vtkPixelBufferObject

Section: Visualization Toolkit Rendering Classes

Usage

Provides low-level access to GPU memory. Used to pass raw data to GPU. The data is uploaded into a pixel buffer.

To create an instance of class vtkPixelBufferObject, simply invoke its constructor as follows

  obj = vtkPixelBufferObject

Methods

The class vtkPixelBufferObject has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkPixelBufferObject class.