vtkAxesActor

Section: Visualization Toolkit Hybrid Classes

Usage

vtkAxesActor is a hybrid 2D/3D actor used to represent 3D axes in a scene. The user can define the geometry to use for the shaft or the tip, and the user can set the text for the three axes. The text will appear to follow the camera since it is implemented by means of vtkCaptionActor2D. All of the functionality of the underlying vtkCaptionActor2D objects are accessable so that, for instance, the font attributes of the axes text can be manipulated through vtkTextProperty. Since this class inherits from vtkProp3D, one can apply a user transform to the underlying geometry and the positioning of the labels. For example, a rotation transform could be used to generate a left-handed axes representation.

To create an instance of class vtkAxesActor, simply invoke its constructor as follows

  obj = vtkAxesActor

Methods

The class vtkAxesActor has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkAxesActor class.