vtkTransform2D

Section: Visualization Toolkit Common Classes

Usage

A vtkTransform2D can be used to describe the full range of linear (also known as affine) coordinate transformations in two dimensions, which are internally represented as a 3x3 homogeneous transformation matrix. When you create a new vtkTransform2D, it is always initialized to the identity transformation.

This class performs all of its operations in a right handed coordinate system with right handed rotations. Some other graphics libraries use left handed coordinate systems and rotations.

To create an instance of class vtkTransform2D, simply invoke its constructor as follows

  obj = vtkTransform2D

Methods

The class vtkTransform2D has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkTransform2D class.