vtkThinPlateSplineTransform

Section: Visualization Toolkit Hybrid Classes

Usage

vtkThinPlateSplineTransform describes a nonlinear warp transform defined by a set of source and target landmarks. Any point on the mesh close to a source landmark will be moved to a place close to the corresponding target landmark. The points in between are interpolated smoothly using Bookstein's Thin Plate Spline algorithm.

To obtain a correct TPS warp, use the R2LogR kernel if your data is 2D, and the R kernel if your data is 3D. Or you can specify your own RBF. (Hence this class is more general than a pure TPS transform.)

To create an instance of class vtkThinPlateSplineTransform, simply invoke its constructor as follows

  obj = vtkThinPlateSplineTransform

Methods

The class vtkThinPlateSplineTransform has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkThinPlateSplineTransform class.