vtkMatrix4x4

Section: Visualization Toolkit Common Classes

Usage

vtkMatrix4x4 is a class to represent and manipulate 4x4 matrices. Specifically, it is designed to work on 4x4 transformation matrices found in 3D rendering using homogeneous coordinates [x y z w].

To create an instance of class vtkMatrix4x4, simply invoke its constructor as follows

  obj = vtkMatrix4x4

Methods

The class vtkMatrix4x4 has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkMatrix4x4 class.