#include <OgreSubMesh.h>
Public Types | |
typedef std::multimap< size_t, VertexBoneAssignment > | VertexBoneAssignmentList |
Multimap of verex bone assignments (orders by vertex index). | |
typedef MapIterator< VertexBoneAssignmentList > | BoneAssignmentIterator |
Public Methods | |
SubMesh () | |
~SubMesh () | |
void | setMaterialName (const String &matName) |
Sets the name of the Material which this SubMesh will use. | |
const String & | getMaterialName (void) const |
bool | isMatInitialised (void) const |
Returns true if a material has been assigned to the submesh, otherwise returns false. | |
void | _getRenderOperation (RenderOperation &rend, ushort lodIndex=0) |
Returns a RenderOperation structure required to render this mesh. | |
void | addBoneAssignment (const VertexBoneAssignment &vertBoneAssign) |
Assigns a vertex to a bone with a given weight, for skeletal animation. | |
void | clearBoneAssignments (void) |
Removes all bone assignments for this mesh. | |
BoneAssignmentIterator | getBoneAssignmentIterator (void) |
Gets an iterator for access all bone assignments. | |
void | _compileBoneAssignments (void) |
Must be called once to compile bone assignments into geometry buffer. | |
Public Attributes | |
bool | useSharedVertices |
Indicates if this submesh shares vertex data with other meshes or whether it has it's own vertices. | |
RenderOperation::OperationType | operationType |
The render operation type used to render this submesh. | |
VertexData * | vertexData |
Dedicated vertex data (only valid if useSharedVertices = false). | |
IndexData * | indexData |
Face index data. | |
ProgressiveMesh::LODFaceList | mLodFaceList |
Mesh * | parent |
Reference to parent Mesh. | |
Protected Methods | |
void | removeLodLevels (void) |
Internal method for removing LOD data. | |
Protected Attributes | |
String | mMaterialName |
Name of the material this SubMesh uses. | |
bool | mMatInitialised |
Is there a material yet? | |
VertexBoneAssignmentList | mBoneAssignments |
bool | mBoneAssignmentsOutOfDate |
Flag indicating that bone assignments need to be recompiled. | |
Friends | |
class | Mesh |
class | MeshSerializerImpl |
class | MeshSerializerImpl_v1 |
Like the Mesh class, instatiations of 3D objects in the scene share the SubMesh instances, and have the option of overriding their material differences on a per-object basis if required. See the SubEntity class for more information.
Definition at line 51 of file OgreSubMesh.h.
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Definition at line 123 of file OgreSubMesh.h. Referenced by getBoneAssignmentIterator(). |
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Multimap of verex bone assignments (orders by vertex index).
Definition at line 122 of file OgreSubMesh.h. |
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Definition at line 34 of file OgreSubMesh.cpp. References indexData, mBoneAssignmentsOutOfDate, mMatInitialised, operationType, useSharedVertices, and vertexData. |
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Definition at line 45 of file OgreSubMesh.cpp. References indexData, removeLodLevels(), and vertexData. |
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Must be called once to compile bone assignments into geometry buffer.
Definition at line 112 of file OgreSubMesh.cpp. References Ogre::Mesh::_rationaliseBoneAssignments(), Ogre::Mesh::compileBoneAssignments(), mBoneAssignments, mBoneAssignmentsOutOfDate, parent, Ogre::VertexData::vertexCount, and vertexData. |
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Returns a RenderOperation structure required to render this mesh.
Definition at line 74 of file OgreSubMesh.cpp. References indexData, Ogre::RenderOperation::indexData, mLodFaceList, operationType, Ogre::RenderOperation::operationType, parent, Ogre::Mesh::sharedVertexData, Ogre::RenderOperation::useIndexes, useSharedVertices, Ogre::ushort, vertexData, and Ogre::RenderOperation::vertexData. Referenced by Ogre::SubEntity::getRenderOperation(), and Ogre::Node::getRenderOperation(). |
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Assigns a vertex to a bone with a given weight, for skeletal animation.
Definition at line 93 of file OgreSubMesh.cpp. References Except, mBoneAssignments, mBoneAssignmentsOutOfDate, and Ogre::VertexBoneAssignment_s::vertexIndex. Referenced by Ogre::MeshSerializerImpl::readSubMeshBoneAssignment(). |
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Removes all bone assignments for this mesh.
This method is for assigning weights to the dedicated geometry of the SubMesh. To assign weights to the shared Mesh geometry, see the equivalent methods on Mesh. Definition at line 105 of file OgreSubMesh.cpp. References mBoneAssignments, and mBoneAssignmentsOutOfDate. |
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Gets an iterator for access all bone assignments.
Definition at line 140 of file OgreSubMesh.cpp. References BoneAssignmentIterator, and mBoneAssignments. |
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Definition at line 63 of file OgreSubMesh.cpp. References mMaterialName, and Ogre::String. Referenced by Ogre::Entity::buildSubEntityList(), Ogre::MeshSerializerImpl::calcSubMeshSize(), and Ogre::MeshSerializerImpl::writeSubMesh(). |
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Returns true if a material has been assigned to the submesh, otherwise returns false.
Definition at line 68 of file OgreSubMesh.cpp. References mMatInitialised. Referenced by Ogre::Entity::buildSubEntityList(). |
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Internal method for removing LOD data.
Definition at line 146 of file OgreSubMesh.cpp. References mLodFaceList. Referenced by ~SubMesh(). |
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Sets the name of the Material which this SubMesh will use.
Definition at line 57 of file OgreSubMesh.cpp. References mMaterialName, mMatInitialised, and Ogre::String. Referenced by Ogre::MeshSerializerImpl::readSubMesh(). |
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Definition at line 53 of file OgreSubMesh.h. |
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Definition at line 54 of file OgreSubMesh.h. |
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Definition at line 55 of file OgreSubMesh.h. |
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Face index data.
Definition at line 77 of file OgreSubMesh.h. Referenced by _getRenderOperation(), Ogre::Mesh::buildEdgeList(), Ogre::Mesh::buildTangentVectors(), Ogre::MeshSerializerImpl::calcSubMeshSize(), Ogre::Mesh::clone(), Ogre::MeshManager::createPrefabPlane(), Ogre::PatchMesh::load(), Ogre::MeshSerializerImpl::readSubMesh(), Ogre::PatchMesh::setSubdivision(), SubMesh(), Ogre::MeshManager::tesselate2DMesh(), Ogre::MeshSerializerImpl::writeSubMesh(), and ~SubMesh(). |
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Definition at line 142 of file OgreSubMesh.h. Referenced by _compileBoneAssignments(), addBoneAssignment(), clearBoneAssignments(), Ogre::Mesh::clone(), getBoneAssignmentIterator(), and Ogre::MeshSerializerImpl::writeSubMesh(). |
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Flag indicating that bone assignments need to be recompiled.
Definition at line 145 of file OgreSubMesh.h. Referenced by _compileBoneAssignments(), addBoneAssignment(), clearBoneAssignments(), Ogre::Mesh::clone(), and SubMesh(). |
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Definition at line 79 of file OgreSubMesh.h. Referenced by _getRenderOperation(), Ogre::Mesh::_setSubMeshLodFaceList(), Ogre::Mesh::buildEdgeList(), Ogre::Mesh::clone(), Ogre::MeshSerializerImpl::readMeshLodInfo(), Ogre::MeshSerializerImpl::readMeshLodUsageGenerated(), removeLodLevels(), and Ogre::MeshSerializerImpl::writeLodUsageGenerated(). |
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Name of the material this SubMesh uses.
Definition at line 136 of file OgreSubMesh.h. Referenced by Ogre::Mesh::clone(), getMaterialName(), and setMaterialName(). |
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Is there a material yet?
Definition at line 139 of file OgreSubMesh.h. Referenced by Ogre::Mesh::clone(), isMatInitialised(), setMaterialName(), and SubMesh(). |
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The render operation type used to render this submesh.
Definition at line 65 of file OgreSubMesh.h. Referenced by _getRenderOperation(), Ogre::Mesh::buildEdgeList(), Ogre::Mesh::clone(), Ogre::MeshSerializerImpl::readSubMeshOperation(), SubMesh(), and Ogre::MeshSerializerImpl::writeSubMeshOperation(). |
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Reference to parent Mesh.
Definition at line 82 of file OgreSubMesh.h. Referenced by _compileBoneAssignments(), _getRenderOperation(), and Ogre::Mesh::createSubMesh(). |
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Indicates if this submesh shares vertex data with other meshes or whether it has it's own vertices.
Definition at line 62 of file OgreSubMesh.h. Referenced by _getRenderOperation(), Ogre::Mesh::buildEdgeList(), Ogre::Mesh::buildTangentVectors(), Ogre::MeshSerializerImpl::calcSubMeshSize(), Ogre::Mesh::clone(), Ogre::MeshManager::createCurvedIllusionPlane(), Ogre::MeshManager::createPlane(), Ogre::MeshManager::createPrefabPlane(), Ogre::SubEntity::getRenderOperation(), Ogre::PatchMesh::load(), Ogre::Mesh::prepareForShadowVolume(), Ogre::MeshSerializerImpl::readSubMesh(), SubMesh(), Ogre::Mesh::suggestTangentVectorBuildParams(), and Ogre::MeshSerializerImpl::writeSubMesh(). |
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Dedicated vertex data (only valid if useSharedVertices = false).
Definition at line 74 of file OgreSubMesh.h. Referenced by _compileBoneAssignments(), _getRenderOperation(), Ogre::Mesh::buildEdgeList(), Ogre::Mesh::buildTangentVectors(), Ogre::MeshSerializerImpl::calcSubMeshSize(), Ogre::Mesh::clone(), Ogre::Entity::findBlendedVertexData(), Ogre::Entity::findSubEntityForVertexData(), Ogre::PatchMesh::load(), Ogre::Mesh::prepareForShadowVolume(), Ogre::SubEntity::prepareTempBlendBuffers(), Ogre::MeshSerializerImpl::readEdgeList(), Ogre::MeshSerializerImpl::readSubMesh(), SubMesh(), Ogre::Mesh::suggestTangentVectorBuildParams(), Ogre::Entity::updateAnimation(), Ogre::MeshSerializerImpl::writeSubMesh(), and ~SubMesh(). |
Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:51:42 2004