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Transformation strategy to map from one to another Cartesian coordinate system. More...
Public Member Functions | |
template<typename B , typename D > | |
map_transformer (B const &box, D const &width, D const &height) | |
template<typename W , typename D > | |
map_transformer (W const &wx1, W const &wy1, W const &wx2, W const &wy2, D const &width, D const &height) |
Transformation strategy to map from one to another Cartesian coordinate system.
Mirror | if true map is mirrored upside-down (in most cases pixels are from top to bottom, while map is from bottom to top) |
boost::geometry::strategy::transform::map_transformer< CalculationType, Dimension1, Dimension2, Mirror, SameScale >::map_transformer | ( | B const & | box, |
D const & | width, | ||
D const & | height | ||
) | [explicit] |
boost::geometry::strategy::transform::map_transformer< CalculationType, Dimension1, Dimension2, Mirror, SameScale >::map_transformer | ( | W const & | wx1, |
W const & | wy1, | ||
W const & | wx2, | ||
W const & | wy2, | ||
D const & | width, | ||
D const & | height | ||
) | [explicit] |
April 2, 2011 |
Copyright © 2007-2011 Barend Gehrels, Amsterdam, the Netherlands Copyright © 2008-2011 Bruno Lalande, Paris, France Copyright © 2009-2010 Mateusz Loskot, London, UK |