vtkAnnotatedCubeActor

Section: Visualization Toolkit Hybrid Classes

Usage

vtkAnnotatedCubeActor is a hybrid 3D actor used to represent an anatomical orientation marker in a scene. The class consists of a 3D unit cube centered on the origin with each face labelled in correspondance to a particular coordinate direction. For example, with Cartesian directions, the user defined text labels could be: +X, -X, +Y, -Y, +Z, -Z, while for anatomical directions: A, P, L, R, S, I. Text is automatically centered on each cube face and is not restriceted to single characters. In addition to or in replace of a solid text label representation, the outline edges of the labels can be displayed. The individual properties of the cube, face labels and text outlines can be manipulated as can their visibility.

To create an instance of class vtkAnnotatedCubeActor, simply invoke its constructor as follows

  obj = vtkAnnotatedCubeActor

Methods

The class vtkAnnotatedCubeActor has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkAnnotatedCubeActor class.