Section: Visualization Toolkit Rendering Classes
To create an instance of class vtkFollower, simply invoke its constructor as follows
obj = vtkFollower
obj
is an instance of the vtkFollower class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkFollower = obj.NewInstance ()
vtkFollower = obj.SafeDownCast (vtkObject o)
obj.SetCamera (vtkCamera )
- Set/Get the camera to follow. If this is not set, then the follower
won't know who to follow.
vtkCamera = obj.GetCamera ()
- Set/Get the camera to follow. If this is not set, then the follower
won't know who to follow.
int = obj.RenderOpaqueGeometry (vtkViewport viewport)
- This causes the actor to be rendered. It in turn will render the actor's
property, texture map and then mapper. If a property hasn't been
assigned, then the actor will create one automatically.
int = obj.RenderTranslucentPolygonalGeometry (vtkViewport viewport)
- This causes the actor to be rendered. It in turn will render the actor's
property, texture map and then mapper. If a property hasn't been
assigned, then the actor will create one automatically.
obj.Render (vtkRenderer ren)
- This causes the actor to be rendered. It in turn will render the actor's
property, texture map and then mapper. If a property hasn't been
assigned, then the actor will create one automatically.
int = obj.HasTranslucentPolygonalGeometry ()
- Does this prop have some translucent polygonal geometry?
obj.GetMatrix (vtkMatrix4x4 m)
- Copy the follower's composite 4x4 matrix into the matrix provided.
obj.GetMatrix (double m[16])
- Copy the follower's composite 4x4 matrix into the matrix provided.
vtkMatrix4x4 = obj.GetMatrix ()
- Shallow copy of a follower. Overloads the virtual vtkProp method.
obj.ShallowCopy (vtkProp prop)
- Shallow copy of a follower. Overloads the virtual vtkProp method.