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Change Log
2.0.7
- Fixed the gcc 3 compilation
bug. Thanks to Nick Rusnov for the patch.
- Added missing documentation
to the distribution.
- Build system improvements
making easier to release.
2.0.5
- Fixed a an alpha rendering
bug that could occur in OpenGL mode (for Sprites with alpha-channels)
- Changed the licensing of
the utility package (only) to be zlib licensed.
- Button improvements: buttons
can now be drawn from 3 frame sprites. Thanks to Ariel Chai for the
demo button.
- Text field bevel can be
turned off.
- The sprite editor now remembers
zoom and position settings for each state. Thanks for code from Eugen
Treise.
- Added missing Windows "guitest"
build file.
2.0
- API improvements, that
can cause occasional compilation issues.
- Rewrote widget interface
and approach. Now a publisher / listener model.
- GUI Widgets:
- Button
- Console Window (new
version)
- List box
- Editable text
- DAT files now use simple,
lossless compression.
- Improved rendering loop.
- For windows, "no pointer
aliasing" optimization is used in the painter routines. This nets
about a 0-10% speedup in software mode.
- Real time scaling for Tiles.
- Improved memory utilization.
- Improved Tile performance.
- KrBox can be created without
a KrBoxResource.
1.6.3
- Minor bug fixes. Beta to
Release.
1.6.2
- Improved autotools support.
- Minor bug fixes.
1.6.1
1.6.0
- Collision
Detection. Full support for the much requested pixel perfect collision
testing.
- Improved performance of
the Tree() data structure.
- Improved dirty rectangle
management, especially for text.
- Added hooks for arbitrary
binary and text resources to be saved in the .dat file.
1.5.2
- Fixed problems with the
OpenGL switch in Unix makefiles.
- Improved Windows build files.
- Fixed resource leak on file
loads.
- Minor bug fixes.
1.5.1
- Many Unix users are having
difficulty with the OpenGL code. It can now be turned off -- see Build.
It is off by default in Unix, on by default in Windows.
- The Widget base class was
added after working with the Arianne project: http://www.arianne.cx.
It is a base class to support GUI extensions to Kyra.
- The title screen was added
to the demo.
- The "api" section of the
docs has been missing for some time. Added it back in, and moved it
to the proper location as a subdirectory of "docs". The "api" link for
the HTML web pages should now work
- The KrConsole widget is
now a proper KrWidget. In the past, it had a special lifecycle. Now
it is created and added to the KrImageTree like any other object that
is added to the Tree.
- The encoder now takes the
"-r" option, which inputs a text file containing a list of
XML files to be processed. This helps manage "extreme" command
lines, especially if you are using direct encoding.
1.5.0
- Direct
Encoding -- allowing images to be written to the .dat file without
going through the Sprite Editor.
- OpenGL accelleration. (See
the engine page.)
- Makefile improvements for
Linux. Installs header and library files to standard location. Removed
"makedepend" dependency in the Makefile.
- Encoder improvements: friendlier,
better error messages.
- Added the GetBoundingBox()
method to query the current bounds of a KrImage.
1.4.6
- Fixed bug where encoder
occasionally had memory overruns, and did not correctly handle names
with too many dot separaters.
- Added window message to
the encoder to print out whether it is working or wating for user input.
1.4.5
- Fixed bug where DoStep()
did not always advance the frame properly.
1.4.4
- Fixed some bugs in hit testing.
- Minor API improvements.
1.4.3
- Switch the binary builds
over to just the demo mode; I doubt anyone is really interested in the
other utilities so much as seeing a "quick preview" of Kyra.
- The sprite editor can now
be started full screen with the -f option.
- Fixed the help page in the
sprite editor to show the new commands.
- Text boxes now have alignment:
left, right, and center.
1.4.2
- Bug fixes in the Sprite
Editor. It should now correctly display your current mouse position
(on the image, not the screen) and handle click and drag while in a
zoomed view. Two commands have been added: 'fps' which sets the frames
per second for movie playback, and "disperse" which spaces
out a bunch of frames so they don't pile up in the initial alignment
view.
- Bug fixes in the Encoder.
The encoder was failing to draw some large images when showing output
as it encodes. This should be fixed.
1.4.0, 1.4.1
Engine Features
- Real time and cached scaling.
Sprites, Canvases, and Tiles can be stretched or shrunk by an arbitrary
amount on either axis.
- View windows. The screen
can be split into virtual windows, each showing a different view of
the tree. This allows for mini-maps, closeups, and alternate viewports.
Sprite Editor
- Scaling integrated into
the sprite editor. Zoom in or out while viewing, aligning, or testing
Sprites.
Demos
- A second BEM demo to test
view windows and scaling.
- Cached scaling introduced
to Space tests.
- Real time scaling tests
introduced: Sinwave and Scale.
1.3
Engine Features
- Added Text output, using
both fixed and proportional font support.
- Added the Box and BoxResource,
for drawing lines, rectangles, and crosshairs in solid colors or
patterns.
- Added a hit test capability
to fetch a list of objects at a pixel location.
- KrImNodes now have a
visibility property.
- Added the ability to
specify a color key by location in the bitmap as well as its color.
- Fixed some bugs in the
draw loop.
- Faster memory management
for RGBA runs.
Documentation
Miscellaneous changes
- The Sprite Editor has
been re-written to use the Kyra engine. Its now faster and used
to test the engine itself.
- Introduced the GUI widgets
with a console widget.
- Improved the display
of the encoder to illustrate the results of encoding.
- Introduced utilities
of isometric game math.
1.2.1
- Fixed bug that prevented
the sprite editor from saving new files.
1.2.0
- Improved Linux make files.
- Separated distributions
for smaller downloads.
- Integration with SDL 1.2,
fix of alpha channel bugs.
- Graphics modified for faster
downloads.
- Minor compression in the
RLE files.
- The encoder now graphically
displays the files being processed.
1.0.1
- Improved Linux make files.
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