Section: Visualization Toolkit Rendering Classes
To create an instance of class vtkOpenGLImageActor, simply invoke its constructor as follows
obj = vtkOpenGLImageActor
obj
is an instance of the vtkOpenGLImageActor class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkOpenGLImageActor = obj.NewInstance ()
vtkOpenGLImageActor = obj.SafeDownCast (vtkObject o)
obj.Load (vtkRenderer ren)
- Implement base class method.
obj.Render (vtkRenderer ren)
- Implement base class method.
obj.ReleaseGraphicsResources (vtkWindow )
- Release any graphics resources that are being consumed by this texture.
The parameter window could be used to determine which graphic
resources to release. Using the same texture object in multiple
render windows is NOT currently supported.