Section: Visualization Toolkit Rendering Classes
To create an instance of class vtkInteractorStyleSwitch, simply invoke its constructor as follows
obj = vtkInteractorStyleSwitch
obj
is an instance of the vtkInteractorStyleSwitch class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkInteractorStyleSwitch = obj.NewInstance ()
vtkInteractorStyleSwitch = obj.SafeDownCast (vtkObject o)
obj.SetInteractor (vtkRenderWindowInteractor iren)
- The sub styles need the interactor too.
obj.SetAutoAdjustCameraClippingRange (int value)
- We must override this method in order to pass the setting down to
the underlying styles
vtkInteractorStyle = obj.GetCurrentStyle ()
- Set/Get current style
obj.SetCurrentStyleToJoystickActor ()
- Set/Get current style
obj.SetCurrentStyleToJoystickCamera ()
- Set/Get current style
obj.SetCurrentStyleToTrackballActor ()
- Set/Get current style
obj.SetCurrentStyleToTrackballCamera ()
- Set/Get current style
obj.OnChar ()
- Only care about the char event, which is used to switch between
different styles.
obj.SetDefaultRenderer (vtkRenderer )
- Overridden from vtkInteractorObserver because the interactor styles
used by this class must also be updated.
obj.SetCurrentRenderer (vtkRenderer )
- Overridden from vtkInteractorObserver because the interactor styles
used by this class must also be updated.