Section: Visualization Toolkit Imaging Classes
To create an instance of class vtkImageMapToColors, simply invoke its constructor as follows
obj = vtkImageMapToColors
obj
is an instance of the vtkImageMapToColors class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkImageMapToColors = obj.NewInstance ()
vtkImageMapToColors = obj.SafeDownCast (vtkObject o)
obj.SetLookupTable (vtkScalarsToColors )
- Set the lookup table.
vtkScalarsToColors = obj.GetLookupTable ()
- Set the lookup table.
obj.SetOutputFormat (int )
- Set the output format, the default is RGBA.
int = obj.GetOutputFormat ()
- Set the output format, the default is RGBA.
obj.SetOutputFormatToRGBA ()
- Set the output format, the default is RGBA.
obj.SetOutputFormatToRGB ()
- Set the output format, the default is RGBA.
obj.SetOutputFormatToLuminanceAlpha ()
- Set the output format, the default is RGBA.
obj.SetOutputFormatToLuminance ()
- Set the output format, the default is RGBA.
obj.SetActiveComponent (int )
- Set the component to map for multi-component images (default: 0)
int = obj.GetActiveComponent ()
- Set the component to map for multi-component images (default: 0)
obj.SetPassAlphaToOutput (int )
- Use the alpha component of the input when computing the alpha component
of the output (useful when converting monochrome+alpha data to RGBA)
obj.PassAlphaToOutputOn ()
- Use the alpha component of the input when computing the alpha component
of the output (useful when converting monochrome+alpha data to RGBA)
obj.PassAlphaToOutputOff ()
- Use the alpha component of the input when computing the alpha component
of the output (useful when converting monochrome+alpha data to RGBA)
int = obj.GetPassAlphaToOutput ()
- Use the alpha component of the input when computing the alpha component
of the output (useful when converting monochrome+alpha data to RGBA)
long = obj.GetMTime ()
- We need to check the modified time of the lookup table too.