vtkAbstractMapper3D

Section: Visualization Toolkit Rendering Classes

Usage

vtkAbstractMapper3D is an abstract class to specify interface between 3D data and graphics primitives or software rendering techniques. Subclasses of vtkAbstractMapper3D can be used for rendering geometry or rendering volumetric data.

This class also defines an API to support hardware clipping planes (at most six planes can be defined). It also provides geometric data about the input data it maps, such as the bounding box and center.

To create an instance of class vtkAbstractMapper3D, simply invoke its constructor as follows

  obj = vtkAbstractMapper3D

Methods

The class vtkAbstractMapper3D has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkAbstractMapper3D class.