(), Ogre::D3D9GpuVertexProgram::loadFromMicrocode(), loadFromSource(), Ogre::GLArbGpuProgram::loadFromSource(), Ogre::D3D9HLSLProgram::loadFromSource(), Ogre::D3D9GpuProgram::loadFromSource(), Ogre::CgProgram::loadFromSource(), Ogre::GLTexture::loadImages(), Ogre::Material::Material(), Ogre::Mesh::Mesh(), Ogre::Material::operator=(), Ogre::Overlay::Overlay(), Ogre::Quake3Shader::Quake3Shader(), Ogre::CgProgram::selectProfile(), Ogre::Mesh::setSkeletonName(), Ogre::Skeleton::Skeleton(), Ogre::StringResource::StringResource(), Ogre::Texture::Texture(), Ogre::Zip::unload(), Ogre::DynLib::unload(), Ogre::CgProgram::unloadImpl(), and Ogre::Zip::Zip().

String Ogre::StringInterface::mParamDictName [protected, inherited]
 

Class name for this instance to be used as a lookup (must be initialised by subclasses).

Definition at line 157 of file OgreStringInterface.h.

bool Ogre::GpuProgram::mPassSurfaceAndLightStates [protected, inherited]
 

Does this program want light states passed through fixed pipeline.

Definition at line 515 of file OgreGpuProgram.h.

Referenced by GLSLProgram().

GLSLProgram::CmdAttach Ogre::GLSLProgram::msCmdAttach [static, protected]
 

Definition at line 40 of file OgreGLSLProgram.cpp.

Referenced by GLSLProgram().

ParamDictionaryMap Ogre::StringInterface::msDictionary [static, protected, inherited]
 

Dictionary of parameters.

Definition at line 30 of file OgreStringInterface.cpp.

Referenced by Ogre::StringInterface::cleanupDictionary().

size_t Ogre::Resource::mSize [protected, inherited]
 

Definition at line 60 of file OgreResource.h.

Referenced by Ogre::D3D9Texture::_setFinalAttributes(), Ogre::D3DTexture::loadImage(), Ogre::D3DTexture::loadImage3D(), Ogre::GLTexture::loadImages(), and Ogre::Material::operator=().

bool Ogre::GpuProgram::mSkeletalAnimation [protected, inherited]
 

Does this (vertex) program include skeletal animation?

Definition at line 511 of file OgreGpuProgram.h.

String Ogre::GpuProgram::mSource [protected, inherited]
 

The assembler source of the program (may be blank until file loaded).

Definition at line 505 of file OgreGpuProgram.h.

Referenced by Ogre::GpuProgram::load(), Ogre::D3D9GpuProgram::load(), loadFromSource(), Ogre::GLArbGpuProgram::loadFromSource(), Ogre::GLGpuNvparseProgram::loadFromSource(), Ogre::D3D9HLSLProgram::loadFromSource(), Ogre::D3D9GpuProgram::loadFromSource(), Ogre::CgProgram::loadFromSource(), Ogre::HighLevelGpuProgram::loadHighLevelImpl(), Ogre::GpuProgram::setSource(), and Ogre::GpuProgram::setSourceFile().

String Ogre::GpuProgram::mSyntaxCode [protected, inherited]
 

Syntax code eg arbvp1, vs_2_0 etc.

Definition at line 509 of file OgreGpuProgram.h.

Referenced by Ogre::GpuProgram::isSupported().

GpuProgramType Ogre::GpuProgram::mType [protected, inherited]
 

The type of the program.

Definition at line 501 of file OgreGpuProgram.h.

Referenced by Ogre::GLSLGpuProgram::bindProgram(), Ogre::GLArbGpuProgram::bindProgramParameters(), Ogre::D3D9HLSLProgram::createLowLevelImpl(), Ogre::CgProgram::createLowLevelImpl(), and Ogre::GLSLGpuProgram::unbindProgram().


The documentation for this class was generated from the following files:

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:49:37 2004