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#ifndef COIN_SOVRMLBACKGROUND_H
#define COIN_SOVRMLBACKGROUND_H

#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/fields/SoMFColor.h>
#include <Inventor/fields/SoMFFloat.h>
#include <Inventor/fields/SoMFString.h>
#include <Inventor/fields/SoSFBool.h>

class SoVRMLBackgroundP;

class COIN_DLL_API SoVRMLBackground : public SoNode
{
  typedef SoNode inherited;
  SO_NODE_HEADER(SoVRMLBackground);

public:
  static void initClass(void);
  SoVRMLBackground(void);

  SoMFColor groundColor;
  SoMFFloat groundAngle;
  SoMFColor skyColor;
  SoMFFloat skyAngle;
  SoMFString backUrl;
  SoMFString bottomUrl;
  SoMFString frontUrl;
  SoMFString leftUrl;
  SoMFString rightUrl;
  SoMFString topUrl;

  virtual void GLRender( SoGLRenderAction * action );

protected:
  virtual SbBool readInstance(SoInput * in, unsigned short flags);
  virtual ~SoVRMLBackground();

  SoSFBool set_bind; // eventIn
  SoSFBool isBound;  // eventOut

private:
  SoVRMLBackgroundP * pimpl;

};

#endif // ! COIN_SOVRMLBACKGROUND_H
