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KrTileResource Class Reference

Practically, a tile resource is used to create a tile. More...

#include <tileresource.h>

Inheritance diagram for KrTileResource::

KrResource List of all members.

Public Methods

virtual U32 Type ()
 The type of the resource. ( ex, KYRATAG_SPRITE ).

virtual const std::string & TypeName ()
 The name of the type. ( ex, "Sprite" ).

virtual KrTileResource * ToTileResource ()
 Return a pointer if this is a tile resource.

int Size () const
 The width and height must be the same for a tile.

bool Alpha ()
 Return true if this Tile supports alpha.

virtual void CacheScale (GlFixed xScale, GlFixed yScale)
 Create a cached resourced. More...

virtual bool IsScaleCached (GlFixed xScale, GlFixed yScale)
 Check the cache for a given scale.

virtual void FreeScaleCache ()
 Free up the cache.


Detailed Description

Practically, a tile resource is used to create a tile.

It contains a pixel block for its data.


Member Function Documentation

virtual void KrTileResource::CacheScale GlFixed    xScale,
GlFixed    yScale
[virtual]
 

Create a cached resourced.

A resource can be drawn much more quickly if its scaled image is pre-calculated. This generates and scaled version of the resource and stores it for fast drawing. The cached version will always be used before a version generated on the fly.

Reimplemented from KrResource.


The documentation for this class was generated from the following file:
Generated on Mon Sep 15 12:01:11 2003 for Kyra by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001