vtkOrientedPolygonalHandleRepresentation3D
Section: Visualization Toolkit Widget Classes
Usage
This class serves as the geometrical representation of a vtkHandleWidget.
The handle can be represented by an arbitrary polygonal data (vtkPolyData),
set via SetHandle(vtkPolyData *). The actual position of the handle
will be initially assumed to be (0,0,0). You can specify an offset from
this position if desired. This class differs from
vtkPolygonalHandleRepresentation3D in that the handle will always remain
front facing, ie it maintains a fixed orientation with respect to the
camera. This is done by using vtkFollowers internally to render the actors.
To create an instance of class vtkOrientedPolygonalHandleRepresentation3D, simply
invoke its constructor as follows
obj = vtkOrientedPolygonalHandleRepresentation3D
Methods
The class vtkOrientedPolygonalHandleRepresentation3D has several methods that can be used.
They are listed below.
Note that the documentation is translated automatically from the VTK sources,
and may not be completely intelligible. When in doubt, consult the VTK website.
In the methods listed below, obj
is an instance of the vtkOrientedPolygonalHandleRepresentation3D class.
-
string = obj.GetClassName ()
- Standard methods for instances of this class.
-
int = obj.IsA (string name)
- Standard methods for instances of this class.
-
vtkOrientedPolygonalHandleRepresentation3D = obj.NewInstance ()
- Standard methods for instances of this class.
-
vtkOrientedPolygonalHandleRepresentation3D = obj.SafeDownCast (vtkObject o)
- Standard methods for instances of this class.