Sourcery G++ Lite

ARM uClinux

Sourcery G++ Lite 2010.09-58

Getting Started

CodeSourcery, Inc.

Version Sourcery G++ Lite 2010.09-58

All rights reserved.

Abstract

This guide explains how to install and build applications with Sourcery G++ Lite, CodeSourcery's customized and validated version of the GNU Toolchain. Sourcery G++ Lite includes everything you need for application development, including C and C++ compilers, assemblers, linkers, and libraries.

When you have finished reading this guide, you will know how to use Sourcery G++ from the command line.


Table of Contents

Preface
1. Intended Audience
2. Organization
3. Typographical Conventions
1. Quick Start
1.1. Installation and Set-Up
1.2. Configuring Sourcery G++ Lite for the Target System
1.3. Building Your Program
1.4. Running and Debugging Your Program
2. Installation and Configuration
2.1. Terminology
2.2. System Requirements
2.3. Downloading an Installer
2.4. Installing Sourcery G++ Lite
2.5. Installing Sourcery G++ Lite Updates
2.6. Setting up the Environment
2.7. Uninstalling Sourcery G++ Lite
3. Sourcery G++ Lite for ARM uClinux
3.1. Included Components and Features
3.2. Library Configurations
3.3. Using VFP Floating Point
3.4. ABI Compatibility
3.5. Building uClinux Applications
3.6. GDB Server
4. Using Sourcery G++ from the Command Line
4.1. Building an Application
4.2. Running Applications on the Target System
4.3. Running Applications from GDB
5. Sourcery G++ Debug Sprite
5.1. Probing for Debug Devices
5.2. Invoking Sourcery G++ Debug Sprite
5.3. Sourcery G++ Debug Sprite Options
5.4. Remote Debug Interface Devices
5.5. Actel FlashPro Devices
5.6. Debugging a Remote Board
5.7. Supported Board Files
5.8. Board File Syntax
6. Next Steps with Sourcery G++
6.1. Sourcery G++ Knowledge Base
6.2. Example Programs
6.3. Manuals for GNU Toolchain Components
A. Sourcery G++ Lite Release Notes
A.1. Changes in Sourcery G++ Lite for ARM uClinux
B. Sourcery G++ Lite Licenses
B.1. Licenses for Sourcery G++ Lite Components
B.2. Sourcery G++ Software License Agreement
B.3. Attribution