#include <OpenMesh/Mesh/Traits.hh>
Inheritance diagram for OpenMesh::DefaultTraits:
Public Types | |
typedef Vec3f | Point |
The default coordinate type is OpenMesh::Vec3f. | |
typedef Vec3f | Normal |
The default normal type is OpenMesh::Vec3f. | |
typedef float | TexCoord1D |
The default 1D texture coordinate type is float. | |
typedef Vec2f | TexCoord2D |
The default 2D texture coordinate type is OpenMesh::Vec2f. | |
typedef Vec3f | TexCoord3D |
The default 3D texture coordinate type is OpenMesh::Vec3f. | |
typedef Vec3uc | Color |
The default color type is OpenMesh::Vec3uc. |
All user traits should be derived from this class. You may enrich all basic items by additional properties or define one or more of the types Point
, Normal
, TexCoord
, or Color
.
Traits.hh for a list of macros for traits classes.