Section: Visualization Toolkit Graphics Classes
To create an instance of class vtkArrowSource, simply invoke its constructor as follows
obj = vtkArrowSource
obj
is an instance of the vtkArrowSource class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkArrowSource = obj.NewInstance ()
vtkArrowSource = obj.SafeDownCast (vtkObject o)
obj.SetTipLength (double )
- Set the length, and radius of the tip. They default to 0.35 and 0.1
double = obj.GetTipLengthMinValue ()
- Set the length, and radius of the tip. They default to 0.35 and 0.1
double = obj.GetTipLengthMaxValue ()
- Set the length, and radius of the tip. They default to 0.35 and 0.1
double = obj.GetTipLength ()
- Set the length, and radius of the tip. They default to 0.35 and 0.1
obj.SetTipRadius (double )
- Set the length, and radius of the tip. They default to 0.35 and 0.1
double = obj.GetTipRadiusMinValue ()
- Set the length, and radius of the tip. They default to 0.35 and 0.1
double = obj.GetTipRadiusMaxValue ()
- Set the length, and radius of the tip. They default to 0.35 and 0.1
double = obj.GetTipRadius ()
- Set the length, and radius of the tip. They default to 0.35 and 0.1
obj.SetTipResolution (int )
- Set the resolution of the tip. The tip behaves the same as a cone.
Resoultion 1 gives a single triangle, 2 gives two crossed triangles.
int = obj.GetTipResolutionMinValue ()
- Set the resolution of the tip. The tip behaves the same as a cone.
Resoultion 1 gives a single triangle, 2 gives two crossed triangles.
int = obj.GetTipResolutionMaxValue ()
- Set the resolution of the tip. The tip behaves the same as a cone.
Resoultion 1 gives a single triangle, 2 gives two crossed triangles.
int = obj.GetTipResolution ()
- Set the resolution of the tip. The tip behaves the same as a cone.
Resoultion 1 gives a single triangle, 2 gives two crossed triangles.
obj.SetShaftRadius (double )
- Set the radius of the shaft. Defaults to 0.03.
double = obj.GetShaftRadiusMinValue ()
- Set the radius of the shaft. Defaults to 0.03.
double = obj.GetShaftRadiusMaxValue ()
- Set the radius of the shaft. Defaults to 0.03.
double = obj.GetShaftRadius ()
- Set the radius of the shaft. Defaults to 0.03.
obj.SetShaftResolution (int )
- Set the resolution of the shaft. 2 gives a rectangle.
I would like to extend the cone to produce a line,
but this is not an option now.
int = obj.GetShaftResolutionMinValue ()
- Set the resolution of the shaft. 2 gives a rectangle.
I would like to extend the cone to produce a line,
but this is not an option now.
int = obj.GetShaftResolutionMaxValue ()
- Set the resolution of the shaft. 2 gives a rectangle.
I would like to extend the cone to produce a line,
but this is not an option now.
int = obj.GetShaftResolution ()
- Set the resolution of the shaft. 2 gives a rectangle.
I would like to extend the cone to produce a line,
but this is not an option now.
obj.InvertOn ()
- Inverts the arrow direction. When set to true, base is at (1, 0, 0) while the
tip is at (0, 0, 0). The default is false, i.e. base at (0, 0, 0) and the tip
at (1, 0, 0).
obj.InvertOff ()
- Inverts the arrow direction. When set to true, base is at (1, 0, 0) while the
tip is at (0, 0, 0). The default is false, i.e. base at (0, 0, 0) and the tip
at (1, 0, 0).
obj.SetInvert (bool )
- Inverts the arrow direction. When set to true, base is at (1, 0, 0) while the
tip is at (0, 0, 0). The default is false, i.e. base at (0, 0, 0) and the tip
at (1, 0, 0).
bool = obj.GetInvert ()
- Inverts the arrow direction. When set to true, base is at (1, 0, 0) while the
tip is at (0, 0, 0). The default is false, i.e. base at (0, 0, 0) and the tip
at (1, 0, 0).