/*
 * This code implements the MD5 message-digest algorithm.
 * The algorithm is due to Ron Rivest.  This code was
 * written by Colin Plumb in 1993, no copyright is claimed.
 * This code is in the public domain; do with it what you wish.
 *
 * Equivalent code is available from RSA Data Security, Inc.
 * This code has been tested against that, and is equivalent,
 * except that you don't need to include two pages of legalese
 * with every copy.
 *
 * To compute the message digest of a chunk of bytes, declare an
 * ThumbMD5Context structure, pass it to thumb_md5_init, call
 * thumb_md5_update as needed on buffers full of bytes, and then call
 * thumb_md5_final, which will fill a supplied 32-byte array with the
 * digest in ascii form. 
 *
 */
 
struct ThumbMD5Context {
	wxUint32 buf[4];
	wxUint32 bits[2];
	unsigned char in[64];
};

static void thumb_md5 (const char *string, unsigned char digest[16]);

static void thumb_md5_init      (struct ThumbMD5Context *context);
static void thumb_md5_update    (struct ThumbMD5Context *context,
				 unsigned char const    *buf,
				 unsigned                len);
static void thumb_md5_final     (unsigned char           digest[16],
				 struct ThumbMD5Context *context);
static void thumb_md5_transform (wxUint32                 buf[4],
				 wxUint32 const           in[16]);


void thumb_md5 (const char *string, unsigned char digest[16])
{
  struct ThumbMD5Context md5_context;
  
  thumb_md5_init(&md5_context);
  thumb_md5_update(&md5_context, (unsigned char const*)string, strlen(string));
  thumb_md5_final(digest, &md5_context);
}

#if G_BYTE_ORDER == G_LITTLE_ENDIAN
#define byteReverse(buf, len)	/* Nothing */
#else

/*
 * Note: this code is harmless on little-endian machines.
 */
static void
byteReverse(unsigned char *buf, unsigned longs)
{
    wxUint32 t;
    do {
	t = (wxUint32) ((unsigned) buf[3] << 8 | buf[2]) << 16 |
	    ((unsigned) buf[1] << 8 | buf[0]);
	*(wxUint32 *) buf = t;
	buf += 4;
    } while (--longs);
}

#endif

/*
 * Start MD5 accumulation.  Set bit count to 0 and buffer to mysterious
 * initialization constants.
 */
static void 
thumb_md5_init (struct ThumbMD5Context *ctx)
{
    ctx->buf[0] = 0x67452301;
    ctx->buf[1] = 0xefcdab89;
    ctx->buf[2] = 0x98badcfe;
    ctx->buf[3] = 0x10325476;

    ctx->bits[0] = 0;
    ctx->bits[1] = 0;
}

/*
 * Update context to reflect the concatenation of another buffer full
 * of bytes.
 */
static void 
thumb_md5_update (struct ThumbMD5Context *ctx,
		  unsigned char const *buf,
		  unsigned len)
{
    wxUint32 t;

    /* Update bitcount */

    t = ctx->bits[0];
    if ((ctx->bits[0] = t + ((wxUint32) len << 3)) < t)
	ctx->bits[1]++;		/* Carry from low to high */
    ctx->bits[1] += len >> 29;

    t = (t >> 3) & 0x3f;	/* Bytes already in shsInfo->data */

    /* Handle any leading odd-sized chunks */

    if (t) {
	unsigned char *p = (unsigned char *) ctx->in + t;

	t = 64 - t;
	if (len < t) {
	    memcpy (p, buf, len);
	    return;
	}
	memcpy (p, buf, t);
	byteReverse (ctx->in, 16);
	thumb_md5_transform (ctx->buf, (wxUint32 *) ctx->in);
	buf += t;
	len -= t;
    }

    /* Process data in 64-byte chunks */

    while (len >= 64) {
	memcpy (ctx->in, buf, 64);
	byteReverse (ctx->in, 16);
	thumb_md5_transform (ctx->buf, (wxUint32 *) ctx->in);
	buf += 64;
	len -= 64;
    }

    /* Handle any remaining bytes of data. */

    memcpy(ctx->in, buf, len);
}

/*
 * Final wrapup - pad to 64-byte boundary with the bit pattern 
 * 1 0* (64-bit count of bits processed, MSB-first)
 */
static void 
thumb_md5_final (unsigned char digest[16], struct ThumbMD5Context *ctx)
{
    unsigned count;
    unsigned char *p;

    /* Compute number of bytes mod 64 */
    count = (ctx->bits[0] >> 3) & 0x3F;

    /* Set the first char of padding to 0x80.  This is safe since there is
       always at least one byte free */
    p = ctx->in + count;
    *p++ = 0x80;

    /* Bytes of padding needed to make 64 bytes */
    count = 64 - 1 - count;

    /* Pad out to 56 mod 64 */
    if (count < 8) {
	/* Two lots of padding:  Pad the first block to 64 bytes */
	memset (p, 0, count);
	byteReverse (ctx->in, 16);
	thumb_md5_transform (ctx->buf, (wxUint32 *) ctx->in);

	/* Now fill the next block with 56 bytes */
	memset(ctx->in, 0, 56);
    } else {
	/* Pad block to 56 bytes */
	memset(p, 0, count - 8);
    }
    byteReverse(ctx->in, 14);

    /* Append length in bits and transform */
    ((wxUint32 *) ctx->in)[14] = ctx->bits[0];
    ((wxUint32 *) ctx->in)[15] = ctx->bits[1];

    thumb_md5_transform (ctx->buf, (wxUint32 *) ctx->in);
    byteReverse ((unsigned char *) ctx->buf, 4);
    memcpy (digest, ctx->buf, 16);
    memset (ctx, 0, sizeof(*ctx));	/* In case it's sensitive */
}


/* The four core functions - F1 is optimized somewhat */

#define F1(x, y, z) (z ^ (x & (y ^ z)))
#define F2(x, y, z) F1 (z, x, y)
#define F3(x, y, z) (x ^ y ^ z)
#define F4(x, y, z) (y ^ (x | ~z))

/* This is the central step in the MD5 algorithm. */
#define thumb_md5_step(f, w, x, y, z, data, s) \
	( w += f(x, y, z) + data,  w = w<<s | w>>(32-s),  w += x )

/*
 * The core of the MD5 algorithm, this alters an existing MD5 hash to
 * reflect the addition of 16 longwords of new data.  ThumbMD5Update blocks
 * the data and converts bytes into longwords for this routine.
 */
static void 
thumb_md5_transform (wxUint32 buf[4], wxUint32 const in[16])
{
    register wxUint32 a, b, c, d;

    a = buf[0];
    b = buf[1];
    c = buf[2];
    d = buf[3];

    thumb_md5_step(F1, a, b, c, d, in[0] + 0xd76aa478, 7);
    thumb_md5_step(F1, d, a, b, c, in[1] + 0xe8c7b756, 12);
    thumb_md5_step(F1, c, d, a, b, in[2] + 0x242070db, 17);
    thumb_md5_step(F1, b, c, d, a, in[3] + 0xc1bdceee, 22);
    thumb_md5_step(F1, a, b, c, d, in[4] + 0xf57c0faf, 7);
    thumb_md5_step(F1, d, a, b, c, in[5] + 0x4787c62a, 12);
    thumb_md5_step(F1, c, d, a, b, in[6] + 0xa8304613, 17);
    thumb_md5_step(F1, b, c, d, a, in[7] + 0xfd469501, 22);
    thumb_md5_step(F1, a, b, c, d, in[8] + 0x698098d8, 7);
    thumb_md5_step(F1, d, a, b, c, in[9] + 0x8b44f7af, 12);
    thumb_md5_step(F1, c, d, a, b, in[10] + 0xffff5bb1, 17);
    thumb_md5_step(F1, b, c, d, a, in[11] + 0x895cd7be, 22);
    thumb_md5_step(F1, a, b, c, d, in[12] + 0x6b901122, 7);
    thumb_md5_step(F1, d, a, b, c, in[13] + 0xfd987193, 12);
    thumb_md5_step(F1, c, d, a, b, in[14] + 0xa679438e, 17);
    thumb_md5_step(F1, b, c, d, a, in[15] + 0x49b40821, 22);
		
    thumb_md5_step(F2, a, b, c, d, in[1] + 0xf61e2562, 5);
    thumb_md5_step(F2, d, a, b, c, in[6] + 0xc040b340, 9);
    thumb_md5_step(F2, c, d, a, b, in[11] + 0x265e5a51, 14);
    thumb_md5_step(F2, b, c, d, a, in[0] + 0xe9b6c7aa, 20);
    thumb_md5_step(F2, a, b, c, d, in[5] + 0xd62f105d, 5);
    thumb_md5_step(F2, d, a, b, c, in[10] + 0x02441453, 9);
    thumb_md5_step(F2, c, d, a, b, in[15] + 0xd8a1e681, 14);
    thumb_md5_step(F2, b, c, d, a, in[4] + 0xe7d3fbc8, 20);
    thumb_md5_step(F2, a, b, c, d, in[9] + 0x21e1cde6, 5);
    thumb_md5_step(F2, d, a, b, c, in[14] + 0xc33707d6, 9);
    thumb_md5_step(F2, c, d, a, b, in[3] + 0xf4d50d87, 14);
    thumb_md5_step(F2, b, c, d, a, in[8] + 0x455a14ed, 20);
    thumb_md5_step(F2, a, b, c, d, in[13] + 0xa9e3e905, 5);
    thumb_md5_step(F2, d, a, b, c, in[2] + 0xfcefa3f8, 9);
    thumb_md5_step(F2, c, d, a, b, in[7] + 0x676f02d9, 14);
    thumb_md5_step(F2, b, c, d, a, in[12] + 0x8d2a4c8a, 20);
		
    thumb_md5_step(F3, a, b, c, d, in[5] + 0xfffa3942, 4);
    thumb_md5_step(F3, d, a, b, c, in[8] + 0x8771f681, 11);
    thumb_md5_step(F3, c, d, a, b, in[11] + 0x6d9d6122, 16);
    thumb_md5_step(F3, b, c, d, a, in[14] + 0xfde5380c, 23);
    thumb_md5_step(F3, a, b, c, d, in[1] + 0xa4beea44, 4);
    thumb_md5_step(F3, d, a, b, c, in[4] + 0x4bdecfa9, 11);
    thumb_md5_step(F3, c, d, a, b, in[7] + 0xf6bb4b60, 16);
    thumb_md5_step(F3, b, c, d, a, in[10] + 0xbebfbc70, 23);
    thumb_md5_step(F3, a, b, c, d, in[13] + 0x289b7ec6, 4);
    thumb_md5_step(F3, d, a, b, c, in[0] + 0xeaa127fa, 11);
    thumb_md5_step(F3, c, d, a, b, in[3] + 0xd4ef3085, 16);
    thumb_md5_step(F3, b, c, d, a, in[6] + 0x04881d05, 23);
    thumb_md5_step(F3, a, b, c, d, in[9] + 0xd9d4d039, 4);
    thumb_md5_step(F3, d, a, b, c, in[12] + 0xe6db99e5, 11);
    thumb_md5_step(F3, c, d, a, b, in[15] + 0x1fa27cf8, 16);
    thumb_md5_step(F3, b, c, d, a, in[2] + 0xc4ac5665, 23);
		
    thumb_md5_step(F4, a, b, c, d, in[0] + 0xf4292244, 6);
    thumb_md5_step(F4, d, a, b, c, in[7] + 0x432aff97, 10);
    thumb_md5_step(F4, c, d, a, b, in[14] + 0xab9423a7, 15);
    thumb_md5_step(F4, b, c, d, a, in[5] + 0xfc93a039, 21);
    thumb_md5_step(F4, a, b, c, d, in[12] + 0x655b59c3, 6);
    thumb_md5_step(F4, d, a, b, c, in[3] + 0x8f0ccc92, 10);
    thumb_md5_step(F4, c, d, a, b, in[10] + 0xffeff47d, 15);
    thumb_md5_step(F4, b, c, d, a, in[1] + 0x85845dd1, 21);
    thumb_md5_step(F4, a, b, c, d, in[8] + 0x6fa87e4f, 6);
    thumb_md5_step(F4, d, a, b, c, in[15] + 0xfe2ce6e0, 10);
    thumb_md5_step(F4, c, d, a, b, in[6] + 0xa3014314, 15);
    thumb_md5_step(F4, b, c, d, a, in[13] + 0x4e0811a1, 21);
    thumb_md5_step(F4, a, b, c, d, in[4] + 0xf7537e82, 6);
    thumb_md5_step(F4, d, a, b, c, in[11] + 0xbd3af235, 10);
    thumb_md5_step(F4, c, d, a, b, in[2] + 0x2ad7d2bb, 15);
    thumb_md5_step(F4, b, c, d, a, in[9] + 0xeb86d391, 21);

    buf[0] += a;
    buf[1] += b;
    buf[2] += c;
    buf[3] += d;
}

//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////

enum {
    UNSAFE_ALL        = 0x1,  /* Escape all unsafe characters   */
    UNSAFE_ALLOW_PLUS = 0x2,  /* Allows '+'  */
    UNSAFE_PATH       = 0x4,  /* Allows '/' and '?' and '&' and '='  */
    UNSAFE_DOS_PATH   = 0x8,  /* Allows '/' and '?' and '&' and '=' and ':' */
    UNSAFE_HOST       = 0x10, /* Allows '/' and ':' and '@' */
    UNSAFE_SLASHES    = 0x20  /* Allows all characters except for '/' and '%' */
};
const unsigned char acceptable[96] =
{ /* X0   X1   X2   X3   X4   X5   X6   X7   X8   X9   XA   XB   XC   XD   XE   XF */
    0x00,0x3F,0x20,0x20,0x20,0x00,0x2C,0x3F,0x3F,0x3F,0x3F,0x22,0x20,0x3F,0x3F,0x1C, /* 2X  !"#$%&'()*+,-./   */
    0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x38,0x20,0x20,0x2C,0x20,0x2C, /* 3X 0123456789:;<=>?   */
    0x30,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F, /* 4X @ABCDEFGHIJKLMNO   */
    0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x20,0x20,0x20,0x20,0x3F, /* 5X PQRSTUVWXYZ[\]^_   */
    0x20,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F, /* 6X `abcdefghijklmno   */
    0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x20,0x20,0x20,0x3F,0x20  /* 7X pqrstuvwxyz{|}~DEL */
};
#ifdef __WXMSW__
#define ACCEPTABLE_CHAR(a) ((a)>=32 && (a)<128 && (acceptable[(a)-32] & UNSAFE_DOS_PATH))
#else
#define ACCEPTABLE_CHAR(a) ((a)>=32 && (a)<128 && (acceptable[(a)-32] & UNSAFE_PATH))
#endif
#define HEX_ESCAPE '%'
const char hex[17] = "0123456789ABCDEF";
char* escape_string(const char *string)
{
    const char *p;
    char *q;
    char *result;
    unsigned char c;
    int unacceptable;

    if (string == NULL)
      return NULL;

    unacceptable = 0;
    for (p = string; *p != '\0'; p++) {
        c = *p;
        if (!ACCEPTABLE_CHAR (c)) {
            unacceptable++;
        }
    }

    result = (char*) malloc(p - string + unacceptable * 2 + 1);

    for (q = result, p = string; *p != '\0'; p++){
        c = *p;

        if (!ACCEPTABLE_CHAR (c)) {
            *q++ = HEX_ESCAPE; /* means hex coming */
            *q++ = hex[c >> 4];
            *q++ = hex[c & 15];
        } else {
            *q++ = c;
        }
    }

    *q = '\0';

    return result;
}

char *thumb_digest_to_ascii(unsigned char digest[16])
{
  static char hex_digits[] = "0123456789abcdef";
  unsigned char *res;
  int i;

  res = (unsigned char*) malloc (33);

  for (i = 0; i < 16; i++)
  {
    res[2*i] = hex_digits[digest[i] >> 4];
    res[2*i+1] = hex_digits[digest[i] & 0xf];
  }

  res[32] = 0;

  return (char*) res;
}
