NAME
glslv - OpenGL vertex profile for the OpenGL Shading Lanauge (GLSL)
SYNOPSIS
glslvDESCRIPTION
This OpenGL profile corresponds to the per-vertex functionality introduced by the OpenGL Shading Language.
The compiler output for this profile conforms to the language grammar defined by the OpenGL Shading Language specification.
3D API DEPENDENCIES
Requires OpenGL support for OpenGL 2.0.
PROFILE OPTIONS
None.
DATA TYPES
to-be-written
SEMANTICS
VARYING INPUT SEMANTICS
to-be-written
UNIFORM INPUT SEMANTICS
to-be-written
OUTPUT SEMANTICS
to-be-written
STANDARD LIBRARY ISSUES
to-be-written