Section: Visualization Toolkit Volume Rendering Classes
.SECTION Bugs This mapper relies highly on the implementation of the OpenGL pipeline. A typical hardware driver has lots of options and some settings can cause this mapper to produce artifacts.
To create an instance of class vtkProjectedTetrahedraMapper, simply invoke its constructor as follows
obj = vtkProjectedTetrahedraMapper
obj
is an instance of the vtkProjectedTetrahedraMapper class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkProjectedTetrahedraMapper = obj.NewInstance ()
vtkProjectedTetrahedraMapper = obj.SafeDownCast (vtkObject o)
obj.SetVisibilitySort (vtkVisibilitySort sort)
vtkVisibilitySort = obj.GetVisibilitySort ()