Section: Visualization Toolkit Widget Classes
To create an instance of class vtkOrientedGlyphContourRepresentation, simply invoke its constructor as follows
obj = vtkOrientedGlyphContourRepresentation
obj
is an instance of the vtkOrientedGlyphContourRepresentation class.
string = obj.GetClassName ()
- Standard methods for instances of this class.
int = obj.IsA (string name)
- Standard methods for instances of this class.
vtkOrientedGlyphContourRepresentation = obj.NewInstance ()
- Standard methods for instances of this class.
vtkOrientedGlyphContourRepresentation = obj.SafeDownCast (vtkObject o)
- Standard methods for instances of this class.
obj.SetCursorShape (vtkPolyData cursorShape)
- Specify the cursor shape. Keep in mind that the shape will be
aligned with the constraining plane by orienting it such that
the x axis of the geometry lies along the normal of the plane.
vtkPolyData = obj.GetCursorShape ()
- Specify the cursor shape. Keep in mind that the shape will be
aligned with the constraining plane by orienting it such that
the x axis of the geometry lies along the normal of the plane.
obj.SetActiveCursorShape (vtkPolyData activeShape)
- Specify the shape of the cursor (handle) when it is active.
This is the geometry that will be used when the mouse is
close to the handle or if the user is manipulating the handle.
vtkPolyData = obj.GetActiveCursorShape ()
- Specify the shape of the cursor (handle) when it is active.
This is the geometry that will be used when the mouse is
close to the handle or if the user is manipulating the handle.
vtkProperty = obj.GetProperty ()
- This is the property used when the handle is not active
(the mouse is not near the handle)
vtkProperty = obj.GetActiveProperty ()
- This is the property used when the user is interacting
with the handle.
vtkProperty = obj.GetLinesProperty ()
- This is the property used by the lines.
obj.SetRenderer (vtkRenderer ren)
- Subclasses of vtkOrientedGlyphContourRepresentation must implement these methods. These
are the methods that the widget and its representation use to
communicate with each other.
obj.BuildRepresentation ()
- Subclasses of vtkOrientedGlyphContourRepresentation must implement these methods. These
are the methods that the widget and its representation use to
communicate with each other.
obj.StartWidgetInteraction (double eventPos[2])
- Subclasses of vtkOrientedGlyphContourRepresentation must implement these methods. These
are the methods that the widget and its representation use to
communicate with each other.
obj.WidgetInteraction (double eventPos[2])
- Subclasses of vtkOrientedGlyphContourRepresentation must implement these methods. These
are the methods that the widget and its representation use to
communicate with each other.
int = obj.ComputeInteractionState (int X, int Y, int modified)
- Subclasses of vtkOrientedGlyphContourRepresentation must implement these methods. These
are the methods that the widget and its representation use to
communicate with each other.
obj.GetActors (vtkPropCollection )
- Methods to make this class behave as a vtkProp.
obj.ReleaseGraphicsResources (vtkWindow )
- Methods to make this class behave as a vtkProp.
int = obj.RenderOverlay (vtkViewport viewport)
- Methods to make this class behave as a vtkProp.
int = obj.RenderOpaqueGeometry (vtkViewport viewport)
- Methods to make this class behave as a vtkProp.
int = obj.RenderTranslucentPolygonalGeometry (vtkViewport viewport)
- Methods to make this class behave as a vtkProp.
int = obj.HasTranslucentPolygonalGeometry ()
- Methods to make this class behave as a vtkProp.
vtkPolyData = obj.GetContourRepresentationAsPolyData ()
- Get the points in this contour as a vtkPolyData.
obj.SetAlwaysOnTop (int )
- Controls whether the contour widget should always appear on top
of other actors in the scene. (In effect, this will disable OpenGL
Depth buffer tests while rendering the contour).
Default is to set it to false.
int = obj.GetAlwaysOnTop ()
- Controls whether the contour widget should always appear on top
of other actors in the scene. (In effect, this will disable OpenGL
Depth buffer tests while rendering the contour).
Default is to set it to false.
obj.AlwaysOnTopOn ()
- Controls whether the contour widget should always appear on top
of other actors in the scene. (In effect, this will disable OpenGL
Depth buffer tests while rendering the contour).
Default is to set it to false.
obj.AlwaysOnTopOff ()
- Controls whether the contour widget should always appear on top
of other actors in the scene. (In effect, this will disable OpenGL
Depth buffer tests while rendering the contour).
Default is to set it to false.
obj.SetLineColor (double r, double g, double b)
- Convenience method to set the line color.
Ideally one should use GetLinesProperty()->SetColor().
obj.SetShowSelectedNodes (int )
- A flag to indicate whether to show the Selected nodes
Default is to set it to false.