// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// Code generated by protoc-gen-go_gapic. DO NOT EDIT.

package gaming

import (
	"context"
	"fmt"
	"math"
	"net/url"
	"time"

	"cloud.google.com/go/longrunning"
	lroauto "cloud.google.com/go/longrunning/autogen"
	"github.com/golang/protobuf/proto"
	gax "github.com/googleapis/gax-go/v2"
	"google.golang.org/api/iterator"
	"google.golang.org/api/option"
	gtransport "google.golang.org/api/transport/grpc"
	gamingpb "google.golang.org/genproto/googleapis/cloud/gaming/v1"
	longrunningpb "google.golang.org/genproto/googleapis/longrunning"
	"google.golang.org/grpc"
	"google.golang.org/grpc/codes"
	"google.golang.org/grpc/metadata"
)

var newRealmsClientHook clientHook

// RealmsCallOptions contains the retry settings for each method of RealmsClient.
type RealmsCallOptions struct {
	ListRealms         []gax.CallOption
	GetRealm           []gax.CallOption
	CreateRealm        []gax.CallOption
	DeleteRealm        []gax.CallOption
	UpdateRealm        []gax.CallOption
	PreviewRealmUpdate []gax.CallOption
}

func defaultRealmsClientOptions() []option.ClientOption {
	return []option.ClientOption{
		option.WithEndpoint("gameservices.googleapis.com:443"),
		option.WithGRPCDialOption(grpc.WithDisableServiceConfig()),
		option.WithScopes(DefaultAuthScopes()...),
		option.WithGRPCDialOption(grpc.WithDefaultCallOptions(
			grpc.MaxCallRecvMsgSize(math.MaxInt32))),
	}
}

func defaultRealmsCallOptions() *RealmsCallOptions {
	return &RealmsCallOptions{
		ListRealms: []gax.CallOption{
			gax.WithRetry(func() gax.Retryer {
				return gax.OnCodes([]codes.Code{
					codes.Unavailable,
				}, gax.Backoff{
					Initial:    1000 * time.Millisecond,
					Max:        10000 * time.Millisecond,
					Multiplier: 1.30,
				})
			}),
		},
		GetRealm: []gax.CallOption{
			gax.WithRetry(func() gax.Retryer {
				return gax.OnCodes([]codes.Code{
					codes.Unavailable,
				}, gax.Backoff{
					Initial:    1000 * time.Millisecond,
					Max:        10000 * time.Millisecond,
					Multiplier: 1.30,
				})
			}),
		},
		CreateRealm: []gax.CallOption{},
		DeleteRealm: []gax.CallOption{},
		UpdateRealm: []gax.CallOption{},
		PreviewRealmUpdate: []gax.CallOption{
			gax.WithRetry(func() gax.Retryer {
				return gax.OnCodes([]codes.Code{
					codes.Unavailable,
				}, gax.Backoff{
					Initial:    1000 * time.Millisecond,
					Max:        10000 * time.Millisecond,
					Multiplier: 1.30,
				})
			}),
		},
	}
}

// RealmsClient is a client for interacting with .
//
// Methods, except Close, may be called concurrently. However, fields must not be modified concurrently with method calls.
type RealmsClient struct {
	// Connection pool of gRPC connections to the service.
	connPool gtransport.ConnPool

	// The gRPC API client.
	realmsClient gamingpb.RealmsServiceClient

	// LROClient is used internally to handle longrunning operations.
	// It is exposed so that its CallOptions can be modified if required.
	// Users should not Close this client.
	LROClient *lroauto.OperationsClient

	// The call options for this service.
	CallOptions *RealmsCallOptions

	// The x-goog-* metadata to be sent with each request.
	xGoogMetadata metadata.MD
}

// NewRealmsClient creates a new realms service client.
//
// A realm is a grouping of game server clusters that are considered
// interchangeable.
func NewRealmsClient(ctx context.Context, opts ...option.ClientOption) (*RealmsClient, error) {
	clientOpts := defaultRealmsClientOptions()

	if newRealmsClientHook != nil {
		hookOpts, err := newRealmsClientHook(ctx, clientHookParams{})
		if err != nil {
			return nil, err
		}
		clientOpts = append(clientOpts, hookOpts...)
	}

	connPool, err := gtransport.DialPool(ctx, append(clientOpts, opts...)...)
	if err != nil {
		return nil, err
	}
	c := &RealmsClient{
		connPool:    connPool,
		CallOptions: defaultRealmsCallOptions(),

		realmsClient: gamingpb.NewRealmsServiceClient(connPool),
	}
	c.setGoogleClientInfo()

	c.LROClient, err = lroauto.NewOperationsClient(ctx, gtransport.WithConnPool(connPool))
	if err != nil {
		// This error "should not happen", since we are just reusing old connection pool
		// and never actually need to dial.
		// If this does happen, we could leak connp. However, we cannot close conn:
		// If the user invoked the constructor with option.WithGRPCConn,
		// we would close a connection that's still in use.
		// TODO: investigate error conditions.
		return nil, err
	}
	return c, nil
}

// Connection returns a connection to the API service.
//
// Deprecated.
func (c *RealmsClient) Connection() *grpc.ClientConn {
	return c.connPool.Conn()
}

// Close closes the connection to the API service. The user should invoke this when
// the client is no longer required.
func (c *RealmsClient) Close() error {
	return c.connPool.Close()
}

// setGoogleClientInfo sets the name and version of the application in
// the `x-goog-api-client` header passed on each request. Intended for
// use by Google-written clients.
func (c *RealmsClient) setGoogleClientInfo(keyval ...string) {
	kv := append([]string{"gl-go", versionGo()}, keyval...)
	kv = append(kv, "gapic", versionClient, "gax", gax.Version, "grpc", grpc.Version)
	c.xGoogMetadata = metadata.Pairs("x-goog-api-client", gax.XGoogHeader(kv...))
}

// ListRealms lists realms in a given project and location.
func (c *RealmsClient) ListRealms(ctx context.Context, req *gamingpb.ListRealmsRequest, opts ...gax.CallOption) *RealmIterator {
	md := metadata.Pairs("x-goog-request-params", fmt.Sprintf("%s=%v", "parent", url.QueryEscape(req.GetParent())))
	ctx = insertMetadata(ctx, c.xGoogMetadata, md)
	opts = append(c.CallOptions.ListRealms[0:len(c.CallOptions.ListRealms):len(c.CallOptions.ListRealms)], opts...)
	it := &RealmIterator{}
	req = proto.Clone(req).(*gamingpb.ListRealmsRequest)
	it.InternalFetch = func(pageSize int, pageToken string) ([]*gamingpb.Realm, string, error) {
		var resp *gamingpb.ListRealmsResponse
		req.PageToken = pageToken
		if pageSize > math.MaxInt32 {
			req.PageSize = math.MaxInt32
		} else {
			req.PageSize = int32(pageSize)
		}
		err := gax.Invoke(ctx, func(ctx context.Context, settings gax.CallSettings) error {
			var err error
			resp, err = c.realmsClient.ListRealms(ctx, req, settings.GRPC...)
			return err
		}, opts...)
		if err != nil {
			return nil, "", err
		}

		it.Response = resp
		return resp.GetRealms(), resp.GetNextPageToken(), nil
	}
	fetch := func(pageSize int, pageToken string) (string, error) {
		items, nextPageToken, err := it.InternalFetch(pageSize, pageToken)
		if err != nil {
			return "", err
		}
		it.items = append(it.items, items...)
		return nextPageToken, nil
	}
	it.pageInfo, it.nextFunc = iterator.NewPageInfo(fetch, it.bufLen, it.takeBuf)
	it.pageInfo.MaxSize = int(req.GetPageSize())
	it.pageInfo.Token = req.GetPageToken()
	return it
}

// GetRealm gets details of a single realm.
func (c *RealmsClient) GetRealm(ctx context.Context, req *gamingpb.GetRealmRequest, opts ...gax.CallOption) (*gamingpb.Realm, error) {
	md := metadata.Pairs("x-goog-request-params", fmt.Sprintf("%s=%v", "name", url.QueryEscape(req.GetName())))
	ctx = insertMetadata(ctx, c.xGoogMetadata, md)
	opts = append(c.CallOptions.GetRealm[0:len(c.CallOptions.GetRealm):len(c.CallOptions.GetRealm)], opts...)
	var resp *gamingpb.Realm
	err := gax.Invoke(ctx, func(ctx context.Context, settings gax.CallSettings) error {
		var err error
		resp, err = c.realmsClient.GetRealm(ctx, req, settings.GRPC...)
		return err
	}, opts...)
	if err != nil {
		return nil, err
	}
	return resp, nil
}

// CreateRealm creates a new realm in a given project and location.
func (c *RealmsClient) CreateRealm(ctx context.Context, req *gamingpb.CreateRealmRequest, opts ...gax.CallOption) (*CreateRealmOperation, error) {
	md := metadata.Pairs("x-goog-request-params", fmt.Sprintf("%s=%v", "parent", url.QueryEscape(req.GetParent())))
	ctx = insertMetadata(ctx, c.xGoogMetadata, md)
	opts = append(c.CallOptions.CreateRealm[0:len(c.CallOptions.CreateRealm):len(c.CallOptions.CreateRealm)], opts...)
	var resp *longrunningpb.Operation
	err := gax.Invoke(ctx, func(ctx context.Context, settings gax.CallSettings) error {
		var err error
		resp, err = c.realmsClient.CreateRealm(ctx, req, settings.GRPC...)
		return err
	}, opts...)
	if err != nil {
		return nil, err
	}
	return &CreateRealmOperation{
		lro: longrunning.InternalNewOperation(c.LROClient, resp),
	}, nil
}

// DeleteRealm deletes a single realm.
func (c *RealmsClient) DeleteRealm(ctx context.Context, req *gamingpb.DeleteRealmRequest, opts ...gax.CallOption) (*DeleteRealmOperation, error) {
	md := metadata.Pairs("x-goog-request-params", fmt.Sprintf("%s=%v", "name", url.QueryEscape(req.GetName())))
	ctx = insertMetadata(ctx, c.xGoogMetadata, md)
	opts = append(c.CallOptions.DeleteRealm[0:len(c.CallOptions.DeleteRealm):len(c.CallOptions.DeleteRealm)], opts...)
	var resp *longrunningpb.Operation
	err := gax.Invoke(ctx, func(ctx context.Context, settings gax.CallSettings) error {
		var err error
		resp, err = c.realmsClient.DeleteRealm(ctx, req, settings.GRPC...)
		return err
	}, opts...)
	if err != nil {
		return nil, err
	}
	return &DeleteRealmOperation{
		lro: longrunning.InternalNewOperation(c.LROClient, resp),
	}, nil
}

// UpdateRealm patches a single realm.
func (c *RealmsClient) UpdateRealm(ctx context.Context, req *gamingpb.UpdateRealmRequest, opts ...gax.CallOption) (*UpdateRealmOperation, error) {
	md := metadata.Pairs("x-goog-request-params", fmt.Sprintf("%s=%v", "realm.name", url.QueryEscape(req.GetRealm().GetName())))
	ctx = insertMetadata(ctx, c.xGoogMetadata, md)
	opts = append(c.CallOptions.UpdateRealm[0:len(c.CallOptions.UpdateRealm):len(c.CallOptions.UpdateRealm)], opts...)
	var resp *longrunningpb.Operation
	err := gax.Invoke(ctx, func(ctx context.Context, settings gax.CallSettings) error {
		var err error
		resp, err = c.realmsClient.UpdateRealm(ctx, req, settings.GRPC...)
		return err
	}, opts...)
	if err != nil {
		return nil, err
	}
	return &UpdateRealmOperation{
		lro: longrunning.InternalNewOperation(c.LROClient, resp),
	}, nil
}

// PreviewRealmUpdate previews patches to a single realm.
func (c *RealmsClient) PreviewRealmUpdate(ctx context.Context, req *gamingpb.PreviewRealmUpdateRequest, opts ...gax.CallOption) (*gamingpb.PreviewRealmUpdateResponse, error) {
	md := metadata.Pairs("x-goog-request-params", fmt.Sprintf("%s=%v", "realm.name", url.QueryEscape(req.GetRealm().GetName())))
	ctx = insertMetadata(ctx, c.xGoogMetadata, md)
	opts = append(c.CallOptions.PreviewRealmUpdate[0:len(c.CallOptions.PreviewRealmUpdate):len(c.CallOptions.PreviewRealmUpdate)], opts...)
	var resp *gamingpb.PreviewRealmUpdateResponse
	err := gax.Invoke(ctx, func(ctx context.Context, settings gax.CallSettings) error {
		var err error
		resp, err = c.realmsClient.PreviewRealmUpdate(ctx, req, settings.GRPC...)
		return err
	}, opts...)
	if err != nil {
		return nil, err
	}
	return resp, nil
}

// CreateRealmOperation manages a long-running operation from CreateRealm.
type CreateRealmOperation struct {
	lro *longrunning.Operation
}

// CreateRealmOperation returns a new CreateRealmOperation from a given name.
// The name must be that of a previously created CreateRealmOperation, possibly from a different process.
func (c *RealmsClient) CreateRealmOperation(name string) *CreateRealmOperation {
	return &CreateRealmOperation{
		lro: longrunning.InternalNewOperation(c.LROClient, &longrunningpb.Operation{Name: name}),
	}
}

// Wait blocks until the long-running operation is completed, returning the response and any errors encountered.
//
// See documentation of Poll for error-handling information.
func (op *CreateRealmOperation) Wait(ctx context.Context, opts ...gax.CallOption) (*gamingpb.Realm, error) {
	var resp gamingpb.Realm
	if err := op.lro.WaitWithInterval(ctx, &resp, time.Minute, opts...); err != nil {
		return nil, err
	}
	return &resp, nil
}

// Poll fetches the latest state of the long-running operation.
//
// Poll also fetches the latest metadata, which can be retrieved by Metadata.
//
// If Poll fails, the error is returned and op is unmodified. If Poll succeeds and
// the operation has completed with failure, the error is returned and op.Done will return true.
// If Poll succeeds and the operation has completed successfully,
// op.Done will return true, and the response of the operation is returned.
// If Poll succeeds and the operation has not completed, the returned response and error are both nil.
func (op *CreateRealmOperation) Poll(ctx context.Context, opts ...gax.CallOption) (*gamingpb.Realm, error) {
	var resp gamingpb.Realm
	if err := op.lro.Poll(ctx, &resp, opts...); err != nil {
		return nil, err
	}
	if !op.Done() {
		return nil, nil
	}
	return &resp, nil
}

// Metadata returns metadata associated with the long-running operation.
// Metadata itself does not contact the server, but Poll does.
// To get the latest metadata, call this method after a successful call to Poll.
// If the metadata is not available, the returned metadata and error are both nil.
func (op *CreateRealmOperation) Metadata() (*gamingpb.OperationMetadata, error) {
	var meta gamingpb.OperationMetadata
	if err := op.lro.Metadata(&meta); err == longrunning.ErrNoMetadata {
		return nil, nil
	} else if err != nil {
		return nil, err
	}
	return &meta, nil
}

// Done reports whether the long-running operation has completed.
func (op *CreateRealmOperation) Done() bool {
	return op.lro.Done()
}

// Name returns the name of the long-running operation.
// The name is assigned by the server and is unique within the service from which the operation is created.
func (op *CreateRealmOperation) Name() string {
	return op.lro.Name()
}

// DeleteRealmOperation manages a long-running operation from DeleteRealm.
type DeleteRealmOperation struct {
	lro *longrunning.Operation
}

// DeleteRealmOperation returns a new DeleteRealmOperation from a given name.
// The name must be that of a previously created DeleteRealmOperation, possibly from a different process.
func (c *RealmsClient) DeleteRealmOperation(name string) *DeleteRealmOperation {
	return &DeleteRealmOperation{
		lro: longrunning.InternalNewOperation(c.LROClient, &longrunningpb.Operation{Name: name}),
	}
}

// Wait blocks until the long-running operation is completed, returning the response and any errors encountered.
//
// See documentation of Poll for error-handling information.
func (op *DeleteRealmOperation) Wait(ctx context.Context, opts ...gax.CallOption) error {
	return op.lro.WaitWithInterval(ctx, nil, time.Minute, opts...)
}

// Poll fetches the latest state of the long-running operation.
//
// Poll also fetches the latest metadata, which can be retrieved by Metadata.
//
// If Poll fails, the error is returned and op is unmodified. If Poll succeeds and
// the operation has completed with failure, the error is returned and op.Done will return true.
// If Poll succeeds and the operation has completed successfully,
// op.Done will return true, and the response of the operation is returned.
// If Poll succeeds and the operation has not completed, the returned response and error are both nil.
func (op *DeleteRealmOperation) Poll(ctx context.Context, opts ...gax.CallOption) error {
	return op.lro.Poll(ctx, nil, opts...)
}

// Metadata returns metadata associated with the long-running operation.
// Metadata itself does not contact the server, but Poll does.
// To get the latest metadata, call this method after a successful call to Poll.
// If the metadata is not available, the returned metadata and error are both nil.
func (op *DeleteRealmOperation) Metadata() (*gamingpb.OperationMetadata, error) {
	var meta gamingpb.OperationMetadata
	if err := op.lro.Metadata(&meta); err == longrunning.ErrNoMetadata {
		return nil, nil
	} else if err != nil {
		return nil, err
	}
	return &meta, nil
}

// Done reports whether the long-running operation has completed.
func (op *DeleteRealmOperation) Done() bool {
	return op.lro.Done()
}

// Name returns the name of the long-running operation.
// The name is assigned by the server and is unique within the service from which the operation is created.
func (op *DeleteRealmOperation) Name() string {
	return op.lro.Name()
}

// UpdateRealmOperation manages a long-running operation from UpdateRealm.
type UpdateRealmOperation struct {
	lro *longrunning.Operation
}

// UpdateRealmOperation returns a new UpdateRealmOperation from a given name.
// The name must be that of a previously created UpdateRealmOperation, possibly from a different process.
func (c *RealmsClient) UpdateRealmOperation(name string) *UpdateRealmOperation {
	return &UpdateRealmOperation{
		lro: longrunning.InternalNewOperation(c.LROClient, &longrunningpb.Operation{Name: name}),
	}
}

// Wait blocks until the long-running operation is completed, returning the response and any errors encountered.
//
// See documentation of Poll for error-handling information.
func (op *UpdateRealmOperation) Wait(ctx context.Context, opts ...gax.CallOption) (*gamingpb.Realm, error) {
	var resp gamingpb.Realm
	if err := op.lro.WaitWithInterval(ctx, &resp, time.Minute, opts...); err != nil {
		return nil, err
	}
	return &resp, nil
}

// Poll fetches the latest state of the long-running operation.
//
// Poll also fetches the latest metadata, which can be retrieved by Metadata.
//
// If Poll fails, the error is returned and op is unmodified. If Poll succeeds and
// the operation has completed with failure, the error is returned and op.Done will return true.
// If Poll succeeds and the operation has completed successfully,
// op.Done will return true, and the response of the operation is returned.
// If Poll succeeds and the operation has not completed, the returned response and error are both nil.
func (op *UpdateRealmOperation) Poll(ctx context.Context, opts ...gax.CallOption) (*gamingpb.Realm, error) {
	var resp gamingpb.Realm
	if err := op.lro.Poll(ctx, &resp, opts...); err != nil {
		return nil, err
	}
	if !op.Done() {
		return nil, nil
	}
	return &resp, nil
}

// Metadata returns metadata associated with the long-running operation.
// Metadata itself does not contact the server, but Poll does.
// To get the latest metadata, call this method after a successful call to Poll.
// If the metadata is not available, the returned metadata and error are both nil.
func (op *UpdateRealmOperation) Metadata() (*gamingpb.OperationMetadata, error) {
	var meta gamingpb.OperationMetadata
	if err := op.lro.Metadata(&meta); err == longrunning.ErrNoMetadata {
		return nil, nil
	} else if err != nil {
		return nil, err
	}
	return &meta, nil
}

// Done reports whether the long-running operation has completed.
func (op *UpdateRealmOperation) Done() bool {
	return op.lro.Done()
}

// Name returns the name of the long-running operation.
// The name is assigned by the server and is unique within the service from which the operation is created.
func (op *UpdateRealmOperation) Name() string {
	return op.lro.Name()
}

// RealmIterator manages a stream of *gamingpb.Realm.
type RealmIterator struct {
	items    []*gamingpb.Realm
	pageInfo *iterator.PageInfo
	nextFunc func() error

	// Response is the raw response for the current page.
	// It must be cast to the RPC response type.
	// Calling Next() or InternalFetch() updates this value.
	Response interface{}

	// InternalFetch is for use by the Google Cloud Libraries only.
	// It is not part of the stable interface of this package.
	//
	// InternalFetch returns results from a single call to the underlying RPC.
	// The number of results is no greater than pageSize.
	// If there are no more results, nextPageToken is empty and err is nil.
	InternalFetch func(pageSize int, pageToken string) (results []*gamingpb.Realm, nextPageToken string, err error)
}

// PageInfo supports pagination. See the google.golang.org/api/iterator package for details.
func (it *RealmIterator) PageInfo() *iterator.PageInfo {
	return it.pageInfo
}

// Next returns the next result. Its second return value is iterator.Done if there are no more
// results. Once Next returns Done, all subsequent calls will return Done.
func (it *RealmIterator) Next() (*gamingpb.Realm, error) {
	var item *gamingpb.Realm
	if err := it.nextFunc(); err != nil {
		return item, err
	}
	item = it.items[0]
	it.items = it.items[1:]
	return item, nil
}

func (it *RealmIterator) bufLen() int {
	return len(it.items)
}

func (it *RealmIterator) takeBuf() interface{} {
	b := it.items
	it.items = nil
	return b
}
