vtkImageRenderManager
Section: Visualization Toolkit Parallel Classes
Usage
vtkImageRenderManager is a subclass of vtkParallelRenderManager that
uses RGBA compositing (blending) to do parallel rendering.
This is the exact opposite of vtkCompositeRenderManager.
It actually does nothing special. It relies on the rendering pipeline to be
initialized with a vtkCompositeRGBAPass.
Compositing makes sense only for renderers in layer 0.
To create an instance of class vtkImageRenderManager, simply
invoke its constructor as follows
obj = vtkImageRenderManager
Methods
The class vtkImageRenderManager has several methods that can be used.
They are listed below.
Note that the documentation is translated automatically from the VTK sources,
and may not be completely intelligible. When in doubt, consult the VTK website.
In the methods listed below, obj
is an instance of the vtkImageRenderManager class.
-
string = obj.GetClassName ()
-
int = obj.IsA (string name)
-
vtkImageRenderManager = obj.NewInstance ()
-
vtkImageRenderManager = obj.SafeDownCast (vtkObject o)