vtkConeLayoutStrategy

Section: Visualization Toolkit Infovis Classes

Usage

vtkConeLayoutStrategy positions the nodes of a tree(forest) in 3D space based on the cone-tree approach first described by Robertson, Mackinlay and Card in Proc. CHI'91. This implementation incorporates refinements to the layout developed by Carriere and Kazman, and by Auber.

The input graph must be a forest (i.e. a set of trees, or a single tree); in the case of a forest, the input will be converted to a single tree by introducing a new root node, and connecting each root in the input forest to the meta-root. The tree is then laid out, after which the meta-root is removed.

The cones are positioned so that children lie in planes parallel to the X-Y plane, with the axis of cones parallel to Z, and with Z coordinate increasing with distance of nodes from the root.

.SECTION Thanks Thanks to David Duke from the University of Leeds for providing this implementation.

To create an instance of class vtkConeLayoutStrategy, simply invoke its constructor as follows

  obj = vtkConeLayoutStrategy

Methods

The class vtkConeLayoutStrategy has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkConeLayoutStrategy class.