Section: Visualization Toolkit Volume Rendering Classes
To create an instance of class vtkOpenGLGPUVolumeRayCastMapper, simply invoke its constructor as follows
obj = vtkOpenGLGPUVolumeRayCastMapper
obj
is an instance of the vtkOpenGLGPUVolumeRayCastMapper class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkOpenGLGPUVolumeRayCastMapper = obj.NewInstance ()
vtkOpenGLGPUVolumeRayCastMapper = obj.SafeDownCast (vtkObject o)
int = obj.IsRenderSupported (vtkRenderWindow window, vtkVolumeProperty property)
- Based on hardware and properties, we may or may not be able to
render using 3D texture mapping. This indicates if 3D texture
mapping is supported by the hardware, and if the other extensions
necessary to support the specific properties are available.