Section: Visualization Toolkit Hybrid Classes
To create an instance of class vtkAxesActor, simply invoke its constructor as follows
obj = vtkAxesActor
obj
is an instance of the vtkAxesActor class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkAxesActor = obj.NewInstance ()
vtkAxesActor = obj.SafeDownCast (vtkObject o)
obj.GetActors (vtkPropCollection )
- For some exporters and other other operations we must be
able to collect all the actors or volumes. These methods
are used in that process.
int = obj.RenderOpaqueGeometry (vtkViewport viewport)
- Support the standard render methods.
int = obj.RenderTranslucentPolygonalGeometry (vtkViewport viewport)
- Support the standard render methods.
int = obj.RenderOverlay (vtkViewport viewport)
- Support the standard render methods.
int = obj.HasTranslucentPolygonalGeometry ()
- Does this prop have some translucent polygonal geometry?
obj.ShallowCopy (vtkProp prop)
- Shallow copy of an axes actor. Overloads the virtual vtkProp method.
obj.ReleaseGraphicsResources (vtkWindow )
- Release any graphics resources that are being consumed by this actor.
The parameter window could be used to determine which graphic
resources to release.
obj.GetBounds (double bounds[6])
- Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). (The
method GetBounds(double bounds[6]) is available from the superclass.)
double = obj.GetBounds ()
- Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). (The
method GetBounds(double bounds[6]) is available from the superclass.)
long = obj.GetMTime ()
- Get the actors mtime plus consider its properties and texture if set.
long = obj.GetRedrawMTime ()
- Return the mtime of anything that would cause the rendered image to
appear differently. Usually this involves checking the mtime of the
prop plus anything else it depends on such as properties, textures
etc.
obj.SetTotalLength (double v[3])
- Set the total length of the axes in 3 dimensions.
obj.SetTotalLength (double x, double y, double z)
- Set the total length of the axes in 3 dimensions.
double = obj. GetTotalLength ()
- Set the total length of the axes in 3 dimensions.
obj.SetNormalizedShaftLength (double v[3])
- Set the normalized (0-1) length of the shaft.
obj.SetNormalizedShaftLength (double x, double y, double z)
- Set the normalized (0-1) length of the shaft.
double = obj. GetNormalizedShaftLength ()
- Set the normalized (0-1) length of the shaft.
obj.SetNormalizedTipLength (double v[3])
- Set the normalized (0-1) length of the tip. Normally, this would be
1 - the normalized length of the shaft.
obj.SetNormalizedTipLength (double x, double y, double z)
- Set the normalized (0-1) length of the tip. Normally, this would be
1 - the normalized length of the shaft.
double = obj. GetNormalizedTipLength ()
- Set the normalized (0-1) length of the tip. Normally, this would be
1 - the normalized length of the shaft.
obj.SetNormalizedLabelPosition (double v[3])
- Set the normalized (0-1) position of the label along the length of
the shaft. A value > 1 is permissible.
obj.SetNormalizedLabelPosition (double x, double y, double z)
- Set the normalized (0-1) position of the label along the length of
the shaft. A value > 1 is permissible.
double = obj. GetNormalizedLabelPosition ()
- Set the normalized (0-1) position of the label along the length of
the shaft. A value > 1 is permissible.
obj.SetConeResolution (int )
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetConeResolutionMinValue ()
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetConeResolutionMaxValue ()
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetConeResolution ()
- Set/get the resolution of the pieces of the axes actor.
obj.SetSphereResolution (int )
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetSphereResolutionMinValue ()
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetSphereResolutionMaxValue ()
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetSphereResolution ()
- Set/get the resolution of the pieces of the axes actor.
obj.SetCylinderResolution (int )
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetCylinderResolutionMinValue ()
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetCylinderResolutionMaxValue ()
- Set/get the resolution of the pieces of the axes actor.
int = obj.GetCylinderResolution ()
- Set/get the resolution of the pieces of the axes actor.
obj.SetConeRadius (double )
- Set/get the radius of the pieces of the axes actor.
double = obj.GetConeRadiusMinValue ()
- Set/get the radius of the pieces of the axes actor.
double = obj.GetConeRadiusMaxValue ()
- Set/get the radius of the pieces of the axes actor.
double = obj.GetConeRadius ()
- Set/get the radius of the pieces of the axes actor.
obj.SetSphereRadius (double )
- Set/get the radius of the pieces of the axes actor.
double = obj.GetSphereRadiusMinValue ()
- Set/get the radius of the pieces of the axes actor.
double = obj.GetSphereRadiusMaxValue ()
- Set/get the radius of the pieces of the axes actor.
double = obj.GetSphereRadius ()
- Set/get the radius of the pieces of the axes actor.
obj.SetCylinderRadius (double )
- Set/get the radius of the pieces of the axes actor.
double = obj.GetCylinderRadiusMinValue ()
- Set/get the radius of the pieces of the axes actor.
double = obj.GetCylinderRadiusMaxValue ()
- Set/get the radius of the pieces of the axes actor.
double = obj.GetCylinderRadius ()
- Set/get the radius of the pieces of the axes actor.
obj.SetShaftType (int type)
- Set the type of the shaft to a cylinder, line, or user defined geometry.
obj.SetShaftTypeToCylinder ()
- Set the type of the shaft to a cylinder, line, or user defined geometry.
obj.SetShaftTypeToLine ()
- Set the type of the shaft to a cylinder, line, or user defined geometry.
obj.SetShaftTypeToUserDefined ()
- Set the type of the shaft to a cylinder, line, or user defined geometry.
int = obj.GetShaftType ()
- Set the type of the shaft to a cylinder, line, or user defined geometry.
obj.SetTipType (int type)
- Set the type of the tip to a cone, sphere, or user defined geometry.
obj.SetTipTypeToCone ()
- Set the type of the tip to a cone, sphere, or user defined geometry.
obj.SetTipTypeToSphere ()
- Set the type of the tip to a cone, sphere, or user defined geometry.
obj.SetTipTypeToUserDefined ()
- Set the type of the tip to a cone, sphere, or user defined geometry.
int = obj.GetTipType ()
- Set the type of the tip to a cone, sphere, or user defined geometry.
obj.SetUserDefinedTip (vtkPolyData )
- Set the user defined tip polydata.
vtkPolyData = obj.GetUserDefinedTip ()
- Set the user defined tip polydata.
obj.SetUserDefinedShaft (vtkPolyData )
- Set the user defined shaft polydata.
vtkPolyData = obj.GetUserDefinedShaft ()
- Set the user defined shaft polydata.
vtkProperty = obj.GetXAxisTipProperty ()
- Get the tip properties.
vtkProperty = obj.GetYAxisTipProperty ()
- Get the tip properties.
vtkProperty = obj.GetZAxisTipProperty ()
- Get the tip properties.
vtkProperty = obj.GetXAxisShaftProperty ()
- Get the shaft properties.
vtkProperty = obj.GetYAxisShaftProperty ()
- Get the shaft properties.
vtkProperty = obj.GetZAxisShaftProperty ()
- Get the shaft properties.
vtkCaptionActor2D = obj.GetXAxisCaptionActor2D ()
- Retrieve handles to the X, Y and Z axis (so that you can set their text
properties for example)
vtkCaptionActor2D = obj.GetYAxisCaptionActor2D ()
- Retrieve handles to the X, Y and Z axis (so that you can set their text
properties for example)
vtkCaptionActor2D = obj.GetZAxisCaptionActor2D ()
- Set/get the label text.
obj.SetXAxisLabelText (string )
- Set/get the label text.
string = obj.GetXAxisLabelText ()
- Set/get the label text.
obj.SetYAxisLabelText (string )
- Set/get the label text.
string = obj.GetYAxisLabelText ()
- Set/get the label text.
obj.SetZAxisLabelText (string )
- Set/get the label text.
string = obj.GetZAxisLabelText ()
- Set/get the label text.
obj.SetAxisLabels (int )
- Enable/disable drawing the axis labels.
int = obj.GetAxisLabels ()
- Enable/disable drawing the axis labels.
obj.AxisLabelsOn ()
- Enable/disable drawing the axis labels.
obj.AxisLabelsOff ()
- Enable/disable drawing the axis labels.