This document is organized into the following chapters and appendices:
This chapter includes a brief checklist to follow when installing and using Sourcery G++ Lite for the first time. You may use this chapter as an abbreviated guide to the rest of this manual.
This chapter describes how to download, install and configure Sourcery G++ Lite. This section describes the available installation options and explains how to set up your environment so that you can build applications.
This chapter contains information about using Sourcery G++ Lite that is specific to ARM uClinux targets. You should read this chapter to learn how to best use Sourcery G++ Lite on your target system.
This chapter explains how to build applications with Sourcery G++ Lite using the command line. In the process of reading this chapter, you will build a simple application that you can use as a model for your own programs.
This chapter describes the use of the Sourcery G++ Debug Sprite for remote debugging. The Sprite is provided for debugging of the uClinux kernel on the target board. This chapter includes information about the debugging devices and boards supported by the Sprite for ARM uClinux.
This chapter describes where you can find additional documentation and information about using Sourcery G++ Lite and its components. It also provides information about Sourcery G++ subscriptions. CodeSourcery customers with Sourcery G++ subscriptions receive comprehensive support for Sourcery G++.
This appendix contains information about changes in this release of Sourcery G++ Lite for ARM uClinux. You should read through these notes to learn about new features and bug fixes.
This appendix provides information about the software licenses that apply to Sourcery G++ Lite. Read this appendix to understand your legal rights and obligations as a user of Sourcery G++ Lite.