// Emacs style mode select   -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: 7e1f5013d86e8e49277f49e58f570b2e3fa32aaf $
//
// Copyright (C) 2006-2015 by The Odamex Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// DESCRIPTION:
//
// Resource file identification
//
//-----------------------------------------------------------------------------

#ifndef __W_IDENT_H__
#define  __W_IDENT_H__

#include "m_ostring.h"
#include <string>

void W_SetupFileIdentifiers();
void W_ConfigureGameInfo(const std::string& iwad_filename);
bool W_IsIWAD(const std::string& filename);
bool W_IsIWADCommercial(const std::string& filename);
bool W_IsIWADDeprecated(const std::string& filename);
std::vector<OString> W_GetIWADFilenames();

#endif	// __W_IDENT_H__
