NAME

glslv - OpenGL vertex profile for the OpenGL Shading Lanauge (GLSL)

SYNOPSIS

  glslv

DESCRIPTION

This OpenGL profile corresponds to the per-vertex functionality introduced by the OpenGL Shading Language.

The compiler output for this profile conforms to the language grammar defined by the OpenGL Shading Language specification.

3D API DEPENDENCIES

Requires OpenGL support for OpenGL 2.0.

PROFILE OPTIONS

None.

DATA TYPES

to-be-written

SEMANTICS

VARYING INPUT SEMANTICS

to-be-written

UNIFORM INPUT SEMANTICS

to-be-written

OUTPUT SEMANTICS

to-be-written

STANDARD LIBRARY ISSUES

to-be-written