vtkOpenGLHardwareSupport

Section: Visualization Toolkit Rendering Classes

Usage

vtkOpenGLHardwareSupport is an implementation of methods used to query OpenGL and the hardware of what kind of graphics support is available. When VTK supports more than one Graphics API an abstract super class vtkHardwareSupport should be implemented for this class to derive from.

To create an instance of class vtkOpenGLHardwareSupport, simply invoke its constructor as follows

  obj = vtkOpenGLHardwareSupport

Methods

The class vtkOpenGLHardwareSupport has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkOpenGLHardwareSupport class.